Principal Visual Designer // Sr. Manager of graphic arts working at @riotgames doing brand identity @playvalorant. Occasionally does fan art for video games.
🚨 PASSION PROJECT ALERT 🚨 A few months ago, I got inspired thinking about ways to pay tribute to the different VALORANT maps. I wanted to create a kickass poster series where they were the main characters. After countless near-sleepless nights these babies were born.
I had the pleasure of working with @Sukeart on the visual design for our Ep3 launch key art. This was a super fun collaborative project and something I've always dreamed of being apart of! 🥰 Enjoy these 4k wallpapers!
Absolutely loved working on the Gekko visual design, with such an expressive and stylish agent - the design needed to match, hope ya'll like it! @Sukeart is crazy for this one.
Chamber is almost here! Super proud to be apart of this launch. It's a minor design exercise but I really enjoy exploring thumbnails for these reveals - what's your favorite?
My approach wasn't to make them 1:1, but instead capture the unique aesthetic of each—highlighting the best, most iconic elements in a “collaged” form.
Special thanks to @_Sarand for the agent posing. Absolute legend.
Unite together. Save the world.
Celebrate our official launch in China by stepping back in time for VALORANT Protocol’s first mission on Haven. riot.com/43pwG9H
Thrilled to design and art direct custom VALORANT agent-themed controllers for console announce! 🎮 Limited editions for top influencers and content creators. Loved the challenge of bringing agent aesthetics to life in new forms. 💥🤖
Late last year my team and I jammed on V25 - a new seasonal design system meant to be a foundation for the entire year. Think of it being the base weapon - with every act being a new 'skin' so to speak. It was an insanely fun and rewarding project. Here's a bit of it that kit.
VALORANT launch site and brand bible from 2020. Both have been updated and gone through a few iterations since, but I think they still hold up! Need to do a proper case study one of these days.
Prepare for a RECKONING. Our Episode 08 Cinematic launches tomorrow morning.
ALT A compilation of character’s faces over a stylized cityscape in the style of a cinematic movie poster. Foremost is Agent Omen, then Agent Sova, Agent Iso, and enemies featured in the Reckoning cinematic. Text on image reads: “Defy Definition. Reckoning. VALORANT. Casablanca // Morocco. Jakarta // Indonesia.”
Don't think I ever shared the Deadlock type treatment I explored for her launch. One version explored the power fantasy while the other was more lore driven.
Hope ya'll enjoying the new banger from @eaJPark it's been on repeat all day. Here is the final album art and a few alts. open.spotify.com/album/3ENg6…
Slap this on your computer and be cool.
Special shout out to @Sukeart on the illustration and my boss Seb from @123klan for just being awesome and helping me push the color on this one. 🙏 #VALORANT
I know a lot of you follow me for VALORANT - but in 2013, after working in advertising for a few years, I tried some fan art for a game that deeply moved and inspired me. It was this work that propelled me into the game industry. #TLOU
Had the opportunity to design a mural at Champs. Goal was to showcase the 'Road to LA' highlighting all the behind the scenes art from our amazing artist and devs. Never done anything like it - super fun!
Super fun project getting to design these 'fake' comic covers for VALORANT. Honestly, still can't believe I got to design a cover with the legend @JimLee (LEGION) truly an honor. We used them in the launch cinematic, in-game on pearl and player cards!
Couple typographic sketches I worked on for VETO. We ended up going with a version close to #3 - which plays off the his interceptor ability and the idea of his evolution armor forming around him.
Ya'll ever notice the combined key arts for champs and 9-1? It's game and sport in a head on collision - a supernova if you will. BUT! It also forms an hourglass shape... 🤯
Had the honor of creating VALORANT’s Year 5 timeline for Masters Toronto — a five-panel display tracing every major launch over the past five years. Pulled it together in one (very long) night and couldn’t help getting lost in the nostalgia as a player. Can’t believe I’ve been lucky enough to help launch most of what’s displayed here.
Thanks for the video! @rycoux
VALORANT 2021. LET'S GOOOO! Here's a poster I made based off our latest CG trailer. I've always wanted to do movie posters and this felt like the perfect opportunity to flex some of those skills. Hope you guys like it! #valorant#ValorantArt
Explored a few other versions utilizing his type treatment with new illustrations. I don't think this one was ever released, but thought it came out pretty cool.
Aside from creating the poster for the VALORANT CG, "WARM UP" I also got to help out with some visual design within the CG as well. Here are some of those shots, so much fun being apart of this process. 🥰
We challenged Senior Principal Illustrator @BrandonMeier and Principal Visual Designer @SuKeArt from the @VALORANT team to a unique design challenge as they share their design process and advise aspiring designers on the latest Super Art Power Hour episode. Watch now: riot.com/3FEiQqF
Thrilled with our art direction for Episode 9 // Act I: COLLISION! Released two months before Champs and the Vyse reveal, it teased what was coming with the supernova identity and Vyse’s iconic vines. Illustration: @Sukeart / 🎥 Motion: Tim Weiser / Design & Art Direction: Me! 🥰