Indie Game Studio | Developers of shapez 2, shapez & more. Get shapez 2 here: store.steampowered.com/app/2…

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The 1.0 release of shapez 2 is AVAILABLE NOW with a whole new game mode for making huge factories, modding support, 83 achievements, new visuals & much, much more. Vortex LTD is expecting you. ➡️ Check the replies for more info!
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Our next update is gonna take a little while longer :)
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It's not stupid if it works.
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Shapez 2 is OUT NOW in Steam Early Access! Start your own space factory and feed thousands of shapes to the Vortex. Unlock new ways to manipulate shapes, massively expand your factory and connect everything with new transport methods. Check the replies for more information!
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Right at the end of August, shapez 2 reached 250,000 Units sold! We've said it many times, but we truly cannot thank you enough for checking out the game. Any and all expectations we had were blown out of the water. Super excited to work on the game together with all of you!
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shapez 2 has been at the top of trending games, popular releases AND hot releases on SteamDB all day with a peak of almost 19,000 concurrent players! We never could've imagined this, thank you all so much for playing ❤
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We’re super excited and proud to announce that shapez 2 will release into Early Access on August 15th, 2024! shapez 2 is a low-stakes factory automation game where every product can be cut, stacked and rearranged to be delivered to the Vortex. Find the link in the replies!
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Replying to @SatisfactoryAF
Now that's a good post (you're way too kind to us, thank you so much for your support ❤)
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With shapez 2 finally out in Early Access, it’s time for a giveaway! 🎉 Follow us & repost this giveaway for a chance to win one of 3 Steam keys for either shapez 2 or an upgrade to the Supporter Edition. We’re picking the winners on Monday!
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Shapez 2 just hit 70.000 wishlists on Steam - even without a Trailer, and in just 2 months! This is a huge milestone for us, and we are really overwhelmed by your support and demand for the game - Thank you so much! (1/2)
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Your markers will appear on your map with Update 0.0.8! Coming very soon with a bunch more changes and fixes based on your initial feedback – more about it later!
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Coming in Update 0.0.8, trains will clearly show what they're transporting in both Platform and Overview Mode! Should make it a lot easier to hunt down that train that got stuck in a perpetual loop somewhere.
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We are absolutely blown away by the initial reception of shapez 2, thank you all so much for your support and kind reviews! A little word from us and a bit about what's next: store.steampowered.com/news/…
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Friendly reminder to take breaks, do some stretches & stay hydrated :)
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The Vortex yearns for more...
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It's finally here! The free shapez 2 Demo is finally available on Steam! Play through about 2 hours' worth of content and let us know what you think! Play the Demo here: store.steampowered.com/app/2… 🔁 Repost to help us spread the news! #shapez2 #indiegame #indiedev #SteamNextFest
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While most of you will still be in the early game, the factory must grow. And grow it will 😈
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At a certain point, you're the only one who still understands. Hopefully.
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It's been a month since the Early Access release of shapez 2, so let's go over the amazing launch results, our plans for the near future as well as a work-in-progress visual redesign of Space Belts! Read all about it here: store.steampowered.com/news/…
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We’re incredibly excited and proud to finally announce that the shapez 2 Demo will become available on January 25th! It will feature about 2 hours of gameplay. ⬇ Find the links in the replies 🔁 Repost to help us spread the word! #shapez2 #indiegame #indiedev #SteamNextFest
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We're hard at work for Update 0.0.9 & beyond and today we have a concept for you to look at. This new game mode for shapez 2 would tackle a lot of the feedback we got from you about factory reusability, so let us know what you think! Find it here: store.steampowered.com/news/…
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Just 3 days remaining!
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Making module platforms allows you to keep your factories reasonably neat and organized! If you need extra space, you can always move something away at no cost. Except for the Vortex. You have no power over the Vortex.
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With shapez 2 releasing in Early Access tomorrow, we're looking for more Content Creators and Streamers to cover the game on launch day! If you're interested in checking out shapez 2, please reach out to us with a DM.
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🏭 With the infinite canvas of space for you to exploit, build mega factories to extract, cut, paint and stack increasingly complex shapes. 🎬 Watch the shapez 2 Reveal Trailer. 🧾 Wishlist shapez 2 on Steam: bit.ly/wishlist_shapez2 🔁 Retweet to help spread the word! #shapez2 #indiegame #indiedev
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We just released Update 0.0.8 for shapez 2, implementing some of your initial feedback and fixing bugs! Highlights include automatic tunnel placement, easy blueprint replacing, map markers in overview mode and the Pipe Gate. Find the changelog here: store.steampowered.com/news/…
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shapez is now also available on the mobile Epic Games Store! Part of the first wave of 3rd party games on the new platform, shapez Mobile offers a relaxing and minimalist factory-building experience while on the go. Get it here: store.epicgames.com/en-US/p/…
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tobspr Games cannot be held liable for any mysterious disappearances of spaghetti-factory-building Operators. Please proceed with caution.
I'm sorry @tobspr but you know exactly what kind of player I am...I will tick the box and proceed to build spaghetti factory twice as hard now!
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Do you bring the fluid to your factory or your factory to the fluid?
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Even though fluids are essentially paint, mixing follows the RGB color model: red and green makes yellow. If you'd prefer a different model, like the RYB model that behaves more like paint, you can change it in the settings!
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The Hexagon Scenario offers a new take on the shapez formula with 6 segments per layer instead of the usual 4. While at the core not too different, it does bring new challenges, more steps and a new look to the table. Thoughts?
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In the upcoming Update 0.0.9, Space Belts receive a fresh new look! The big singular belts (2nd image) were split into three smaller belts (1st image), each transporting the shapes from one of the input layers. Now it's a lot easier to tell which shapes are on which layer!
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Bent stackers are faster and more space efficient than straight stackers, but require you to be a little bit more creative with your setups. Which do you prefer to use?
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Is there such a thing as *too* many resources?
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Looking to optimize every aspect of your space factory? With the upcoming Update 0.0.9 for shapez 2, you'll easily be able to tell how many shapes are being delivered to the Vortex in one handy overview!
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shapez 2 won the indiePlay 2024 Best Overseas Games Award! Many thanks to @WeplayExpo and our Chinese community ❤
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Great news! shapez 2 has officially reached 300,000 wishlists on Steam! A massive milestone and just in time for the big announcement next week. Thank you all so much for the support, and we'll see you again soon :) #shapez2 #indiegame #indiedev
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Last week, we proposed the idea of a new game mode that has you deliver shapes to Converters to get a new, unique shape, which you then need to progress further. We made some concept art for these converters at various tiers. What do you think?
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The Space Belt redesign is coming your way very soon 👀
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Just a little over 2 hours remaining on the shapez 2 launch discount!
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Update 0.0.9 is now available for shapez 2, bringing massive performance enhancements for certain setups, overhauled Space Belt visuals, new end game upgrades, a fancy new Statistics Panel and plenty more! Find the full patch notes here: store.steampowered.com/news/…
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Replying to @factoriogame
Ohhh boy it's happening.
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Update 0.0.9 for shapez 2 will arrive very soon, bringing huge performance improvements among other things! For now, let's walk through how the simulation works and how we plan to further improve it. Find the devlog here: store.steampowered.com/news/…
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How is your wiring looking so far?
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Only 2 days remaining!
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Space Belts got a sweet visual overhaul with the new 0.0.9 update that clearly shows what shapes are transported on which layer! It also just looks really good to be honest.
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We already got a ton of feedback from you since the Early Access launch of shapez 2, but we'd love to hear your thoughts on what parts of the game we should focus on first. Based on the results, we'll set up a roadmap! ➡ Find the survey here: store.steampowered.com/news/…
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We hope you have yourself a fantastic Christmas! Your factory can wait a day, so be sure to celebrate the season with friends and/or family! Though be sure to wish the Vortex a Merry Christmas as well :)
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It's official: We're aiming to release shapez 2 into Early Access in August! There are still some things for us to wrap up before it's ready, but we're confident in the state of the game. We'll keep you updated! #shapez2 #screenshotsaturday #indiegame
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Happy New Year! Thank you so much for all the support for shapez 2 in 2024. It's been fantastic and we're super excited about everything we can now do in 2025. Hope to see you around!
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Running out of space for Space Belts? Just dunk everything right into the Vortex with Train Launchers, including the train itself!
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The Vortex is where all your production lines come together to deliver shapes, so it's in your best interest to keep the surrounding platform clear of everything that doesn't necessarily need to be there. Shapez 2 releases August 15th! #indiegame #indiedev #factorygame
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Shapez 2 features 4 difficulty scenarios, including an experimental Hexagon scenario! Each scenario features completely unique challenges to rack your brain over. Normal is a good fit for those new to the genre, while the Insane scenario will even challenge the veterans!
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Don't forget about Factorio in October ;)
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Did you make this little guy from the hard scenario tasks already?
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The shapez 2 Early Access release is tomorrow at 1pm German time! You can use our fancy world map to figure out when the game will be available to you.
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Trains? Trains are good.
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We just released Alpha 5 of Shapez 2! Join the discord in case you want to give it a try :) Link below 👇
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Alright programmers, what's your preferred programming language and what does your factory look like?
Wonder if there's a visual difference in how programmers from different languages build in #shapez2
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Belt weaving? How about some *Space* Belt weaving?
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Huge thank you to everyone who has checked out the shapez 2 Demo already! We're overwhelmed with all your praise and kind words and can't thank you enough. ❤️ Check out the shapez 2 Demo release blog here: steamcommunity.com/games/216… #shapez2 #indiegame #indiedev #SteamNextFest
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While space is infinite, building space isn't. You'll need to build new islands if you want to expand your factory and move your shapes across by train, tube, or thrower. #shapez2 #screenshotsaturday #indiegame #indiedev #gamedev
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Hexagon shapes make their way into shapez 2 as we enter the final bug-squashing stage for the Early Access build! Are your ready for the extra segments, or will you stick with the classic quadrants? #shapez2 #screenshotsaturday #indiegame
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There's technically no limit on how long you can make at train. Practicality may be a reason to not go this route, however!
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If you haven't had the chance to play shapez yet, now is a pretty good time to pick it up and give it a go 👀
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In the early game, you could technically set up a basic production line and just wait until you've produced enough. However, shapez 2 is not an idle game, so we highly recommend expanding your factory and speeding up production!
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If you've been enjoying shapez 2, consider picking up the Supporter Edition Upgrade! Your extra support would help us out a ton and you get an extra 40 minutes of in-game soundtrack (with FLAC files!) and sick Rail Loops & Twisters. Now with 15% off: store.steampowered.com/app/3…
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With the new 0.0.9 update for shapez 2, Labels just got a whole lot more flexible with special characters, symbols and length! Label your factory to keep everything organized and make it easier to share. Or, do a funny.
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shapez 2 now offers 4 different color schemes to choose from! If you'd like a change of scenery or struggle with certain colors, be sure to give the others a try. From top left to bottom right: RGB, RYB, CMYK & RGB Colorblind. #shapez2 #screenshotsaturday #indiegame
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While you have a ton of space to work with, there are reasons to keep things compact! Make a platform dedicated to a specific production sequence, save it as a blueprint and fit it in anywhere you may need it again. #shapez2 #screenshotsaturday #indiegame
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Paint no longer travels by belt in shapez 2! Now you'll build a network of pipes to transport fluids around and paint your shapes. Trains have fluid wagons & loading platforms and Space Belts will get their respective Space Pipes. #indiegame #indiedev #factorygame
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Update 0.0.9 for shapez 2 brought a new Scenario Selection screen to more clearly display what the differences are, without having to click through every option! Which scenario are you taking on this holiday period?
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Unlike shapez, shapez 2 no longer moves around paint by belt. Instead, use pipes to supply your painters a constant flow. If you need to move it over long distances, you can pack the paint and move it by tunnel or train. #shapez2 #screenshotsaturday #indiegame #factorygame
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2024 is shaping up to be something great! 🎆 Tobspr Games wishes everyone a wonderful 2024! We are working hard to bring you something amazing next year. 👀 #shapez2 #indiegame #indiedev #gamedev #newyear #2024
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With the final Alpha build released and the shapez 2 Early Access release date announcement on the horizon, today's devlog covers the final stretches of development, including the all-new Hexagonal mode. Find it here: store.steampowered.com/news/… #shapez2 #indiedev #indiegame
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Is your factory really done if it doesn't reach as far as the eye can see?
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shapez 2 is 25% off on Steam! If you're on the fence about picking it up, this is a great time to grab it. Cut, stack, paint & deliver unique shapes in this chill factory-building game, taking automation back to its core. Find it here: store.steampowered.com/app/2…
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Colorblind support is here! Every color now has a unique pattern that will display on the shapes and fluids, which will help differentiate two or more colors that may look similar. These patterns are also visible in the UI. #shapez2 #screenshotsaturday #indiegame
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Trains follow the line of their own color. You can place tracks with 4 different colors and merge & split them to allow multiple lines to use the same track. This system offer great flexibility without the need for signals or waypoints. #shapez2 #screenshotsaturday #indiegame
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Tomorrow it's finally time to play shapez 2! Be sure to schedule in a couple of shapez hours after 3 pm CET 😉
We’re incredibly excited and proud to finally announce that the shapez 2 Demo will become available on January 25th! It will feature about 2 hours of gameplay. ⬇ Find the links in the replies 🔁 Repost to help us spread the word! #shapez2 #indiegame #indiedev #SteamNextFest
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Crystals are unlike any other shapes in that they're shaped by pouring liquid paint into molds. Additionally, they will shatter if dropped or cut. Any shape will work as a mold, so it's up to you to make the perfect mold for the job! #shapez2 #indiegame #automation #simulation
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Shapez is now available on Mobile! Take your factory along with you and expand it while on the train, in the passenger seat, or wherever really. Grab it here ⬇ Android: loom.ly/cDznX9E iOS: loom.ly/BPGOWIA #shapez #indiegame #indiedev #release #mobilegaming
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In less than two weeks, you get to play the shapez 2 Demo and try the game for yourself! With around 2 hours of content and a whole month's worth of time, you'll have plenty to try out. We'd love to hear your feedback! #shapez2 #screenshotsaturday #indiegame #SteamNextFest
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We recently changed the name for the Half Cutters to Half Destroyers, to better reflect the purpose they serve. We've also updated their visuals! What do you think of the new name? Do you like it, or do you have something better in mind? #shapez2 #indiegame #indiedev #gamedev
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🤯🤯🤯
WOW! just 24 hours from launch and Shapz 2 from @tobspr has over 1000 reviews of which 99% yes you read that right, 99% positive! MASSIVE CONGRATS!

ALT Standing Applause GIF

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The shapez 2 Demo is now officially in the #SteamNextFest! There's about two hours of content to unlock but a lot more to do. Come give the game a go and leave us your feedback! 🏭 Read the blog: steamcommunity.com/games/216… #shapez2 #indiegame #indiedev #demo
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When the perfect shape is available to extract, you'll probably want to utilize the entire node.
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Stay tuned for tomorrow 👀
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Craving something a little... less efficient? Rail Twisters and Loops are part of the shapez 2 Supporter Edition, a DLC for those who wish to support us a bit more! You'll also get an extra 40 minutes of soundtrack. Wishlist it here: store.steampowered.com/app/3…
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shapez 2 now features various difficulty presets and scenarios! These can really change the game and make multiple playthroughs feel fresh. Make it easier, harder or just *different*; everything here is very customizable. #shapez2 #screenshotsaturday #indiegame
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Making Shapez 2 accessible to those on lower-end systems is one of our main priorities. This includes Mac systems as well! These are our results running Alpha 9 on a Macbook Pro M1, running in 4K on a save with 540.000 buildings. #Shapez2 #indiegame #indiedev #gamedev
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We're working on new designs for the space belts and train tracks! The belts will be a lot more practical, and the tracks will look a bit less magical. Should make the game feel a bit more grounded (for a space factory). #shapez2 #screenshotsaturday #indiegame #factorygame
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