SideFX develops Houdini, a 3D animation and visual effects software for use in film, commercials and video games.

Toronto
Go behind the scenes to learn how the incredibly talented Disney team created #ENCANTO! sidefx.co/2022-encanto #animation #featureanimation #vfx @DisneyAnimJobs
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Now FREE! #SideFX is pleased to announce that #Houdini Engine for @UnrealEngine and #HoudiniEngine for @unity3d are now available for commercial customers for free - more info: sidefx.co/2021-he-uu-free
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Houdini 20 Sneak Peek - have a look at a small preview of some of the new tools and functionality coming in November! We will have the launch presentation next week - more info then!
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Houdini 20.5 Sneak Peek - check out some of the upcoming new tools and enhancements that will be in the next public version of Houdini! More information to be revealed at the Paris launch on June 18, 2024.
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#Houdini20 has been releeaaaasssed! Join us tomorrow (Thursday) for the #H20 #HoudiniHIVE – a full day of technical presentations on @youtube covering some of the new #Houdini 20 features – delivered by many of the artists, TDs and developers who worked on the software and demos: sidefx.com/houdini-hive/h20-…
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Learn how to shade and render realistic fur by watching this lookdev video series by Aleksandar Horak. He also includes some free tools and also chaptered files to follow along. Check it out here -- sidefx.com/fur-lookdev-serie… #houdini3d #karmaXPU
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Learn how to combine #Houdini with @UnrealEngine for a powerhouse #gamedev platform. Check out our in-house tech demo scene - #ProjectTitan - for demo videos, tutorials, free assets and more! sidefx.com/titan/
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“Neighbour Blackhole” by @shota_art. Modeling and simulation done in Houdini, rendered in Mantra and comped in @TheFoundryTeam Nuke.
SHOTA
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Check out the #Houdini 21 sneak peek! We’re sharing a preview of some of the new features. More will be revealed at SIGGRAPH 2025 in Vancouver—don’t miss the Keynote, HIVE presentations, and more starting the week of August 11.  sidefx.com/community/houdini…
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New free course - #Houdini for #gamedev in @UnrealEngine - over 5 hours of instruction from SideFX's @Simon_Houdini! sidefx.co/h-ue4-post-apoc Use #procedural techniques in Houdini to put your level design logic into a single digital asset for use in #UE4 sidefx.co/h-ue4-post-apoc
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H17 Sneak Peek! Check out the upcoming Houdini release - incl a GPU-accel'd multisolver for cloth & hair, a new white water solver, a material-based destruction, animation and modelling workflows, UV autoseaming, GLTF I/O, gamedev tools and more! sidefx.co/2NMf9a8
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Houdini 21 is here! KineFX gets a Motion Mixer, Animation Catalog, Autorig Builder & enhanced muscles. Copernicus adds GPU Pyro FX, reaction diffusion FX & texture baking. Solaris expands with Shot Builder, Live Rendering & Gaussian Splats & much more.  sidefx.com/products/whats-ne…
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Join us for an in-depth exploration of Houdini 20.5's new GPU-accelerated Material Point Method (MPM) solver, a powerful tool for simulating complex physical phenomena. This masterclass is designed to give you a comprehensive understanding of the MPM solver, from its theoretical foundations to practical applications. Download the project files to follow along! sidefx.com/tutorials/mpm-h20…
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Sneak Peek! Get a taste of what's to come in #Houdini 18.5 - with enhancements and new features across the functional spectrum - including a new @UnrealEngine plugin, #PDG, SOPs, pyro, FLIP fluids, rendering, and much more... sidefx.co/185sneakpeek
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Repost (via Matt Tillman on LinkedIn): Converting the Graswald asset library to USD and MaterialX for loading into Houdini's asset browser. Shout out to Graswald for not only making such a great library of assets but also making them available for free. lnkd.in/gn5uYUGZ
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Tonight – H20 Keynote! Live near London and want to join us at the theatre? We just released a few tickets: sidefx.co/h20-keynote
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#Houdini18 #H18 Sneak Peek! piped.video/watch?v=hpDxWuBN… Check it out... then join us on our Youtube channel next Thurs, Nov 7 at 2pm EST for the H18 Launch Presentation.
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One more Content Library drop for the week!📦Some of you might spot this mech from Houdini 18.5 - blew the dust off him and now, rigged+animated, you can even play him in @UnrealEngine ! Free for download > sidefx.com/contentlibrary/me… @ckivang #mech #Houdini #APEX #Rigging #Ragdoll
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2 new Content Library entries - PCA dejitter and ML sketching - are now available for download. There are also accompanying tutorials as well, with more detailed explanation by Jakob Ringler. Find them at sidefx.com/contentlibrary🖱️
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Need a last-minute Christmas gift?? :) We just released the latest edition of #Houdini Foundations! Written by SideFX's Robert Magee, this 212-page Houdini training manual covers the basics across the pipeline spectrum. sidefx.com/community/foundat…
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Too much summer? Get some snow here with this tutorial and file download of the MPM snowplough, as seen in Houdini 20.5 sneak peek. Luca Salvagno breaks down how he made this curling crunching snow effect! sidefx.com/tutorials/mpm-sno…
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Meet Jakub Špaček @spaczech – the artist behind the new Houdini Connect intro – where he talks about his first 3D job, how he got into Houdini, the design process behind the creation of a fluid dynamic sequence, and the free downloadable project file: sidefx.com/touch-of-colour/
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Winter is coming. How to get shredded without going to the gym? We have a comprehensive Muscles Masterclass by SideFX's CFX TD Liesbeth Levick!! Get the downloadable project file to follow along 🍖💪sidefx.com/muscles-mastercla…
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Free RBD car rig HDA! Now available for download on the Content Library. Use the existing 6-wheel truck geo, or plug+play with your own 🛻🚗! Example .hip file included🚛sidefx.com/contentlibrary/rb…
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At @siggraph next week, we'll reveal #SOLARIS - a native-#USD layout, lookdev and lighting platform - to be released later this year - which will form the core of the #Procedural Pipeline - watch for the video recording next week!
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So good...
Mandalorian Ride - Running for ship parts. No a big fan of Star Wars but I couldn’t resist to make a small orb of it. #houdini #redshift #sidefx #motiondesign #3drender #digitalart #vfx #cgi #starwars #mandalorian #yoda #jawa #orb #lazer
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Learn how to recreate complex and non-traditional animations and FX for #realtime in @unity3d using #houdini Vertex Animation Textures (VAT) - sidefx.co/2021-simon-vat-uni…
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See the results of a custom FEM solver that Artem Smirnov developed, demonstrated in this multi-pane glass sequence🪟🔫Good thing he labeled which was ref and which was CG - could you spot which was which? Wonder what the @TheSlowMoGuys think about it🤔 Full res+more info here -- piped.video/watch?v=DvDQWMsU…
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Free #Houdini course by Mark Spevick from @Escape_Studios - learn how to make THIS!... sidefx.com/tutorials/crashin…
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As some of you will have heard by now, our friend Ben Mears passed away over the weekend. We at SideFX are all crushed. He was an amazing Houdini evangelist, and a terrific friend to many. sidefx.com/community/ben-mea…
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We're incredibly excited to announce that Houdini, SideFX and several specific developers - Jeff Lait, Mark Tucker, Cristin Barghiel, John Lynch and Mark Elendt - have been selected for two @TheAcademy Awards! sidefx.co/2EYZVpZ
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Watch the Houdini 21 Keynote from SIGGRAPH 2025! Discover new KineFX motion mixer, muscle system improvements, MetaHumans integration, Copernicus GPU Pyro solver, built-in ML tools, Vulkan support, and more. Today at 10 am PST! piped.video/C--08SipCNU
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Join us at SIGGRAPH 2025 for a first look at Houdini 21! Learn about enhancements to COPs, MPM and Solaris – new ML-based workflows – easy-to-use pyro presets – facial rigging with KineFX... and more! Use code HOUD1156 for a FREE Exhibits Only pass. sidefx.com/houdini-hive/sigg…
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An early look at the integration of @ComfyUI into Houdini, created by @rafzdre and Anatolii Iudanov (XAPKOHHEH). Click to see the recorded presentation from a past THUG event held, at SideFX HQ. piped.video/KB7gsxHXVFM
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There are new entries in the SideFX Content Library - everything from machine learning, MPM, RBDs, COPs, lookdev and more! download them at sidefx.com/contentlibrary 👀have a great weekend!✌️
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KarmaXPU highlights reel showcasing work by the community. Karma XPU is currently in beta. Huge thanks to the artists who shared+contributed work to the reel: @tokyomegaplex @dreamnerd_art @TvanHelsdingen Ruinan Wang @Hugh_J_ @rich_lord @Jose_Molfino @SquidbeanThomas Andriy Bilichenko @SasaBudimir @mnfst_studio @adamswaab @feedback55 @masaohieno1 Lyon Rosenblatt, Sebastian Schoellhammer @CarlosParmenti8 Peter Dravecký @z8editing See full version here: piped.video/iBFY09MFhpQ?si=Hrwc…
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We're launching H17 in Montreal on Oct 2! If you're in the area, join us for the evening event at Cirque Éloize sidefx.co/2N6OFQ2 - H17 release will be a week or so after that...
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#Houdini20! Learn more about all of the latest features – including Feathers, #Animation and Rigging, Muscles, Crowds, Clouds, Lighting, #Lookdev, Karma XPU #Rendering, #MachineLearning – and more... piped.video/watch?v=QB5ltaLU… #houdini #h20 #vfx #gamedev
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#Houdini18 Launch presentation! Join us today at 2pm EST to learn about the new features of #H18 - including the Solaris layout, #lookdev and lighting platform - plus new #VFX and modelling enhancements... piped.video/Aql6SIOIyXs
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#Houdini18 is now available! See what's new in #H18 sidefx.co/2DnGvLS - and learn more about Solaris sidefx.co/2DyFot7
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New Content Library entry (1/2) courtesy of @art_gadzhiev, the artist behind the H20.5 splashscreen. One of the projects he did was the 'Houdini Cream Cake', which explores layered destruction and collision-driven MPM setup. sidefx.com/contentlibrary/ho…
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Learn how to create organic textures in #Houdini using the new Copernicus context! sidefx.com/tutorials/how-to-… #procedural #proceduralism #vfx #compositing #visualeffects #gamedev #indiedev #3dart
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#LearnHoudini! Build a #crowds scene in this free 3-part #SIGGRAPH #workshop by Louis-Philippe Clavet sidefx.co/2Yj4dWu Rig, draw bones, capture geometry, create an asset, animate character, set up agents, simulate the crowd, light, shade and render scene - easy! :)
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Coming up in Montreal in just over a week... the Houdini 19.5 Launch Event, followed by a full-day #Houdini Games Workshop! If you're near Montreal please join us in person - if not it'll all be online too... sidefx.com/community/houdini…
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We're excited to announce a new collaboration with @weta_digital. More details to come when Weta launches the cloud service later this year!
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H17.5! Learn more about the upcoming H17.5 release from SideFX's Cristin Barghiel, VP R&D, Scott Keating, Senior Product Designer, Ken Xu, Senior Software Architect - with special guest Bill Polson, Global Head of Pipeline and Workflow, MPC Film sidefx.co/2Clqpm7
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#Mardini is BAAACK!! The daily art challenge is your chance to compete for prizes by creating images or animations using #Houdini! With a different challenge every day during the month of March, you'll have 31 chances to enter and win. Deets here: sidefx.co/2024-mardini-info Let's GOOO!
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Bring your MetaHumans into Houdini! The latest MetaHuman Character Rig HDA lets you seamlessly import and assemble high-quality MetaHumans with head, body, and textures. You can also now create MetaHuman-compatible hairstyles directly on your character. forums.unrealengine.com/t/me…
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Free #gamedev tutorial! Learn how to create a procedural Level Builder that uses a single curve to create the walls, ceiling and floor along with doors and props, for use in Unity... sidefx.co/38eYulz
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#Houdini 18.5 is coming soon - join us tomorrow, October 15 at 12pm EDT for the keynote presentation! Get an in-depth look at the new features - including game engine plugins, PDG, SOPs, pyro, FLIP fluids, rendering, motion retargeting tools - and more! piped.video/zMrvCWy85xM
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We are devastated by the crisis in Ukraine. We are donating to @redcrosscanada in support of humanitarian relief efforts in Ukraine. Our thoughts are with all of those facing the unfathomable challenges today and ahead.
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Get a free #Houdini #Solaris / USD multi-shot lighting toolset – and a course on how to use it. Created by VFX veteran Andreas Weidman, #ProjectGreylight is aimed at students, indie artists, and curious studios – providing a professional #VFX workflow without the requirement of custom pipelines or content management systems... sidefx.com/greylight
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#MainRoadPost VFX Supervisor Andrey Maximov talks about their inhouse muscle tool. Using a mix of #Houdini's wire solver, #FEM, and more recently #Vellum - this toolset delivers #CFX for both facial and body simulations (of tissue, muscle, fat and skin) sidefx.co/2021-musclesandcfx…
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New Content Library entry (2/2) courtesy of @art_gadzhiev, which contains the setup for the H20.5 splashscreen image; it is a snow explosion setup using MPM with randomized localized explosions to simulate small-scale snow blasts.💾sidefx.com/contentlibrary/sn…
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Check out the winners of Day 9 - MUD - in the #mardini2021 daily art challenge! sidefx.co/2021-mardini-winne…
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It's OUT! Check out the latest in #Houdini 20.5 — including the #MPMsolver for solid mechanics, Copernicus for image processing, Quick Surface Materials for access to #MaterialX, new #rigging and #animation tools, and lots more... sidefx.com/products/whats-ne…
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Learn how to recreate complex and non-traditional animations and FX for #realtime in @UnrealEngine using #houdini Vertex Animation Textures (VAT) - sidefx.co/2021-simon-vat-unr…
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New free #Houdini learning series - #DestructionFX for #Realtime! Game developer Caitlyn Trout shows how to fracture a building, generate the explosion and export the sim from Houdini to @UnrealEngine sidefx.co/destructionforreal…
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Guess what. We have a new Content Library entry!!✨ It is the COPs mega file from @damjanmx, which he is sharing with the community. Get it on sidefx.com/contentlibrary📦
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New motion graphics tools! At this week's Houdini HIVE Utrecht, Henry (Toadstorm) and Moritz (Pixelkram) officially announced the release of MOPs - Motion Graphics Operators for Houdini - a toolkit for quickly setting up essential design patterns - info: motionoperators.com
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New tutorial! Learn how to use #GeometryBrushes #BSP from @UnrealEngine with #HoudiniEngine and how to use them as an input for a building generator, which is included in @sidefxlabs so you don't have to build it from scratch sidefx.co/2JGtkMl
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New #gamedev tutorial! @PartikelVFX's Andreas Glad shows you how to create a paintsplat projectile in @UnrealEngine sidefx.co/2HyCuop
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New #Houdini reel - #WorldBuilding! See how super talented artists and studios like @Ubisoft, @gameloft and Main Road Post craft #procedural forests, mountains, rivers, buildings and more... sidefx.co/reel-worlds
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Learn how the artists at @Disney #Animation used #houdini to craft the #VFX for #StrangeWorld! sidefx.com/community/strange…
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Rrrrowwrrr! Learn how @Framestore London's Gabriela Ruch Salmeron (Head of Groom/#CFX) and Jay Khan (#VFX Supervisor) created a #werewolf in #Houdini for #BlackMirror’s 'Mazey Day' episode... piped.video/watch?v=ETySW8xY…
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Super proud to be a part of this very cool project showcased at @Official_GDC - come by the HIVE on Thursday to learn more...
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H20.5 KineFX Ragdoll Masterclass by Mihnea Stoica, covering the core concepts of ragdoll - what it is, how to set it up using the ragdoll solver, skeleton, collision geo, skin, configure joint limits and bone deform. sidefx.com/tutorials/kinefx-…
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Just launched! The H20 #SideFXLabs #TechArt Challenge provides tech artists the chance to compete with the rest of the #Houdini Community for cool prizes by creating Houdini Digital Assets in #Houdini20 for use in game engines like @UnrealEngine and @unity – or as utilities inside Houdini itself... sidefx.com/community-main-me…
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#Houdini 17 Banshee is LIVE! #H17 introduces powerful new physical simulation tools such as the #Vellum multi-solver for fast cloth, a new white water solver and material-based destruction #vfx workflows - and much more! sidefx.co/2NzX21Y
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Beautiful #grooming in #Houdini by @Framestore's Linda Dussine... sidefx.co/35XA5Cw
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Mardini 2025 prompts have been announced! Get 2 free months of #Houdini Indie to use for this daily challenge....we are so excited to see what you create! sidefx.com/community-main-me… #mardini2025
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Find out how the Epic team procedurally generated the city for the #MatrixAwakens #UE5 demo using a combination of @UnrealEngine-native procedural tools and a new #Houdini workflow. Learn about the construction steps and challenges faced along the way! sidefx.co/ue5-houdini
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Free course on Karma rendering! Learn how to transition to #Karma from #Mantra and how to work within the #Solaris context. Learn how to set up shaders with #VEX and #MaterialX then explore Motion Blur, Depth of Field, AOVs and more. sidefx.com/tutorials/karma-a…
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TODAY! Join us for the H19 Reveal presentation - either at the @ViewConference (free reg) or YouTube at sidefx.co/h19-reveal
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Here's some info on #KarmaXPU from #SideFX developer Brian Sharpe - sidefx.co/2022-dmw-karmaxpu
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Exciting news! Introducing "Curriculum-in-a-Box" – it’s never been easier for #teachers to bring #Houdini into the classroom. Get started here: sidefx.com/education/educati…
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New #Houdini production build released - with feature backports! New and enhanced features include Path Deform, Topo Transfer, Viewport Fog, Random Walk Subsurface Scattering, #HoudiniEngine SessionSync, and more. Details here... sidefx.co/h18backport
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Free #HoudiniTutorial! Learn how to create a complex and very controllable simulation setup, to split and replicate softbody cells, using #Houdini's #Vellum Dynamics in this 3-part series by CG artist Adrian Meyer sidefx.co/2P2Mlr2
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No plans for the weekend? Get your feathers ruffled ;) The toucan groom by Andriy Bilichenko is now available for free download on the Content Library🦜Get it here! sidefx.com/contentlibrary/to…
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Learn about @UnrealEngine's new Houdini-supported #MachineLearning based muscle deformation system announced at this week's #StateOfUnreal - piped.video/live/teTroOAGZjM…
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#HoudiniHIVE presenter @iansmithartist has released for FREE the assets featured in his presentation! Get them here: piped.video/watch?v=hbSvxfdK…
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We've reached Day 10 of #Mardini2023 - the incredible #Houdini artwork submissions created within a day ...blows ...our ...minds! Check it out at sidefx.co/2023-mardini-winne… It's not too late to play - lots of daily themes still to come!
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Good Friday, all! Today, we share our conversation with @HydraStudios3, the hands behind the environment in "BECKONING". Sergio Caires made a tool that grows rock while eroding (download free terrain⛰️), producer Debbie Ross talks about studio beginnings, projects and more! sidefx.com/hydra-studios/ #Houdini #houdinifx #heightfields
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We're launching a new #Houdini web series called #HEX - where we speak with people from the Houdini community. It'll come out on the first Friday of each month - starting tomorrow/Friday at 12pm EST - here's the link, join us if you can! sidefx.co/hex-ep1
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The 2018 Houdini reel is ALIVE! A HUGE thank you to the studios who supplied the work for this reel - and even HUGERER kudos to the talented artists who worked on these amazing shots. We LOVE seeing the work you bring to life with the help of Houdini! sidefx.co/2LXf69A
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We're thrilled to be a founding member of the Open 3D Foundation - with the goal of accelerating developer collaboration on 3D game and simulation technology. Launch info here: sidefx.co/o3de-launch
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APEX Rigging essentials! Watch the Masterclass by Character Rigging TD @william_harley covering Components (scripts), Subgraphs (kinda HDAs) and how they all work together in a Chicken rig⚙️🐔 piped.video/watch?v=-0KbPtoP…
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Gorgeous!
Having some fun with Crystals - @arnoldrenderer and @sidefx Transmission, Scattering, Dispersion, VDBs... all the grown up words RT for tutorial!
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Gorgeous! Thanks for sharing your work on that Caue!
Caue Rodrigues walked us through the Houdini pipeline behind the Hidden Beach project and discussed the tools that were used to set up the realistic coastline simulation: 80.lv/articles/photorealisti… #houdini #sidefx #sidefxhoudini #3dart #techart #vfx #visualeffects @sidefx
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Free #gamedev tutorial series by @Simon_Houdini! Learn how to create a #procedural Sci Fi Crate Generator in #Houdini that can be used to create custom props for game engines such as @unity3d & @UnrealEngine sidefx.co/33WDZrg
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Frozen 2! Learn how the artists at @DisneyStudios crafted the awesome #FX... "In order to create the sheer volume of dazzling effects in Frozen 2, #Houdini was at the core of our effects pipeline, providing flexibility and strength to handle everything..." sidefx.co/frozen-2
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Free #Houdini tutorial! Shading Theory with Karma - by CG Forge. Learn materials concepts in the real world, and how to recreate them in Houdini. Tips on Principled Shader properties help you achieve great results! sidefx.co/2QI0XhM
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Free #Houdini #biomes #environments course - Nikola Damjanov @damjanmx shows you how to sculpt terrains, create textures in COPs, assemble everything in LOPs and render with Karma. Get #Houdini19, install @sidefxlabs tools and grab the project file here: sidefx.co/2021-learning-biom…
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#Oscars! Winners from the SideFX team accepting on behalf of the entire Houdini development and artist community at last night's #SciTech Academy Awards - Award of Merit: sidefx.co/2snG41E - Scientific & Engineering Award: sidefx.co/2soC1lC
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