Jessie is pointing out the specific challenge of AI implementation in games. We've been doing proc gen and emergent behaviour for decades without trouble and with amazing outcomes.
The LLM bubble, and the money attached, is something else, and shouldn't be confused.
AI (or what it actually is - machine learning) is not inherently bad. It's a tool, and tools can be used ethically, as they generally have been in games for years. However, much recent AI use has been unethical (stealing art, replacing jobs, deepfakes). That needs legislation.