For the record, you level up in Macuahuitl by capturing foes for sacrifices or slavery. You get more XP. Hearts for XP. Because that was the culture of the Aztecs. I hate seeing Gary and other creators thrown under the bus for themes that are honestly tame compared to the historical game I wrote and released. This attempt to make artistic endeavors palpable to the weakest, softest, least virtuous, and least creative members of society is bad for real creativity and the arts. Stop crying and let creative people tackle complex subjects without imputing bad motives.
If these screeching morons who pretend they are virtuous had read any of Appendix N, they would see Gary and crew were attempting to simulate a specific setting in the pulps, much like how I tried to do with a historical setting in Macuahuitl. Never cave to soft, weak, pathetic cowards who want to pretend they are virtuous. I will not celebrate sterility in a creative sphere under the false cover of "inclusivity." Such people can go pound sand.