Replying to @Battlefield
lock em weapons 🙏:))
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Lock-Guided Missile Disabled for IFV. We've temporarily disabled the Lock-Guided Missile (MR Missile) for the Infantry Fighting Vehicle as we work to address inconsistencies witnessed with this vehicle's countermeasures. This change is live and will apply from your next match onward. We're aiming to have this issue resolved in an update next week.
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Another mandatory wall of txt! 1/x 🥹 This wraps up my 2042 adventure since Season 2. A younger me who spent thousands of hours playing BF would have never imagined there would be a day where he'd work on this franchise. it's mental.
Earn BF6 rewards before BF6 drops 🔥 Squad up in Battlefield 2042, dominate the new and improved Iwo Jima map, and unlock free exclusive rewards you’ll take straight into #Battlefield6.
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Replying to @GhostGamingG
People are aware! 👍
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There's gonna be some good stuff for vehicle enthusiasts in this season!
Get ready to do whatever it takes in #Battlefield 2042 - Season 7: Turning Point. Gameplay trailer drops on March 12. 🔔 piped.video/4iA2r7nS7DU
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It's coming! 🚅💥
BATTLEFIELD 6. July 24. Reveal Trailer. 🔔 piped.video/pgNCgJG0vnY
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Replying to @WeAreTheOverlap
Alright who threw Lukaku in there 😂
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Been an interesting ride since started after S1 up to this point. 2042 has gone thru the most changes compared to any BF in its live cycle, proud of it but also deep inside wished it didn't need to. Nothings perfect but i hope we got vehicles to a more balanced/enjoyable spot 🫡
The Battlefield team is expanding as we look to the future of the series. We welcome a new team from @motivestudio – makers of Dead Space (2023) and Star Wars: Squadrons (2020)! Learn more here: x.ea.com/79803
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I see a lot of comments about us hating air vehicles or nerfing them without a reason so i'm gonna walk you through the thought proccess behind the recent changes to air vehicles, specifically the littlebird for sake of visibility and some discussion. 1/x
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Heads up ahead of next patch as i sense it'd cause an uproar. Haven exposed Nightbird avg up time is too short (7 secs). vehicles weak. We looked into: -Increase of fire power -Increase in armor -Better mobility -Access to bombs -Shielded pilot Keep the feedback coming!
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Lots of time and effort has gone into giving more love to the crawly beasts, in a way they still feel like tanks but can also hold their own against the general pace of 2042. give it a try and be sure to feed back!
Additional Vehicle Quality of Life Improvements arriving as part of #Battlefield2042 Season 6: Dark Creations! A large focus will be on the steering curves of vehicles when not actively accelerating. There is now a greater expectation to manage speed to maximize maneuverability and steering input to navigate tight areas. These changes will also result in your vehicle no longer coming to a sudden halt while turning without acceleration. Expect full details as part of our 6.0 Update Notes! 👇Gotta go fast!
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Replying to @GhostGamingG
Money is on after next BF releases. hard to ctrl + v when there isnt much left to ctrl + c.
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Nope. Its just an unintended behavior/bug where our air countermeasure does not see certain ground to ground missiles.
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Replying to @GhostGamingG
Inject it!! Tears of cheating pricks is the best hate watch one can get. Get in the bin.
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This has already been addressed by the team. Quite unfortunate that its not included in this fix. I'm not in the loops with specifics but you should have the fix in your hands soon. We will see if more can be done until then.
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Yo! we are looking at Draugr since the patch. there has been a couple of unfortunate & unforseen issues such as vehicle systems health and Kerosene fire damage over time. also the countermeasure feedback (and some more). it's being looked at. we'll communicate when its here. 1/2
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Some changes for 7 and beyond. Thanks to Kevin for turning a bunch of gibberish notes into something readable and organized. play it out and tell us how it goes.
In our final Dev Notes ahead of our Update Notes going live tomorrow for #Battlefield2042 Season 7: Turning Point It's now time to hand things over to the Vehicles Team to relay what they're doing for 7.0.0. 🧵Get a glimpse in the thread below!
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You could change or add/remove 5 gameplay elements (be it Vehicles, gadgets, weapons etc.. within reason) in the current state of 2042, what would they be? 🤔
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Loads of tags and comments. To clarify, I've joined the team only after wrapping up 2042. there's a great deal ive not been involved in so i won't directly address your comments. I'm still around and very much catching up with things. Regardless, Keep it coming and tag CMs too!
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Replying to @GhostGamingG
Nothing dodgy there. It's just what happens when you have a very unique idea that no other game has done before and then execute it to perfection.
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There is a first time for everything! this one comes in form of NOT reinventing the wheel. gunner's box from previous games is back. Its not exactly 1 to 1 to BF4 but it should fullfill that same gameplay purpose of it. give it a try.
Update 6.4.0 for #Battlefield2042 arrives this coming Wednesday, 28th February. ▫️ Arkangel Directive ▫️ Persistent Servers Update for Battlefield Portal ▫️ Directional Gunner HUD Improvements and more Discover further changes here: go.ea.com/BF2042-Update-6-4-…
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Thanks for taking the time for this, people! just a reminder that it does not mean all or any will be guaranteed to end up in the game (for various reasons) but your feedback is not sent into void. It's read and will be helpful one way or another. thanks and keep em coming👍🤘
You could change or add/remove 5 gameplay elements (be it Vehicles, gadgets, weapons etc.. within reason) in the current state of 2042, what would they be? 🤔
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Heads up about a few upcoming balance changes before we wrap up. -All vehicles will need 5 C4 to destroy. it is too easy now. -Each team will have access to an extra jet and littlebird -Kerosene bomb AoE will linger about a minute to fullfil it area denial role Ty.
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Replying to @EmiratesFACup @LFC
😂 some things never change, well done Darwizzy.
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Was fun being a bit involved in porting over the Garand. hope yall have as much fun playing it as we had cooking it for all out warfare. ✊
The horrors of the past return to haunt the future in Circle of Hell 🔥🐦‍⬛ Is your squad ready? #Battlefield
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Hats off to the team who kept going regardless, some of the most positively stubborn and mentally impenetrable people that i've worked with ensuring this game can be the best version of itself! hope this keeps you busy till BF6. keep your feedback coming. On we march! See yall!
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Vault vehiclez!
As we approach the end of Season 7, here's a brief overview of what's coming next in #Battlefield 2042. 👉 go.ea.com/BF2042-Journey-Con…
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Back to this. Don't wanna celebrate too early given the history of it but its a bit different this time around, Our engineer found that zoom is not getting triggered on server side of things, first educated fix.🤞we got rid of it after 10 years. lets us know if it still happens.
@ArmoredKill I hope you dont mind me inquiring this way, but ive tried to get feedback on this recurring vehicle bug for years, without success. The black zoom bug in 2042 has been present in 3 games now. It seems to be an issue with the shutter, and can occur multiple times per
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There's no football so maybe we could do some fun talk on battlefield for a change! Best and worst vehicle features in your opinions! What would you bring back or get rid of? What would you keep or add?! Why?? Could be anything!
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From helping and delivering new content to LOTS of changes over the years and many of them came directly from you so thank you guys for showing love to these games. negative feedback is a strong tool and is tough love. worst is if you didn't care. thanks for giving a shit.
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Friends we have not played a game together in nearly 10 years gearing up to go again. It's absolutely beautiful!
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As far as we are aware most of the issues that have popped up over the past cpl of days including flares bypass, Stance switch spam and some smaller stuff are known and sorted out on their way in. just pending decisions on a delivery approach. keep em coming!
Today we've been observing your feedback about the recently introduced BMP-2 & M3A3 Bradley and we've made some early balancing changes which are live right now on Battlefield 2042. APFSDS-T Sabot Shells ▫️Max damage lowered from 28 to 25. ▫️Minimum damage is now lowered from 22 to 20. ▫️Rate of fire reduced from 150 to 140. Main 20MM Cannon ▫️Rate of fire lowered from 200 to 185. Frontlines Unlocked & Conquest Unlocked Our aim with these two modes is to have the ability for you to get behind the seat of these two vehicles while you're assisting your team towards the win. As such, we've disabled the choices within the Heavy Armor category to ensure these variations of the modes are available as created. More changes on the way! We are aware of other issues taking place with some of the recent additions, and we will be following up on them as we continue our investigations. Keep your feedback rolling!
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Let me clarify. BF6 is a video game and it simply cannot have an interaction such as this to have 0 counter. If there comes a day where we do ECM then sure. Until then flares will do just like it did in 2042. nothing new.
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Holidays time! There won't be much activity here especially BF related. Just wanted to say thanks all for your feedback throughtout the year and it looks like we have got some more gas left in the tank for the upcoming year so keep it coming. take care, see you soon!
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keep it coming but try to be civil, it's never your feedback but the way you express it. from here on out, if i see that you cannot control yourself and are disrespectful because you didn't like something in the game, i will make sure im not the one enabling you.
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Try these out and let us know how it goes!
Update #7.2.0 arrives May 14th on #Battlefield2042! ▫️ Unlock the DFR Strife LMG & XFAD-4 Draugr ▫️ Visual Weapon Recoil Improvements ▫️ APS Shootdown Sentinel Changes ▫️ MacKay Balancing ▫️ Vehicle & Weapon Balancing Learn more via our Update Notes👇 go.ea.com/BF2042-Update-7-2-…
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Didn't know until this. I don't sugarcoat things, we are lucky to have Kevin. the guy never stopped trying. from dealing w lunch to setting up comms and building bridges during 2042s lowest up to now. relentless.having ur own day is still too much tho @T0TALfps 😆🍻! thank you!
Happy community manager day @T0TALfps
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Now players may agree or disagree, and that's fine. We will start evaluating this change and the incoming feedback after the change is out and readjust if needed. hope it shed some light on why we changed this.
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This is part of the same OG problem which the team has already resolved. once in you should be getting all the incoming missile warnings + working flares. though designation warning is a separate matter that's being looked at.
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Hey people (1/x) While I'm away for a few days enjoying some heavy music event away from the world, i hope you have enjoyed what the team has cooked so far! As we close in to open tests and launch, please use the official channels for feedback and bug reports.
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Replying to @GravityXIII
One of the smoothest, most fun BF out there. its only sin was it wasn't war themed or maybe needed a different name. it did ask for an open mind to see past that. people calling it a bad game is immature
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You here for BF, but be aware that there will be an annoying level of Liverpool related spam if we win the league today including happy stuff, hatred towards United, Everton, City, Arsenal, Chelsea and the rest of the teams if needed. Up the Reds!! Going back on our perch ✊
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Heading out today.have fun people and stay safe. 25 is up and lots to be excited about. GTA 6 is releasing after all :D as for 24 being done, shit year and a good riddance. loved the false positive diagnosis and 10 months of medical scrunity. lucky wake up call. up and onwards🫡
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For some rants, what's in our minds and some potential future changes: Also Thanks to Tom and Kevin for arranging this.
New #InsideBattlefield episode just dropped🎙️👇 Listen as we review the current state of Vehicle Gameplay, talk about changes coming in the next update, and answer your vehicle-related questions. 🚘🚁 🎧 go.ea.com/InsideBattlefield
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Alright people, S5 is out. give it a try and let us know what you think of vehicles. good, bad and the ugly. all of it.
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Just an FYI that we will keep an eye out on heli changes as we go, especially the gunner. how it performs today is very simillar but slightly weaker than BF4 helicopter gunner so we know it has worked before, we will continue to monitor and adjust where and if needed.
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Hey, Give these vehicle changes a try once they go live and let us know how you feel about it. as usual, the good, the bad and the ugly. we will be watching.
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Replying to @SgtDangerCow
Of total 14 characters, 10 could easily dispatch vehicles + traits and gadgets on top of it. We've tried pushing the game more into roles for a while and this is no exception. readability becomes pretty poor when everyone is a lethal threat and that has gone for 2 years. 1/2
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Lost the wallet in the cinema for an hour or so. security finds it. offered the man a drink but could not pay cause i already blocked my cards. he ended up having to pay for it himself💀tonights not the night
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Replying to @HiebDE @tiggr_
Yeah, being worked on.
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This change isnt necessarily made for bullets to kill vehicles but it's there to force you into making a decision. when to attack, retreat etc and as any other change, the intent can only go so far. we will see how it plays out but as for now we believe its the right choice. 5/x
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Voluntary career transition program! Now isn't that so nice and generous of you guys. How about coming out clean and say it as it is.
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Replying to @DeltaForce_Game
Creativity is free guys!
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Or other non-air to air weapons for that matter
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Replying to @SilkOCE
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But such changes impact the characterisics that people spend months to master. it would eliminate that mastery and can "hard-code" lower efficiency of these vehicles, so regardless how good a pilot is, they would still feel like they can't be as good. we avoided that. 3/x
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Should probably have more context, it's for gunners 30(Hokum's primary not included) it should no longer rock other vehicles around when landing shots and on top of that, we reduced the impulse all helis take from all projectiles quite significantly. Patch notes will reflect it.
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FYI some jets adjustments
Replying to @BattlefieldComm
Separately, we have also made some small changes to the power output of the A10 Warthog and SU-25TM Frogfoot the following changes are now in effect. Explosive Cannon ◾️ Blast Damage lowered from 8 to 6.5 ◾️ Blast Radius reduced from 5.5 to 3 Regular Cannon ◾️ Maximum damage lowered from 16 to 12.5 ◾️ Minimum damage lowered from 12 to 8 ◾️ Damage fall off starts from 350m instead of 450m ◾️ Damage fall off ends at 600m instead of 800m These changes are being made to the Attack Jets to ensure that things remain a fair and fun experience when a player is on the giving but also receiving end of the encounter. Our goal with jets is to have longer engagements with their targets and require the pilot to take more of an active and risky manoeuvre in order to successfully deliver a lethal blow, whilst also providing the target opportunity to react and counter within an acceptable timeframe. We'll continue to keep an eye on balance in this way as we look to the future.
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So, Agile vehicles such as the littlebird, extremely high mobility and the highest KPM in the game is over-performing. We could have done a bunch of different changes to address this, such as mobility or weapon performance. 2/x
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There were 0 handling changes done to Nightbird in the last patch. what you feel is either placebo or something completely unrelated impacting it which would need digging but no raw handling handling changes that's for sure.
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Replying to @GhostGamingG
i take it you did not love diving to sides while sprinting backwards, crouching a few times mid air 360ing your enemy?
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Replying to @T0TALfps
The type of comment that would ruin an otherwise perfectly fine saturday morning....
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We opted for adding a potential "down time" through dynamic gameplay that comes in the form of our change. now if the enemy team decide to shooth at you while you are attacking an objective constantly, you need to think twice, if you are on low HP, you need to think twice. 4/x
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Bit of a pulse check, how we feeling about air vehicles? Jets, rockets, hud stuff etc..?
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Replying to @TechnicalGamrz
Yep its gonna be fixed in the next(or the one after it) patch.
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Replying to @BattlefieldComm
Really guys?! had to go ahead and share this?...i feel personally attacked.literally.😂
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Replying to @GhostGamingG
lol
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A shift in that meta was needed and there are a few changes that are coming to compliment the C5 nerf and bring it to a more fair place.
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Replying to @darkosupe
BF3! fantastic game but more to do with what it brought and enabled over what it actually was. Gaming used to be more chill, simple and fun, real friends were made and nothings gonna hit quite like it. id go back in a heartbeat 😅
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Replying to @Battlefield
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Ground vehicle changes, how we feeling? very good, good or dreadful and why? #Battlefield2042
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Replying to @TorbisXD
Shitshow. never cared for politics but it's mental seeing 2 clowns in a position way out of their depth using street language and ganging up against someone they invited over to reach peace siding with Putin. hard not to feel embarrassed on their behalf.
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Order has been restored, alls well with the world. Thank you Spain!
All Spain!!! One last chance to save this summer and stop it from coming home....please don't let it turn into an insufferable misery. I'm on my knees! 🇪🇸🇪🇸🇪🇸🇪🇸
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Replying to @KudosOnYT
"Celebration" A decade!!! and they still don't have it in them to loosen up that grip for such an occasion.
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Replying to @SgtDangerCow
We are not changing it's role and original vision, it's still gonna be a glass cannon that should not overstay its welcome if challenged or it'll go down.
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Replying to @HiebDE
On the rewatch with audio, this seems like what we have always had for looping so you don't need to consistently give mouse input toma point of needing a rug as a mousepad. Might need more tuning though but i doubt its "broken" will have a chat with people
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Replying to @LFC
Buy a solid 9, please!! everyone involved will live a longer happier life.... the chance vs waste ratio is a joke :(
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Replying to @EndersFPS
Gotta just get rid of it really, theyll flare it anyways. useless.
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Replying to @dominikJM10
yep, its coming.
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the community team has done a lot of foundational work to have BF6 flexible and smooth for receiving feedback and deployment of the labs and the changes to it is a proof of it so please continue using those methods.
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RIP Ozzy 💔 couple of weeks after his farewell show as well. what a way to go! 🤘
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and most importantly i do NOT believe such interventions are required now and i hope well never be needing it again. You can still throw feedback but have the above in mind. that is the best way to do it. 🤘
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It has nothing to do with who reports an issue. i assure you that. i also don't believe a potential balancing problem is the same with a game mechanic simply not functioning at all such as flares in this case. so this example of yours is not exactly how it is.
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Last day in Italy for the first time, i'm positively shocked we have not been roadkilled yet. 1 more day 🤞 wild driving 😆
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Replying to @oliverCAndersen
You sir are an absolute legend! Very glad i got to work with you closely these past couple of years!
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The only reason i have started using twitter a couple of years ago when started working during BF's most challenging time period was to build some lost bridges and speed up our alignments. i was not mad :) i did stay and enjoyed shit talking man united and Arsenal tho :))
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Have not even scratched the surface yet, more time has already been spent trying to look cool among brothers than i've spent looking presentable irl. depressingly good! ✊
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Replying to @ManCity
Unlucky bois, only if Haaland was playing today!
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What was your expected outcome in your clips when taking on that attack heli?
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Replying to @TechnicalGamrz
Maps have gotten smaller and wildcat locking down the entire lvl from a safe area isn't great. details tomorrow. We had unlimited lock range if the enemy was right above you. added to combat skybox camping which isn't a problem today, it's also an unreadable feature.removed now.
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I really wanna say something but I shouldn't. Let's just say my disappointment is immeasurable and my day is ruined. was hoping for something more given its a foundation for the next 10 years. big sad. :( search for a fresh fun fps continues.
Catch up with the big announcements from the Siege X Showcase! A new 6v6 game mode, a major visual/auditory overhaul, gameplay upgrades, free access coming in June, and more –
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All Spain!!! One last chance to save this summer and stop it from coming home....please don't let it turn into an insufferable misery. I'm on my knees! 🇪🇸🇪🇸🇪🇸🇪🇸
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Replying to @TorbisXD
No disagreement there,we are working on few improvements and will share when it's ready. worth mentioning that the hud cant be fully changed as it's part of a much bigger picture than vehicles, as a whole. so we have to play within those limits.aka we cant "just copy pasta bf4":)
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Unaware. Was not involved to be able to answer sorry but keep your feedback coming. Our community team is keen to hear you guys.
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Replying to @dominikJM10
Or be the one needing saving. never know with you guys. well see. :))
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Replying to @T0TALfps
Yeah! tho my fav part was when you are spotted by wall hack goggles nearly 24/7 the second you spawn. alright for short burst sessions tho but its too simillar to CoD gameplay for my taste. starvation to play a non-cod, non-hero shooter is at an all time high.
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Replying to @helldivers2
Delaying touching grass for another 100 hrs it is 🔥
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