Studio/Co-Creative Director @ Arkane Lyon | Blade, DEATHLOOP, Dishonored, Gray Matter | Capoeira teacher, supernatural dad, into building operas made of bridges

Lyon, France
This is absolutely terrible. Permission to be human : to any executive reading this, friendly reminder that video games are an entertainment/cultural industry, and your business as a corporation is to take care of your artists/entertainers and help them create value for you.
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This might be the funniest game design candy I've seen in a AAA video game in a long time. The display of ingenuity to commit to the bit making the item special by effortlessly breaking "proper UX" rules coupled with the earnest explanation to bring the player along is brilliant!
shout out to whoever on the design team was like ok before you react let me finish
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Don't throw us into gold fever gambits, don't use us as strawmen for miscalculations/blind spots, don't make our work environments darwinist jungles. You say we make you proud when we make a good game. Make us proud when times are tough. We know you can, we seen it before.
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For now, great teams are sunsetting before our eyes again, and it's a fucking gut stab. Lyon is safe, but please be tactful and discerning about all this, and respect affected folks' voice and leave it room to be heard, it's their story to tell, their feelings to express.
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Right...
It’s time to admit that Remote Work doesn’t work. WFH Friday is a 4 day work week. Full WFH is a 2 day work week. Every interaction has to be scheduled, which means a lot of information-sharing doesn’t happen. Remote is a great lifestyle, not a way to build a great company.
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My team and I have been living in sheer terror of a leak until announce. When rumors started circulating I had my first physical symptoms of stress in decades and legit had nightmares every night. This type of thing hurts, and Insomniacs deserve our decency care and support RN 💙
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Last thing I'll say: Games are made by PEOPLE. People that CARE about how their work, the fruit of their gut and sweat and sacrifices get in front of the eyes of those they are making it for: the players. We are NOT PR firms, we are NOT our companies. We CARE about our games.
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Inside baseball, but if I read "immersive sim curse" from the community, especially from a fellow dev, I swear to God... Please, let's talk about the *real* challenges instead of rehashing irrational anxieties of the past.
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Even more inside baseball, but with a very, very wide range, as a wise and sorely missed man said: "Please Stop."
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Thank you so much for watching our announcement!  "Let's do a single player immersive sim hybrid with all the shit we love!"  "Ok, and let's make it a Blade game, in 3rd person, in our own crazy version of Paris!" And somehow this fever dream fucking happens?! This is surreal.
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What's your favorite movie about a guy who sucks
What’s your favorite movie about a guy who sucks
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I hope that the good reviews we are getting will encourage other AAA studios to take creative risks. Let's see this praise as a celebration not of Arkane but of the medium and the rich experiences that we can create with all the work and money. "The bullet is the same, but..."
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Yeah, I'm surprised by how quickly this is escalating. I'll try to organize my own hot take-ish thoughts in a thread, separating concept, execution, and dev. First: it's not a Pokemon-like game. Digimon is. And even if it was, so what? (cries in FPS, BRs, Souls, hero shooters...)
Hahah. I have actually lost followers over Palworld discourse. People are losing their minds over this game and getting SO angry and I'm just... confused.
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For anyone discovering "DEATHLOOP" for the first time today, here is a🧵 of tips! Very light mechanical spoilers probably. First: just like your man Colt, it's normal to be confused in the beginning. Enjoy the journey of discovery, you'll be a master of the ♾ in no time! 1/13
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Still feels pretty surreal I'll admit.
.@BillRosemann and @DBakaba have exciting news about Marvel’s Blade here for us at #TheGameAwards.
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Some people mentioned it in the comments and out of modesty I hesitated to say but yes, we have some open positions in Lyon including some that aren't yet on the website. If you have been hit by the recent layoffs, my DMs are open and I'll make sure you are on top of the pile.
Puuuuuutainnnnnnnnn! 💔
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Rock on, Tango! ❤️
Tango Gameworks has been picked up by PUBG publisher Krafton as part of a 'strategic' deal with Xbox. The Hi-Fi Rush IP is included in the arrangement. gamesindustry.biz/krafton-ac…
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Congratulations @NinjaTheory on the launch of Hellblade II! From one blade to another, your work inspires us to push the limits of what video games can achieve in terms of immersion and emotion. We're excited to dive (with headphones!) into the stunning world you've created!
"Everything I've seen, everything I've done, has led me to this place." Senua's Saga: Hellblade II is out now! Xbox: bit.ly/3JzzCJn Steam: bit.ly/3P5hKdu
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To celebrate #Dishonored10, here is a little thread of game design scribbles. For context: I do take my notes in PPT which people find quirky/time consuming compared to writing but I find it very efficient in terms of how fast you convey the idea to team members/future you :)
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Headbutting nazis ✅ Punching nazis ✅ Outwitting nazis ✅ Shooting nazis ✅ Whipping nazis ✅ Congratulations on the gameplay reveal and presentation brothers and sisters @machinegames!!!
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As a game designer, I'm baffled that some say this is lazy. Even if you copy an idea from another game you can just copy/paste it. Even doing a sequel to your own game with the same programmer in a new engine, it takes crazy amount of time to develop a viable V2.0 of a mechanic.
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With the success of #TheLastofUs and #Fallout what other video games would you like to see given a Television series?

ALT Tap Wiggle GIF by Xbox

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Replying to @JokingDev
Never autosaving when you aren't sure that the player is "safe". We do a lot of efforts code wise to ensure this rarely happens to not ruin your saves. And in this case you have only 2 saves (autosave and last inn sleep) so it's even more dramatic a move.
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Signature Arkane artistry meets everyone's favorite Daywalker! 🔥 And yes, as we expand our team’s skillsets and perspectives, please consider joining us to work together and do justice to Blade, a hero who clearly means so much to us and innumerable other fans. #gamedev
Your excitement following Marvel's Blade reveal means the world to us. Here's some exclusive eye candy from our Art heroes at Lyon! ❤️ Want to team-up? Check out Arkane Lyon's open positions as we're looking for talents in various disciplines: jobs.zenimax.com/jobs?depart…
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Everyone: we want more high quality mid-sized games by AAA studios! Also Everyone: no, I didn't buy Prince of Persia the Lost Crown yet, why do you ask? (This clickbait is in fact a pretext to recommend PoP, not to make a statement, but because it's AMAZINGLY well done! 🧡🖤)
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Mood💪🏾
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Now that the reviews are out, I can finally post this. And say that Indiana Jones and the Great Circle is very probably my surprise GOTY. The talented Nords at @machinegames did it again and I hope you will love it as much as I do. Take your time with it, and enjoy the trip ❤️
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I stuttered too much to have the time to say this for every dev in this industry: wherever you come from, no matter whether you look like @mitmitman or @DanaENight or like me, YOU BELONG here. Fuck anyone who makes you feel otherwise. They will fade away, we will outlast them. ❤️
Another win for @deathloop, this time for Best Game Direction! Congratulations to the @Bethesda + @arkanestudios teams! #TheGameAwards
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Your awards wall when you mistakenly select "New Game" instead of "New Game +" 😭
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LOL! I didn't see @aarongreenberg 's new profile picture! @mitmitman @jlmonnet look away, look away before it's too late 🤣🤣🤣
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So we received this beautiful thing at the office for the gaming room, and now Arkanites are asking on slack where the cameras are and when the security guard is making his rounds. Should I be worried?
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As a capoeirist, this photo is basically a life goal 😁
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So, am I allowed to answer "Git Gud 🧂!" in cases like these ? 🤷🏾‍♂️ 🤣
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Replying to @meuplaystation
Ola @meuplaystation só passando aqui pra dizer que meu mensagem começo dizendo que não e minha meta pessoal, e segui dizendo que pra mim e "uma" evolução não "a" evolução. Eu estava dando um comentário pela entrevista de Warren, y essa dica sobre o futuro e dele. Obrigado!
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We have several open positions on BLADE, including a rare Lead Animator opportunity, so if you would like to bring your talent, personality, experience and energy to the table and join us in making it amazing, please check this job board or DM me! arkane-studios.com/en/lyon
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This is true. - a guy with literally no degree
You do not need a formal game dev education to become employed as a game dev. - a guy with a history degree
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Writing a little "Deathloop is 1 year old" message to the team and I'm crying quite a bit. Struggling click the "send" button. Don't tell them.🧡🖤
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I’d say some games (for me in recent years: Elden Ring, BOTW, Nier Automata, RDR2) do make you feel like they are in another league entirely as you can’t fit them in your mind and break them down as creations/projects *immediately* 1/8
Baldur's Gate 3 is causing some developers to panic and ask that we don't have a "raised standard" for RPGs going forward. I disagree... ign.com/videos/baldurs-gate-…
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It's no secret @machinegames holds a special place in our hearts - we mean it when we call them "sister studio" or "brothers and sisters in arms from the North", and they inspire us constantly. To the point where I came across Aimé Jalon and Basile Moulin, super talented concept artists at Arkane, making Indy fanarts on their free time "just for fun". I was like: "Just for fun?! Are you mad, this deserves to be seen by the WORLD!" So there you go, enjoy these amazing fan arts, and most importantly: merci and bra gjort to you all, MG friends, for creating this new banger, hope you appreciate this little surprise! 🖤🧡
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Didn't tweet about Concord because I am too shocked and sad. I hoped it would settle down so I can articulate something but, permission to be human: I don't have anything "smart" to say. I'll keep it to: if you are from the dev team and read this, courage. This too shall pass.
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Unpopular take probably, but considering Tears of the Kingdom took more than 6 years to make and Outer Wilds took 7 years to evolve from concept to shipping I'd say that sometimes it's good to let studios, big or small, cook to create great games.
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Baldur's Gate 3 is one of the best games I have ever played.
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Thinking about her.
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What this game is: a survival game outwardly (from the Dev's mouth) inspired by Ark and Rust. It's main hook is how much it imitates, references, parodies and (efficiently) blends designs & concepts from successful games: Pokemon, BOTW, Elden Ring, Minecraft, Fortnite at minimum.
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As a capoeira teacher, it's very pleasing to see so many folks getting joy out of kicking people. How kick got into the game is a fun bit of game dev trivia:
Deathloop 10/10
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Loved the Fallout show, but the stars for me were these bags. They live rent-free in my head now.
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Replying to @XboxP3
Hi @XboxP3 , really hope you're enjoying your time...loop on Blackreef, but also hope that you'll leave your invasions open... For no particular reasons...😇😈
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Replying to @DBakaba @JokingDev
It is also breaking a soft rule for that game where the text for items is used for function description, not tutorialisation.
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From the bottom of all our hearts at Arkane Lyon past and present: thank you for playing DEATHLOOP in the past, present and future, thank you from making it a success, thank you for your passionate feedback and thank you for the emotions leading up to launch. What a crazy ride 🥲
5 Million Players! Thank you for joining us on this adventure to Blackreef. We hope you enjoyed your stay. 😁 To celebrate, we’ve gathered some statistics on how you’ve spent your time on the island.
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I saw a few questions/reactions, and yes it's possible I've seen it multiple times around me, but I'll be transparent: yes mine is... Chaotic (Good) : 1) I dropped our of school at 18, focused on capoeira and small jobs (falafel vendor, modelling, extra actor, telemarketing...)
This is true. - a guy with literally no degree
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TL;DR of the last 7 days. Thank you so much, seriously, your collective enthusiasm and trust is the best way you can contribute to help us making Marvel's Blade, indeed, 🔥.
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Gifting live grenades to nazis ✅
Headbutting nazis ✅ Punching nazis ✅ Outwitting nazis ✅ Shooting nazis ✅ Whipping nazis ✅ Congratulations on the gameplay reveal and presentation brothers and sisters @machinegames!!!
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The real "DEATHLOOP" is doing what it takes to keep my follow count at 451 despite meeting wonderful people every day. 💀
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This is a hillarious perk. Great system design!
The Outer Worlds 2 really said "we see your 30s approaching" 🤣
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When the #DEATHLOOP team meets the #Returnal team this is what they say to each other: Us:"Vanquishing without peril means triumphing without glory!" Them:"It's not art unless there is the risk of failing miserably!" ♾ ❤ ♾ @GregoryLouden @harrytkrueger
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Arkane Lyon is looking for a visionary (wink) Lead Level Designer to collaborate with @DanaENight and I in shaping the future of our award winning LD team. Please reach out to me or jobs.zenimax.com/ ! Lyon preferred, remote considered, RTs and tagging appreciated!🧡🖤
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⬅️ POV you are pitching a standard and safe design idea to your lead ➡️POV you are pitching an original and risky design idea to your lead
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Sure the iconoclast, cruel humor here isn't for everyone. But were we as harsh with Cult of the Lamb? Wasn't Slime Rancher self aware? Isn't that what we expect from art/entertainment to take risks not be toothless vanilla propositions that respect our comfort zones all the time?
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Yes please. PLEASE! I want to play my man Al again!
Hyped for Blade, but man I also want someone to pick up this.
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We're going to stay silent for a while so before they put @mitmitman and I back in the box, let me just say this is an absolute blast to work on, hats off to the team, you are really fucking killing it. I've never been so excited for a project and I'm not crying you're crying!
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Use of AI, I'm a bit iffy but will try this "AS OF NOW" good faith argument. Has anyone proof that generative AI has been used for this game? If it is suspicions based on *opinions* of this indie studio's creator, I think I'm even more ill at ease by the discourse around here.
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Doom is literally the first game I played on my first PC. It was formative on my perception of what action games can be. The memories of my fights in its hell will haunt me for the rest of my life. There is a reason this is one of the only bits of decoration on my walls. #doom30
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This studio DID a game using AI and were earnes about it. Why should we assume they are hiding it for Palworld? Suspicion is legit but, I'm ill at ease with it thrown around as fact, it's misinformation, ironically a thing we all fear AI will cause... store.steampowered.com/app/2…
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I'll pause here to point out how earily it blends all these together. Artistically, spacialy AND mechanically it sometimes feel like you are in a chimeric fever dream logic where glimpses of games you spend too much time in appear in flashes of dejà vu, and never disappear.
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Time of madness it is, so here is an exclusive #DEATHLOOP artwork and profile pictures to celebrate your inspiring support that hasn't gone unnoticed! @mitmitman ! #prettyfuckingtrue #nowicanusethisasawallpaperatlast #thankyouverymuch
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Gamewise, a shocking thing is no one is talking about is compared to Ark, Valheim etc. how approachable it is. Anecdata: for 2 of the friends, I'm playing with it's their very first survival game and one is VERY casual, but in a couple of hours we were all having a lot of fun.
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I'll say this, the game itself aside, these reviews are an amazing collection of diverse, stylish writing. Reading them back to back is an absolute blast. I'm admirative.
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Preparation for the Blade announcement was pretty intense, a bit meta, and @BillRosemann and I got to meet our cardbox universe variants. They were kind of jerks tho.
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Qualified Gunman / Unqualified Gunman
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... it plays well together, the specifics of the 3C, feedback, balancing etc. makes it that taking two things and smashing them together *in a way that works* AND is approachable to mainstream players is not an easy feat. If only for that I take offence in "lazy" being thrown out
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For me, summer in Lyon means capoeira all week!
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Yikes (French politics edition). Well, after sad video game news and exasperating discourse that ensued, it makes for a shitty conclusion to the day. I like human beings a lot (sue me), but the empathy deficit at all levels of our society is challenging these days. Be kind.
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Now the Pokemon with Guns. Did this game pretend it was anything else than a parody of Pokemon? It even has an angle with it "here is the blind spot of your children fantasy" and it commits to the bit in mechanics, narrative, art, etc. it's well made if you approach it candidly.
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And this new element (mechanic, art concept etc.) now has to work together with a ton of other new things. Catching a creature to use it in combat exists in pokemon (and SMT, and Xenoblade C...), base building exists in Ark (and Fallout4 and Fortnite STW...) but making sure...
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Bonjour, Dinga from Arkane! I can’t believe I get to make crazy games with wonderful people for a living, and this is #WhatAGameDevLooksLike when not teaching capoeira (generally more sweaty) or with one of his amazing daughters (generally too amazed to think of taking a selfie).
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This thing changed my life. I hope it has, or will have a little place in yours. 😊
This month, Dishonored turns 10! Join us in celebrating by sharing your memories throughout the month. Plus, keep an eye out for some special giveaways! #Dishonored10
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Every time I scramble the key holder as I leave an Airbnb
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You picked the right house, bub! 🖤🧡 Congratulations on the reveal Insomniacs!🔥
"Death's always waiting. But not for me." Hey, Bub. Dig your claws into our new trailer for Marvel's Wolverine, coming to PlayStation 5 consoles Fall 2026: insom.games/MWPS5-Trailer #WolverinePS5
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Time to bite the fuck back!!! Congratulations to you @Harvey1966 and the team, I know how hard you all work on this and how much it matters to you all to let fans experience this version of the game, and as one of them, I can't wait to get my hands on it!!! 🖤🧡
Redfall's final patch is live. Months of work by the team on this, the ReVamp version, and a Herculean effort by all involved over the last few weeks. Big systems refactor, more encounter types. Have fun, always.
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Not a tip but if you have made it here: we all at Arkane Lyon hope that you will enjoy this unique game for what it is. Have fun, scratch your heads, celebrate victories, rage about high cost mistakes, create memorable moments, and when ready: Break this *#%$ing Loop! 13/13
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I start with this cause it's one thing to have a "lol dis for real?" pitch, it's another put in the work like they did both in sheer variety of elements/concepts and in the execution at this scope/quality ratio for an EA launch from a japanese indie studio.
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There is more than one way to crack an egg, and what matters is that the omelette is well loved. Let’s try to be open to other ways to cook omelettes, the cooking industry will be richer for it. That is all I’ll share on the topic. The topic of omelettes.
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A friend of mine took this picture in Paris 😍
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I really like the character of Sister Amalie in Pentiment. Oh and I really like Pentiment so far!
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Art design. I'm not a jurist but, as someone said "cute monster parodying pokemon" has a range, and in terms of direction why *should* you make it very different from the material you are parodying? Should Spaceballs design be more different from movies it parodies? SFA's Dan?
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As a huge fan of Monolith I'm sorry and sad for you all. Feels odd to be offering this, but we are still recruiting for a bunch of roles at Arkane Lyon including some not yet on the site (production, level design) Contact me if I can help, and courage. jobs.zenimax.com/jobs?depart…
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Finished Alan Wake II yesterday, it was a fantastic game. And I am one who usually does not play horror games. The last mind place sequence is my best gaming moment of the year. Congratulations on a brave and masterful piece of art @SamLakeRMD @TimePirateNinja and team! 🧡🖤
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Sad, very very sad. Courage to those who are affected.
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Stop taking this video down or I'll keep posting, this is staying in my TL.
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A former boss among other things promised my job to my intern saying: "he's too ambitious, he'll never manage anything" Few years later I say hi to him at Gamescom, he sees "Bethesda" on the badge 🤯 5 second brain freeze. He stutters. I say I'm at Arkane 🤯 another 5 seconds. 😏
I wanna hear stories of how someone tried to screw you over but you succeeded anyway. That's my love language.
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Ok then! First off, I'm not a scholar or an authority in the matter, so these are just random thoughts from someone that is lucky enough to have experience working on games that stem from this design philosophy with some of the bravest minds in the field.
All this immersive sims discussions happening thanks to TotK are really tantalizing me to make a long thread. Someone please stop me so I don't use my bank holiday day working on that...
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Not a mimic (?)
Brittle stars move fairly rapidly by wriggling their arms which are highly flexible and enable the animals to make either snake-like or rowing movements [📹 D. Allan Drummond]
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Replying to @DaveOshry
Respectfully, we all know there are no safe bets in games, big or small. There are however beautiful opportunities, what's the harm of being happy for any group of beautiful people that is given a shot at one of these, especially in times like these?
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I won't lie, I'm having a lot of fun with this CoD campaign. Most Wanted mission is already a highlight of the year!
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Now if tomorrow it's proven, it's a different debate don't get me wrong and you'll see me silently disagreeing from the sidelines. I hear it's too much to ask from Twitter to be reasonable, but this place is the sum of every one of us and we should never stop to encourage reason.
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