forward deployed creative technologist @fal building workmanlabs.ai/

Boston, MA
Seed Audio 1.0 is a game changer for believable AI character voice overs the REAL power comes when you combine Seed Audio and Seedance 2.0 together *full YT video in replies
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so real-time cloth physics is fun yt: piped.video/9DbqvvhR2hI
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MetaHuman Jedi Padawan yt: piped.video/yd8kzTWFiu8
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Just got Apple ARKit Face controls working in @cinetracer 🍻 Thank you to @Apple and @UnrealEngine for making this craziness possible #UE4
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LED wall Virtual Production <3 #UE4 VP Supervisor: David McDonnell of @lastpixel3d
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new Vive Tracker Virtual Camera is ROCK SOLID 🎥🎮 #UE4 | Full Vlog: piped.video/M2qhJbBEsiY
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It’s come to my attention that young people don’t like the look of 24fps. I solely blame @MKBHD What. Have. You. DONE?!
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hooked my AppleTV 4K with Dolby Vision 😳 iPhone 11 Pro videos looking crispy damn
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ok Blender take it easy
Updated laces #geometrynodes #b3d
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new MetaHuman clothing and MOCAP looking good with some VCam
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single and two handed prop tracking yt: piped.video/Ctk9snZYGP4
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Virtual Camera Stage controller #UE4 *this scene was too heavy for my computer, hence the bad frame rate
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this tech is ALREADY in production and thank you to Epic Games and the @UnrealEngine team for including me in this special project. #UE4
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I made a Virtual Production On-Camera Light #UE4
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Day 01 with @StretchSense gloves in @UnrealEngine 😳 I can train them much better, but still happy with the initial testing
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Hanging with @MKBHD and an 8K Weapon at YouTube NYC today 😎🤓
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Virtual Production = video games + cinematography 🎥🎮 #UE4
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MetaHuman walk cycles YT: piped.video/OdvHQ0FnMmo
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my first MetaHuman performance capturing the face and body at the same time full breakdown: piped.video/WWctrAq5oBA
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simulating a camera gimbal + spring stabilization arm in UE5
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someone created NYC Central Park in Unreal Engine and made it free my 2080ti can barely hold 30fps @ 4K @ High Settings (aka medium) 😅 this will be my benchmarking map for the 3090 and a6000, I'll give the Quadro 8000 a spin as well
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I want a class on the rigging for the jacket flaps, waist charm and pony tail
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new Virtual Camera in @CineTracer ✨🎥✨
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Marvelous Designer DIRECTLY to UE 5.3 is wild. Real time Chaos "Panel Cloth" working great with MetaHumans 🍻
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Epic please teach us how to make these rigid body dynamics 😤
why am i blushing
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Literally No One: Me: drum set makes the penguins go brrrr Unreal Engine + Vanishing Point Vector HQ video: piped.video/7owOjHEq2z8
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"Desert Rescue" made this little short in @UnrealEngine 4.25 today #UE4 | HQ video: piped.video/dmGv3lgv-zI
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wow
No, what you are watching is no magic. It's the incredible work of @ImaginaryBlend in @UnrealEngine . Water in games is super hard, this plugin makes it look easy. #gamedev #gaming #gamer #indiedev #water #ue4 #Simulation #rpg #MondayMotivaton
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This truly wouldn't be possible if... I wasn't so awesome 😂 Thanks for the support everyone, you rock ✨🍾✨
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OK so UE 5.4 IK Retargeting is INCREDIBLY good
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Indie Virtual Production: Simulcam + Live Composite in @UnrealEngine #UE4 | Full Vlog: piped.video/C-M_GEKKmfU
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Vicon + UE5 IK Retargeting = GOATED MOCAP full video: piped.video/EwHEGtANtK4?si=lejx…
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that is a big LED volume #UE4
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using @monogramcc to control lights in @UnrealEngine is my obsession right now #UE4 Full video: piped.video/GiqC6fvNxfI
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10 Point Vive MOCAP in Unreal Engine #UE4 HQ video: piped.video/w9KNd1JsrmQ
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welcome to... the Twilight Zone 👽 #UE4
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Testing the new volumetric clouds in @UnrealEngine 4.25 #UE4 | Full Video: piped.video/ZUPbkE6aPEs
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MetaHuman jacket in Marvelous Designer - using the new MetaHuman Construction presets - attempting to make a Parametric Outfit Asset soon
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Lighting up a Tesla Model 3 ✨ #cinedesign
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New tutorial on creating cinematics in @UnrealEngine using free MOCAP from Narrative Motion - piped.video/AY4hgysJrgI?si=XLhp…
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Day 01. Full Body Vive MOCAP #UE4
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I made a MetaHuman Outfit in about 3 hours start to finish using Hitem3D and my normal character art pipeline.
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I'm one of the only cinematographers who can do remote virtual production work atm and I'm about to shoot a project from my house for a studio that has produced the virtual set/actors/script/audio and I'm only doing the lighting/camera/VP capture. Welcome to the future.
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my prototype Vive virtual camera in @cinetracer #UE4 full vlog: piped.video/Xu6o8ePeFs4
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If you're interested in making MetaHuman Oufits in @UnrealEngine 5.6 and selling them on @fab I made an @udemy course showing the workflow! udemy.com/course/workmans-gu…
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check out my vlog on setting up an Indie @Vicon Virtual Production Volume - piped.video/oCXVdTjN5Lw
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Meta Humans and Control Rig will be my life for many years. Amazing work @UnrealEngine 😭
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Fortnite LED Wall Stage
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drums + MOCAP = DRUMCAP
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I updated my game to UE 5.6 and I'm testing the new MetaHumans in a runtime cinematic. In CamOpSim the player operates the camera
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making a Metahuman headscarf process
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Light + Camera tracking in @UnrealEngine #UE4
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Fortnite virtual production stage
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learning guitar as a MetaHuman
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I made a spec New Balance ad Unreal Engine 5.6 x MetaHumans x Marvelous Designer
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learning how to sculpt clothing in Blender
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MetaHuman Spartan online yt: piped.video/UuO2Uajdsco
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Live Compositing + Lighting Test in @UnrealEngine <3 #UE4
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I modified "Story Framework" (from Fab) to include MetaHuman face and body animations to NPCs! The face animation is Audio Driven Anim and the body animation is from Narrative Motion. I'm going to make a short narrative game using this framework and put all of the MOCAP source animation online.
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I’m sorry Manor Lords is from a SOLO DEV?!11

ALT trump GIF

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watch @MKBHD struggle to close my tweet 😂 piped.video/Ja_GMU7-sjs?t=4m42s
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my UE5 Camera Rigs all work in UEFN 🎥
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never show the director the LED calibration image, they will fall in love with it and then this happens
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I created a collection of MetaHuman earrings with "Dangling Physics" using the new Control Rig physics nodes!
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Very happy to announce that I've been awarded an Epic Mega Grant from @UnrealEngine and I made 30 minute video talking about #UE4 piped.video/f1I0ma2-FNE
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my live MetaHuman rig has evolved! Full Demo: piped.video/KoDXulIDaKY
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I made a roll up door (Box Truck/Garage Door) control rig in UE5.5 - first time using a spline in Control Rig - little bit of stretching required of the panels :/
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I’m making a LoFi camera operating game in UE5. Fairly certain I could make this work in UEFN too
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I've started a new project called narrativemotion.com and this animation is 100% free to help test the platform!
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New lighting breakdown of @CaseyNeistat Samsung Oscars commercial 🔥 piped.video/watch?v=Hb-Xhqfq…
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Double Vive Tracker Mixed Reality camera concept 🎮🎥 Tracks: Position+Rotation and now Lens Focus Distance in #UE4
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Very detailed lighting breakdown of the "The Mandalorian"!11 piped.video/BmceLmJiH_g
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I just published my first UEFN project and wow is that streamlined and fast. I even submitted an update an hour later and it was very quickly approved and made live. WILD.
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when I first started filmmaking the Canon XL2 was THE camera. NGL I still love how this camera looks 😍
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The driving was recorded live in @UnrealEngine and then filmed with new Virtual Production System #UE4 | Full Video: piped.video/EpWbk24vmJc
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I'm 32 and time literally flies by. I have goals at the start of every week and then instantly it's Friday and I have to chose which are going to get done. It didn't feel like this at 22. It's also challenging to do YouTube and Instagram at the same time properly
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So who wants to see a Zoom call where the director, DP, and actor are in different locations but all filming together at the same time in @UnrealEngine ?
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turns out my custom Metahuman clothing survives skeleton scaling
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so I connect my drums to UE4 today and now I live in Tron full video: piped.video/7BxlI4VxmzA
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I remember this exactly 💡 lesson in film school 👨‍💻
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Camera Operator Wheels + Camera Stage Marks 🎥🎮 #UE4
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lift gate and roll up door UE 5.5 control rig progress
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I've been putting myself through MetaHuman MOCAP school. Here is my latest assignment 🦾 4K YT: piped.video/enNagZqPd9U
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Real-Time UE cloth sim + Vicon MOCAP yt: piped.video/6YEDrLYshxo
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drum MOCAP take 1 - omega fast dirty prop mapping on my part - retarget needs a bit of a tweak
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My first "remote virtual production" collab with MacInnes Studios 🎥 They created this as a VR experience, including the digital human and capture, and I did the Virtual Production camera, lighting, and capture in my home studio using @UnrealEngine #UE4
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Metahuman Witcher + UE5 Motion Matching
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my son’s @UnrealEngine setup got an upgrade today 🔥 #UE4
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made a short UEFN cinematic with Metahumans and my new film crew skins
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HOOLLLLYYYYY **************
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UE5 Chaos Cloth looks smooth in slow mo
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I've been testing the new @movin3d markeless MOCAP system with @UnrealEngine and MetaHumans and I love it <3 First Impressions video on YT: piped.video/MFjP2cSAMdM?si=UdKe…
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My first UEFN project "Cine Simulator" is available to play! Fortnite Island Code: 8924-0947-3634
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tracking my @RolandGlobal VDrums with my @Vicon MOCAP system... live in @UnrealEngine WTF?! yt: piped.video/JeduDm4yknk
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