In depth analysis and tests of networking (netcode) in online multiplay games, input lag and more like Design Concepts for games and applications.

Austria
12 years after #BF4's release, it’s hard to overstate my disappointment with what EA and BF Studios delivered with #BF6’s return to the modern era. Failing to learn from past missteps and deliver a cohesive experience, it may be the final straw that kills my love for @Battlefield
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Its insane to me how 'unlocking stuff' is the 'main game' for many players, while the 'actual game' is not why you play the game. This causes a vicious cycle for devs who constantly have to put out more content, which harms quality. What has this industry turned into?
Nadeshot on if he will play Battlefield when CoD comes out: “I would be surprised if BF6 is played full time…I can’t figure out what to do after you unlock everything” 🗣️
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@CallofDuty MW nolonger fits onto a 250GB SSD and cannot be updated..... @Activision @Blizzard_Ent please split up SP, MP and Warzone.
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oh…. my…. god….
Season 8 of The Finals has a new feature called 'Smooth Destruction' that can allow destruction from other falling structures. This looks awesome.
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#BF6 Blackwell Fields - flat - infinite viewing distance - no cover - no tactical depth - infested with snipers and laser designators - repetitive For what kind of player did @EA_DICE design that map? Why do we not get any LARGE maps which provide tactical depth and variety?

ALT Star Trek Next Generation GIF

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I start to think that these were 'designed' by ChatGPT - or someone who never even played the game during development.
#Battlefield6 challenges are designed by someone who hates happiness 😭😭
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EA playing it very safe with #BF6 No big features, everything it does older games have done before, some even better. BF6 will suffer from all the same issues like lack of teamwork and PTFO as nothing is done to tackle their root cause. But if you loved BF3/4 you will like 6
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As a heli pilot, I have no problem with an RPG deleting me in 1 shot, same with 1 round from the MBT. These require skill, if you pull it off, I salute you! What I do have a problem with are the 10 Laser Designators across the entire map, map design and AA lockon madess in #BF6
RPG's and snipers in Battlefield 6 are tuned way too hot. No where near enough drop outside of 75m. That will clear up balance issues real quick. Taking out heli's and jets with RPG's used to be difficult. Now its just ez mode.
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DICE PLS, its time to get rid of these stupid, annoying challenges that people create these farm servers for and actually let us enjoy the game! Unless you think the gameplay is so bad you need these challenges to retain players.
DICE Please, its time to nuke this farms
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Enable these settings in the @Battlefield #BF6OpenBeta so the game tells you when there is an issue with your connection. #Netcode
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If @EA_DICE really cares about Battlefield fans (and wants to earn back some trust), then they should allow players to return #BF2042 and get a full refund - no questions asked.
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Waste of development time. 1. Offer all players a refund 2. Stop #BF2042 development 3. Start work on a PROPER Battlefield game 4. for once have accurate and truthful marketing! 5. release it when it is ready and not a day earlier! @EA_DICE it will be hard to regain our trust.
Today we’re sharing the latest #Battlefield 2042 details, our new player feedback loop, and a status update for Season One. Learn full details: x.ea.com/72939
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If #CallofDutyModernWarfare has guns with a firing rate of more than 600RPM, then this causes "Super Bullets" on Listen Servers due to the 12Hz rate. There are not enough updates to have one update per fired round, so damage gets bundled. piped.video/hiHP0N-jMx8?t=468
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I'd wish @EA_DICE put more work into #BF6 Squad Play - make Squad Leader useful (BF2) - add ComRose items (request orders) - indicator for who is SL - allow SL to place order on big map (BF2) - clickable list of squad members on deploy - "deploy on SL once ready" button cont.
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many #BF6 Challenges are annoying because of their insane requirements. The bigger issue is that DICE disrupts the game with them as players change their playstyle to complete the challenges and nolonger play towards the goal of the gamemode, which impacts everyone on the server
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Even though I always said that this #CallOfDuty vs. #Battlefield rivalry is not just stupid but also unhealthy for both IPs, I am not sure what you guys are on about when it comes to #BF6 being a "1 week wonder"?
LOLOLOLOLOLOLOLOLOL🫵😂 (Nothing against the game, it actually looks pretty good but the player base is genuinely insufferable)
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I hope @EA ensures that server capacity meets the demand on Friday when @Battlefield #BF6 launches to avoid long queues.
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Players who think that these movement changes make #BF6 a MilSim could not handle an OG style Battlefield game. Friendly fire, SL only spawn, magazine reloads, no autoheal, limited sprint, no 3d spotting, chain of command, hard flightphysics, Conquest Double Assault, ... 🤣
BATTLEFIELD IS NOT A MILSIM GODDAMN
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Multi-layered problem: - people who only care about BF multiplayer are unhappy about S1 content, see BR as taking away resources from MP - dont want to do BR challenges - don't like shared Battlepass Maybe RedSec should have better been an entirely stand alone game/launcher
It's a shame to see REDSEC getting review-bombed like crazy. I think it's a good experience, perhaps the wrong audience?
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DICE was never serious about maintining Closed Weapons playlists, the way how they conducted the tests during the beta made it crystal clear that they do not want to have to deal with 'closed weapons' at all.
Mad that this nonsense is more promoted than CW playlist.
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I am not a fan of playing "unlock simulators" - I play games for..... the actual gameplay. Which is also why I don't stop playing once I unlocked everything. If anything, unlocks prevent me from enjoying a game. Having said that, unlocking stuff is painfully slow in #BF6
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#BF6 tries too hard to be an unlock simulator. It is so annyoing to grind for the exact same weapon attachments for every single gun. The people this system is design for will stop playing the game once they unlocked everything, while others like me cant wait to be done with it..
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I have now analysed the data from all #BFV netcode tests. Phew, that was A LOT. 😅 Netcode analysis next week! (Most likely Wednesday) This will most likely be in the 20minutes region, I've got at a lot to show and explain to you!
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It's everything: - map size - map topology - amount/spacing of control points - design on mainbases - amount/range/mechanics of lock on weapons - loadout of (air) vehicles in short: idk what the design goal was for DICE when it comes to combined arms combat. nothing makes sense
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It's always the same frustrating story. DICE has been making @Battlefield games for "quite a while" but somehow they always manage to forget many of the lessons they learned from the previous game. Worse, they do not even carry over features and designs that worked. 🤷
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No way, who could have guessed that this is a bad idea? Shocking! 😇😇😇😇 What will you tell me next? That Classes need a clearly defined identity/purpose for synergies and teamwork to happen? Such wild revelations ahead of us! 🤣 /s
90 seconds that demonstrate what an "open class" system means in Battlefield 6. Engineers sniping and blowing off tanks at the same time while tower camping. That's just insane. And what are soldier classes even for? u/Fit-Support2256 #Battlefield | #BF2042 | #Battlefield6 🔥
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I wish we could just go and rent a #BF6 server from a 3rd party hoster like we used to be able to. We could even select the tickrate back then. For how much longer will Portal continued to be impaired by this? Asking for a friend. 😇 @Battlefield @tiggr_
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What should happen when firing without suppressor: - you show up on the minimap to those within a certain range - your dot on the minimap is _static_ and fades out, it does not move - NO 3D DORITO ABOVE YOUR HEAD
Getting 3D spotting because you’re firing your weapon seems like far too harsh of a punishment, eliminates flanking entirely and makes suppressors absolutely mandatory.
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Its a sniper infested hellscape with no cover nor any interesting design elements. My custom search is still just CQ with only Mirak & Firestorm
Damn, people aren’t liking the new map it seems. I feel like it’s fine for Breakthrough, a bit chaotic at times, but Conquest… that’s another story
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Battlefield 2 modders once created a MilSim Mod called Project Reality, which then evolved into the game SQUAD. Can you imagine modders creating a mod to make SQUAD simpler and so complete the circle? SQUAD : Project Battlefield 😅 I'd play that, no one occupies the middle ground
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I miss the times where you could visually distinguish between friend and foe, as well as know what role (class) a player had. It's just one of the many useful aspects that @EA_DICE removed from the franchise starting with BF3, and continued to make readability worse since then.
2042 needs battle hardened looking soldiers
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The Battlefield 4 CTE was DICE trying to fix the game post launch with the help of the community - which was a success. CTE 2.0 aka. Battlefield Labs kicks off while the next game is still in active development - on paper this should lead to a great final product at release.
Battlefield Studios 🪖 Four studios across the globe. One brand-new visionary team: Battlefield Studios. This global united front combining 20+ years of #Battlefield experience with the best-emerging talent in our industry is hard at work to shape the future of our franchise. Introducing Battlefield Labs ⚙️ Enlist for BF Labs and you may get called up to test and help us shape the future of Battlefield. Learn more about Battlefield Labs 👉 bit.ly/40Xhzqg
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Playing the @Battlefield #BF6Beta with your friends on voice gets a lot easier by enabling the "multiplayer compass" in the settings. "Enemies west of us!"
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#BFV Revive Mechanic & Damage Log Concept Full Res Image here: i.imgur.com/5ERHv6m.jpg
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Today I received my PlayButton from @YouTube for passing 100,000 subscribers - which is NUTS! Thank you all for your support over the last years! ❤️
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Main reason to play that is to unlock attachments faster and do some of these stupid challenges. Fix that and then there is next to no need for that bot playlist.
Battlefield 6's new ''Casual Breakthrough'' mode is definitely a bit of a double-edged sword. I can understand why some players need it, but it does seem harmful to the overall experience. Overall a symptom of a bigger problem. Watch Here👉piped.video/tLnwyqcb92Y
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It really starts to feel like DICE does not care about vehicle gameplay in #BF6 especially helicopters. The situation the transport helicopter is in is extremely dire, people only use it as 1 way taxi, if they bother with it at all later in the match. Infantry over everything?🤷
Yet the Laser Designators are still not disabled when it’s literally ruining the CORE Battlefield gamemode in 80% of the maps. I’m tired bossman
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idk what forces are at work at DICEA that 'open weapons' is such a mandatory feature for them to bend over backwards to justify it.
> make open and closed playlists > hide the closed playlist on the menu > don't include all the gamemodes on the closed playlist > "more people played open playlist so we're confident that's the right way forward" EA still gonna EA
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Replying to @PUBG
Please add a network stats overlay which shows: -players ping to the server -ping jitter -packet loss inbound -packet loss outbound -client send rate -server send rate as well as network warning icons that warn players about network issues: high ping, jitter, packet loss
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Comparing/competing with CoD is what caused the Battlefield franchise to go downhill. Both games can and should coexist, each providing a unique gameplay experience targeting DIFFERENT kids of players. EA altered the BF formula to eat into CoD playerbase and that caused problems.
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This was not an issue when: - we used a proper serverbrowser to find a server with enough empty slots to join - the game had a switch teams option so we got into the same team easily - and for those with more than 3 friends had 6-men squads @EA_DICE took all that away.
It took Matimi0, Jackfrags and Levelcap 20 minutes to even GET INTO A ROUND OF BF6 together for Squad Up. How is joining and playing with friends still a disaster after all of these years? FYI this is has been a major issue in almost EVERY BF we've played together.
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What I also find problematic are the requirements for certain unlocks. These force me to play the game in a certain way in order to grind for that unlock. Which means that I cannot play the way I want, or the way I am supposed to play the game. @EA_DICE #BF6
Replying to @BattleNonSense
BF6 is enjoyable but also awful for progression. My kids don’t like it because of this. Last night my game was full of very high level players with much better guns than mine as I’ve only played it for 4 hours or so. Pretty hard to compete as a casual player. It’s ridiculous how slow it is and that’s even after the recent changes. I predict it will retain its hard core fans but get stomped in terms of numbers on Nov 14th. In summary it can be super fun but I imagine the lack of progression will kill it. I should be able to level up a gun is a few hours.
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Finished the #BFV netcode analysis script (3827 words 🤪). Now working on info/results graphics and clips which explain/show the issues and how things work in that game.
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I like it.
Battlefield 6 developers have removed building momentum and bunny hopping, and yeeting yourself 10-30 feet off ledges and cover. DICE has introduced aim penalties when sliding and shooting, jumping and shooting and trying to spam movement. Movement community is in shambles.
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"High Ping Advantage A Hoax? Low System Latency The Real Advantage?" Let's take a deep dive into how the hit registration in #PUBG handles players with a high ping, and how to improve your chances to win a gunfight. piped.video/FVV_GHVXYzI @NVIDIAGeForce #FramesWinGames
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I want to thank everyone who helped with the #BFV netcode tests today! This has been in the works for several weeks. Special thanks to @DRUNKKZ3 and all the others who pushed hard to get this done! Collected a lot of valuable data about TTD as well as other issues.
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To answer the question if there will be a Netcode Analysis for @Battlefield #BF6 The answer is NO, as there is no "switch teams" option which I need to get my 2 test players onto opposing teams. Tried to matchmaking both players into the same server for almost an hour, no dice.
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While others lose their 💩 about CoD:MW 2019 "killing" BF (imo BF has done a great job killing and losing itselfe during the past 5+ years...), I'm wondering about which tickrate that game will run at especially in that mode where they place 100 players on a server... 😬😬😬
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If the majority of players doesn't care, why even force 'Open Weapons' into the game? 🤔 Also DICE moved the spawn beacon from Recon to Assault 👍, but then allows the Assault to equip sniper rifles and also gives them a ladder to reach hard to get to places?🧐

ALT Confused High Quality GIF

Brutal truth: Casuals won’t care about Closed Weapons. Or Open Weapons. Or even what weapon they’re using most of the time. They just wanna play Battlefield 👍
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Interesting that @Battlefield uses the @godotengine for portal and not a slimmed down version of FrostEd. Would be cool to get a blog going into the details of how it works and why godot is used. :) @tiggr_
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I am a strong advocate for tap-fire and switching to singleshot. However, the problem I see in many clips is that when at fullauto, the FIRST shot does not even go where the reticle is pointing at. That should not happen. @DRUNKKZ3 @tiggr_
Allow me to explain something to the BF6 internet tactical experts. In real life, your optic is zeroed to your barrel. There is no such thing as “bloom”. Wherever your round impacted, that is where your sight was when that round was fired. So, having the reticle sit still and rounds spray outside of that reticle is not only bad for the game because it’s just pure randomness but it is also entirely unrealistic. Recoil pushes the sight around, so if there is “bloom” the sight should be moving accordingly and providing that feedback, which visually keys in the player to tap fire. Cheers.
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Its not just that DICE did not carry over elements that were build/fixed/refined in their _last_ game. They manage to not build upon what they created and was battle tested in BF4, BF1, BFV. How many times do you need to throw away the entire UI and i.e. ComRose?
That's very strange. How is it possible that they don't adapt previous improvements to new games? Okay, one could argue that development of the new game began before the improvement was released in the previous game, but what's the excuse for a new new release?
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Its not just the classes that don't have a clear (visual) identity. Large parts of the game seem to think that its Free2Play and did not cost €70,- @EA_DICE clearly did not end @Battlefield 's identity crisis with #BF6 This franchise is lacking a clear direction and lead.
Bring back visual identity for classes | #Battlefield6
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@EA_DICE continues to chase trends and willingly destroys longtime communities in the process. 2011: for years EA promised worthy Battlefield 2 sucessor, we got #BF3 which was quote: "designed to take down CoD". 2021: EA promised a return to #BF3 - they delivered Apexfield 2042
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This should have been a stand alone Free2Play title (I predicted that it will fail otherwise). BF:V Firestorm should have taught them this lesson. But @EA_DICE seem unable to learn from their mistakes.
BREAKING: EA DICE is stopping development of #Battlefield2042's Hazard Zone. It will stay as part of the experience, but they’re no longer actively developing new experiences or content/maps for the mode across the seasons.
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The insane amount of XP Farm #BF6 bot servers shows how players feel about: -unlocking the same attachments for every gun -challenge requirements -the progression system as a whole But @EA_DICE is unable to read the room as the new daily XP cap clearly shows. Is this a F2P game?
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I dont see anything in the #BF6 battlepass/store that I would pay money for - I'd not even use any of the skins if I got them for free. What I would PAY for is to keep these skins OUT OF THE GAME..... so that the game stays grounded you know... as EA promised!?
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Blackout's 10Hz Netcode Worse Than PUBG and Fortnite Patreon Edition available to patrons who select that reward! patreon.com/battlenonsense
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Replying to @Battlefield6hub
Complelly rework 'all out warfare', including removal of the HeroSystem and bringing back the ClassSystem Lowering the playercount to 64 and restoring the tickrate to 60Hz ALSO DELETE ALL 'MUSIC' FILES AND HAVE SOMEONE WHO KNOWS HOW TO SCORE A BATTLEFIELD GAME DO NEW ONES!
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Played @Battlefield 2042 today, @EA_DICE has greatly improved the game! ❤️ Sadly online experience is still very bland: - players ignore role of squad leader - no one sticks with their squad - only brief signs of accidental teamwork Its sad to know what it could play like.
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Replying to @helish88 @EA_DICE
As someone who also plays CoD ever since the very first game, I do not understand how CoD fans would enjoy a map like this. O.o
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Just want to let you know that I will do a Netcode Analysis for the CoD Black Ops - Cold War | Beta (PC) 😃
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Apex Legends Netcode Analysis Progress Managed to get most tests done, except for the damage delay tests. These are quite..... tricky because of how the game is designed. I hope to finish these last tests today. 🤞
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DICE has been pretty consistent when it comes to designing menus that are not user friendly.
Breaking news: Hulu is now suing EA and DICE for stealing their UI. Hulu’s official statement: “Look, we’re not saying our UI is a Picasso, but DICE somehow grabbed a crayon and turned it into a toddler’s finger-painting of a dumpster fire. We’re suing for copyright infringement because nobody should be allowed to make our mess look that much worse.”
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As promised, I will do an update video on the 'netcode' of CoD:MW 2019. But not during week 1&2 as devs patch/hotfix the game client and server a lot during that time. Don't want the results to be outdated before I even publish them. 😉
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Best Battlefield ever, BF2142 close 2nd 🔥 BF franchise has lost much of its identity during the past 20 years. I am just glad I had the chance to be part of the community during the BF2/2142 era playing, modding, writing articles, organizing tournaments and creating machinimas
Today marks 20 years since #Battlefield 2's global release. Share your favorite memory with us. 🥂
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🔥Hot Take: The Spawn Beacon in #BF6 belongs to the squad leader, regardless of his class (so 1 beacon per squad). This is how it was in #BF2142 where it was first introduced and that was the only game where this gadget was ever balanced and enhanced Squad Play...
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If this is true then DICE has really not learned a thing from past games (i.e. #BF4). Instead of trying to throw stuff on the wall hoping that something sticks eventually, they should for once focus on delivering a great experience in Conquest and Rush first.
9 New Gamemodes Are in Development for Battlefield 6's Post-Launch Content insider-gaming.com/battlefie…
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Its almost like working with the game dev to implement your latency mitigation feature is the better idea (reflex) 2yrs ago I talked to an AMD engineer about implementing AntiLag into the game rather than poking the engine from the outside. That would have avoided the bans.
AMD's latest driver has made their "Anti-Lag/+" feature available for CS2, which is implemented by detouring engine dll functions. If you are an AMD customer and play CS2, DO NOT ENABLE ANTI-LAG/+; any tampering with CS code will result in a VAC ban. Once AMD ships an update we can do the work of identifying affected users and reversing their ban. @AMD
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#BFV aircrafts I'd remove the self repair. For rearm/repair I really prefer the #BF2 design, where planes have to do a low altitude flyover at their airstrip instead of those big icons in the air. You must force pilots away from the battle, so ground forces can catch a break.
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#Battlefield2042 #2.2.0 👍orbital rework 👍better performance 😭(by accident) glimpses of real Battlefield gameplay ❌still takes too long from joining -> playing ❌still no squad mngmt ❌still too fast/frantic -> no tactical play ❌no teamwork (SL is utterly useless) 🤬music ⤵️
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However after so many years I expected more, much more. Like improving squad gameplay/teamwork/tactical depth, proper return of the commander, innovating on features,/gamemodes... The BF6 we get is simply very middle of the road. The only aspect that I find exciting is Portal 🔥
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Today we dive deep into AMD's and NVIDIA's system latency mitigation technologies. Grab a beer and some snacks! piped.video/7DPqtPFX4xo
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Stable 60Hz Tickrate? #PUBG Update 19 Netcode Analysis piped.video/KA43TocEAWs
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This has been an ongoing trend ever since #BF3 I contributed my fair share of design concepts since then.😇
Community member for Battlefield made a UI and its 1000% better than what is in game. PLS DICE fix it or hire this person.
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#Battlefield trailers are always stunning and very cinematic. But I'd really wish that @EA_DICE would also release trailers where the developers and designers explain the #BFV mechanics and designs to the players. I think this would be very effective to get players interested.
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Snow.... It's not even October yet! 😐
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Apex Legends Netcode Needs A Lot Of Work Patreon Edition now available to patrons who selected that reward! YouTube Version follows tomorrow. patreon.com/posts/24727076
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#BO4: 20Hz Tickrate Downgrade Because Of Blackout? piped.video/watch?v=V9kzQ9xk…
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Low & Consistent Input Lag - The Truth About FPS & Refresh Rate piped.video/msOWcvoIC8M #FramesWinGames #SystemLatency sponsored by @NVIDIAGeForce
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Gamer Setup - This router can save your marriage! piped.video/o-g2P3R84dw ****Giveaway (EU residents only)**** Retweet & like for a chance to win one Edge Router X and one Unifi AP AC Lite! Follow me so I can contact you! Ends on Dec 17th 2017
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Hot take. #BF6 Portal Bot Servers should allow players to unlock gear/weapons/attachments/... as these are not prestige items @battlefield Portal Bot Servers should NOT allow players to unlock prestige items like Camo/Medals/Ribbons/.....
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Who will open their wallet for any of these skins tho? 🙈 Just give me a "only show default skins" setting so that I always only see vanilla skins. Then DICE can go as crazy like CoD did if they have to, as long as I dont have to see it.
Folks are up in arms already. I know people want super realistic, grounded skins for Battlefield, but these are honestly not too bad. The reality is that nobody is going to open their wallet and throw a wad of cash at EA for “Generic Forest Wooded Camo#17”.
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Soccer, football, basketball, baseball, .. we play/watch these games because "playing" them is fun. Why arent videogames like that anymore? Why did unlocks & battlepasses become manadatory and the main reason to play? Got everything unlocked->no reason to play This is so sad.
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Sad to see "fans" break out the pitchforks in their misguided attempt to defend their beloved franchise from criticism, not realizing that they actually hurt the game and their own experience by doing so. If you truly love the game, you want it to be the best it can possibly be.
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#BF6 unlock/progression system and the challenges feel like they were taken straight out of a Free2Play game. Only thing missing is that you can buy boosters, level skips or the item itself in the store with real money.
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please just prevent people from glitching onto roofs. like add a killbox up there on every roof that instantly kills a player when he enters it.
Replying to @rivaLxfactor
We're looking at all of those things, unfortunately I do not think that there will be a lot of changes for next weekend for stability reasons. @T0TALfps might be able to confirm!
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also needed is a cap for latency compensation, like DICE did in BF1 which means that there is a limit to how far behind cover a player with a high ping can hit you. Region locks dont work as a players ping can suddenly increase during a match (network issues, buffer bloat,...)
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Why does every cloud gaming service only talk about resolution and FPS, but not image/encoding quality? Especially in dark and fast paced games (Shooters, racing games, ..) cloud gaming quickly deteriorates into pixel mud. Foliage/vegetation is also a big issue for the encoder.
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While it looks powerful and easy to use and I am happy it exists, people do remember that Battlefield used to have mod tools that allowed the community to create total conversion mods and maps? BF Pirates, First Strike, Battle Racer, DCon, AIX, Forgotten Hope, Project Reality,..
BATTLEFIELD Portal is about to change the FPS space #Battlefield6
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100 000 subscribers!!! 😊😊😊 Cheers guys! Thank you for your support over the last few years!
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#BFV Netcode Issues Tested & Explained Patreon Edition now available to patrons who selected that reward! patreon.com/posts/23434197
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#BF6 has good core gameplay, the current issues can all be fixed esp. with some larger maps. What throws it under the bus is how the design of Challenges/Progression/FomoBattlepass gets players to play towards that instead the goal of the gamemode, and so negatively impact others
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I can do you one better. Remember when the game used the correct camouflage pattern/color for soldier uniforms to fit the environment of the map (i.e. woodland)? We did not have that since #BF2
Remember when we had the same soldiers skins for the whole game development and nobody complained. #Battlefield6
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yeah, like for all CoD games on steam you can uninstall the SP when you don't need it anymore.
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