Creative Director @SupergiantGames | Writer of Hades II, Hades, Pyre, Transistor, & Bastion

California
We're making Hades II! I'm so excited for everyone to explore the moonlit edge of the Underworld and meet our big new cast and some familiar faces. We’ve been working on it for about two years now, though there's much left to do. May the Fates be favorable as we press on!
Meet the Princess of the Underworld in HADES II, the next game from our studio! Details about Early Access coming in 2023. 🌘Wishlist on Steam: supergiant.games/hades2steam 🌓Wishlist on Epic: supergiant.games/hades2egs 🌔More info: supergiant.games/hades2 #TheGameAwards #HadesGame
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Me: Hey how was your first day at school? Hope it was OK all things considered...! Daughter:
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Here's my daughter discovering the power of storytelling in games (Fire Emblem Awakening spoilers).
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My vote for most occult street sign.
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One of my favorite aspects of our game Hades is that we portray some of the chthonic gods (aka those born of the Underworld), in addition to the famous Olympians. They're all part of one big, messy family. I find them endlessly compelling, and hope you find we do them justice.
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It's amazing to see our big little game going toe to toe against the gods. Though, Hades turned out the way it did thanks to the support of our players in Early Access, so maybe I shouldn't be so surprised they've carried us farther still. Thank you all!
This is it. The final round of #TheGameAwards Player’s Voice. Five games remain, you pick 1 as the winner. - The Last of Us Part 2 - Ghost of Tsushima - Hades - Doom Eternal - Marvel’s Spider-Man: Miles Morales Vote now for your pick: thegameawards.com/brackets/p…
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wait
It’s BAFTA number 4 for the King of the Underworld! Hades takes the win in the #BAFTAGames Narrative category 📝🏆
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It means a lot knowing so many of you out there have been looking forward to Hades II, and I'm very excited you can finally play it in Early Access! I hope you find the witches, gods, and heroes in this game as inspiring as I do. 🌒🌕🌘
🌒HADES II is HERE !!🌘 Experience the bewitching sequel to our god-like rogue-like, now available in Early Access. 🌜Steam: supergiant.games/hades2steam 🌜Epic Games Store: supergiant.games/hades2egs #HadesGame #Hades2 #DeathToChronos
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Today we launched Hades on Nintendo Switch and PC, having completed our Early Access development. If you get a chance to try it, I hope you discover the Underworld to be a warm and welcoming place, despite its grim reputation.
HADES v1.0 is HERE!!! Our Early Access is complete. Experience the true ending of our god-like rogue-like, and much more! Get #HadesGame now for 20% off: 🔥Nintendo Switch - supergiant.games/hadesswitch 🔥Steam - supergiant.games/hadessteam 🔥Epic Games Store - supergiant.games/hadesegs
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Are you kidding me with this
We're number ONE, WHAT?!?? Ahem, that is to say, We're very excited to announce Hades is currently the number one entry on the Nintendo Switch eShop Best Sellers list (for download-only titles, BUT STILL). Thank you so much for playing!! Look happy you made @DarrenKorb!
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Wish I could have attended the #HugoAwards in person. I wasn't able to make an acceptance speech there on behalf of the team though did have a few words here. I'm grateful that the awards are recognizing work in this category, much less the work we did!
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Thank you to @bradshoemaker, @alex_navarro, and @VinnyCaravella for their warmth and humor and hard work alongside @jeffgerstmann and the rest of the Giant Bomb crew. I'm sad the band is breaking up but so grateful you could stick together for so long. All the best to you guys.
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That Hades picked up eight nominations including Game of the Year is testament to the talent of the people I’m so fortunate to get to work with at @SupergiantGames. We have an amazing team, contributors, and community. It feels good to see us next to so many games I look up to.
Ok here are all your nominees for #TheGameAwards in one tweetstorm.... Ready? PRESS START
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The gods have an ironic sense of humor and would not let me accept this on the live show tonight, but this is beyond incredible for me. This is an award earned by some of the authors whose work has meant everything to me. Thank you so much, @sfwa!!
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My dad reminded me this month marks 15 years since I resigned as editor-in-chief of @GameSpot to chase my childhood dream of being a game developer. The time’s gone quickly and the work is endlessly challenging. I’m very grateful for the opportunities I’ve had.
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July 25 (in like an hour) marks two years since we launched Pyre. We wanted to make a game where you grew close with a group of friends, and had the bittersweet experience of sometimes having to say good-bye, in faith that their best days were still ahead. Here's to old friends.
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What an honor to be listed alongside these games...! Wow.
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Blown away.
Hades has now sold more than 1,000,000 copies. 700,000 of these were during our Early Access development. To all our Early Access players: Thank you so much. We designed Hades for Early Access, believing you could help us make a better game. That's just what you did. #HadesGame
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By the gods...
In a bizarre, unsettling, and oftentimes downright frightening year, video games became a port of refuge for many. Here are TIME’s best video games of 2020, according to our group of resident gamers ti.me/35PmiOk
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Hades is now available in stores! It’s an exciting moment (and a first) for our team.
The physical version of the critically acclaimed and Game-of-the-Year-winning #HadesGame by @SupergiantGames is available now for #NintendoSwitch! Includes: 🔥 A copy of the game 📕 32-page character compendium 🎵 OST digital download code ninten.do/6017V1Gs5
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Truly this is my son.
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This is an incredible honor. Though I want to note (in response to something in the write-up), while it's true our core team is ~20 people, many more than that contributed to Hades -- from our incredible QA specialists to our voice cast. Thank you all for making this possible.
Hades has been named Game of the Year by @washingtonpost, which is all the more amazing when you consider all the fantastic finalists also featured in this piece: washingtonpost.com/video-gam… From all of us at Supergiant, thank you so much for playing!! #HadesGame
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This means so much, especially knowing it was chosen by a jury of our peers. We were incredibly fortunate to have been able to stick together as a small team and keep working on Hades last year, and we're so grateful that it struck a chord like this.
And the 24th Annual #DICEAwards Game of the Year winner is Hades! Huge congratulations to @SupergiantGames! #HadesGame

ALT Hades Zagreus GIF

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We wanted no prior interest in Greek myth to be expected or required to enjoy Hades, though I'm so glad it sometimes sparks further interest in the source material, and could inspire this kind of very deep dive into some of the classical sources that inspired the game.
💀 !NEW VIDEO! 💀 join me as we take a (very) deep dive into Hades, and all the mythology underpinning it. this is a big one, folks. shares and RTs much appreciated! (also huge props to @HotCyder for working his thumbnail magic) piped.video/2y4aGe0Y-K0
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Weird badge of honor to be fake-quoted in this.
Game About Inescapable Hellscape Really Resonating With People Right Now For Some Reason thehardtimes.net/harddrive/g…
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Dying is how you advance much of the story in Hades, so we didn't want a traditional 'easy mode'. But we did want a way for players to be able to progress through the story even if they were struggling against some of the game's tougher challenges (or just didn't want to deal).
With Hades, we wanted to open up the thrilling experience of rogue-like games to more players. Here's a quick look at God Mode, which makes it so those of us who aren't gods ourselves can still get through, and experience the story that unfolds. #HadesGame
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My daughter's 100% unbiased review of Pyre. I swear I didn't put her up to this.
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Some folks have asked about what's going on under the hood with the conversation system in Hades. This is a detailed and insightful breakdown (plus @amirsrao and I get to get a few words in).
👿 NEW EPISODE 👿 The System Behind Hades' Astounding Dialogue: piped.video/watch?v=bwdYL0KF…
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Replying to @tamoorh
It's definitely the bottom one or the top one.
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Thank the gods...
Here it is! The one we’ve all been waiting for. Best Game at this year’s #BAFTAGames Awards is… HADES! Congratulations 👏🥳🎮
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My daughter drew me this lad for the holidays. I do have some sleep to catch up on these days. #HadesGame Best wishes to you out there, and hope you’re having a merry Christmas if you celebrate.
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Happy 10th, Transistor! Working on it, I always knew it'd stick with me forever, though didn't know it'd stick with anybody else. I'm very grateful many players out there still look back on it fondly, and that I'm still collaborating with most of the people who created it.
Transistor Turn()s 10 today!🎤 Over the years we've heard from many of you who felt a connection to Red's journey. We're grateful to know our second game left a lasting impression on you like it did on us. Take a trip down MEM lane with this video doc: piped.video/watch?v=SL2Pk2jP…
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I’m so grateful to @noclipvideo for following us on our journey through Early Access, culminating in this final episode of their series. Hope you enjoy it you get a chance to check it out!
Hades released in September of 2020 after two years in Early Access. What happened over the coming weeks and months took the entire team by surprise. Find out what happened in our final episode of Hades: Developing Hell... WATCH THE FINALE: piped.video/watch?v=WG4vg-Wy…
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Game writing gets more recognition now thanks to work paving the way. A few examples that inspire me: - Wing Commander II ('91) - Star Control II ('92) - Fallout ('97) - Final Fantasy Tactics ('97) - Grim Fandango ('98) - Planescape: Torment ('99) - Chronicles of Riddick ('04)
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An incredible, and practically mind-numbing accomplishment for our team, no matter the outcome. Wow...
We are deeply grateful and honored to see Hades nominated for nine (!!!) #BAFTAGames award categories, including Game Design, Artistic Achievement, Music, Narrative, Original Property, and Best Game!! Thank you so much to the judges, and congratulations to all the nominees!
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You don't know how much Nier music I listened to while working on Hades.
Hades DL 中。クォータビュー(アイソメトリックビュー)のゲーム大好きなのでもっと出てくれないかな。 さらに言えば、ツィンススティックシューターならもっといい。
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I was excited to hear folks from the Hades player community were collaborating on a complete audio recording of the Iliad, and I even got to record a brief foreword for it. The oral tradition lives on! They're almost ready to share it with everyone.
Extremely pleased to announce the release date for The Hades Community Iliad Project: June 20th! We'll also have a release stream at my place: twitch.tv/wriste13 More details lie within this post: teddit.net/r/HadesTheGame/co… Hope to see you there! @SupergiantGames
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I got suited up for the #Nebulas2021 in proper chthonic colors so I might as well make a record of it. I am ever grateful to this gentleman whose effigy I hold, his fine dog, and his unforgettable family.
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We'll have Hades on Nintendo Switch out there when we exit Early Access on PC this fall!
Hack and slash your way out of the Underworld of Greek myth when the rogue-like dungeon crawler HADES from @SupergiantGames comes to #NintendoSwitch this fall! #IndieWorld #HadesGame
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I treasure each game we've worked on at Supergiant, though Bastion will always hold a special place in my heart, since it gave me my shot to do the kind of work I dreamed of since I was a kid. I'm so grateful the seven of us from the team back then have stuck together ever since.
"Proper story's supposed to start at the beginning. Ain't so simple with this one." BASTION, our first game, launched on this day 10 years ago!🌱 Here's the Kid & friends in a new image by @0jenzee0. Your support of this game meant the world to us, and allowed us to keep going.
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Here at #PAXWest⁠ ⁠ with some old friends. These characters represent four different worlds and 10 years of work from our team. The artwork by @0jenzee0 never ceases to inspire me. Incredible physical artifacts from each game by @volpinprops.
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What an amazing honor for our game and team. Thank you so much, @IGN!! Congratulations @SupergiantGames and all who contributed! Just on a personal level, as someone who's been reading/watching @IGN since waaaay back in the '90s, it's all the more meaningful and amazing to me.
IGN's official Game of the Year winner for 2020 is... HADES! 🎊🎉🎊 Congratulations to @SupergiantGames for taking roguelikes to new heights (and depths) with this addictive Greek Triumph. bit.ly/2WAcOAR
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Wow, thanks so much!! Congratulations to all my colleagues at @SupergiantGames, and everyone who helped make Hades possible. An extra special thanks to our Early Access community, who helped us see and realize so much of the game's potential.
Replying to @Polygon
Hades is Polygon’s 2020 game of the year polygon.com/22167819/hades-g…
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An incredible honor, to be chosen out of all this year’s games. Congratulations to my colleagues, and everyone who helped make Hades what it is, from our wonderful voice cast, to our partners, to our Early Access community, to our families. Thank you, judges! And thank you, gods.
This year the coveted Critic's Choice #goldenjoysticks award has been scooped by Hades. The gorgeous and innovative roguelike that took the gaming world by the sword. Huge congrats to @SupergiantGames
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Somehow it's been two years since Hades launched. I'm deeply grateful to have helped make something that resonated with players like it did, and beyond fortunate to be working with such a talented team.
On this day two years ago, we launched Hades v1.0, and we've been positively overwhelmed by the response from players all around the world ever since. From all of us at Supergiant, thank you!!💖 Your generous support means our team can stick together and keep making games.
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How surreal... I’m very grateful our work stood out like this.
Hades infuses a terrific roguelike action game with an innovative take on storytelling to create an experience unlike anything else in the genre. Here's exactly why it deserves a nomination for our 2020 Game of the Year: trib.al/d1KuNpd
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When I was in the gaming press, I just wanted to know how games were made -- but it was difficult for most developers to be forthcoming. So I'm very excited that we're doing this with @noclipvideo for our new game.
You were right! Our next project focuses on the design of Hades. But it's not a single documentary, it's a VIDEO SERIES we're producing for the length of Hades' time in Early Access. Learn more here: piped.video/watch?v=ZxmyMaBZ…
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Hades won nine multidisciplinary awards in this event! It means so much to hear that our players enjoyed our game, though it's a special kind of honor when our work is elevated by our peers in the development community. Huge congratulations to all my @SupergiantGames colleagues.
Replying to @IGDA
Our next category is Writing and Narrative. The first award is for Dialogue, and the winner is… Hades! Congrats to everyone at @SupergiantGames on their win! #GIGA21 #ddc2021
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Apologies for the flood of messages promoting sunglasses (???) from this account. Must have been compromised but I think it's resolved, knock on wood. I will resume not promoting sunglasses effective immediately.
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Just finished writing the remaining story voiceover for Hades, right at the three-year anniversary of Pyre’s launch (we started on Hades right after). Lots more to do before v1.0 but it’s a step!
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Look, I like the game we’ve been working on a lot — but if you would have told me it would rate higher than all three of our previous games in its first week on Steam, I never would have believed you. Yet here we are!! So, wow... this really means a lot.
The response to #HADES on Steam has been INCREDIBLE!! We're so grateful so many of you are enjoying it! 😭 And since it's in Early Access, it'll get even better from here. store.steampowered.com/app/1…
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Congratulations to all my @SupergiantGames colleagues on this accomplishment. And a heartfelt thank you to the #SXSW judges for honoring our work.
The #SXSW Gaming Award for Game of the Year goes to Hades! Congratulations!
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Hey #MeetTheDev, I'm Greg. I've been in the industry for more than 20 years now. At Supergiant, I've done writing and design on Pyre, Transistor, and Bastion. Previously I was a producer at 2K and EA. Before all that, I was an editor at GameSpot. I always dreamed of making games.
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A whole year's flown by since we shipped Pyre. It was a chance of a lifetime to get to write this big cast of characters united by a pursuit of true freedom and an enduring faith in one another. I'm sure I'll always hold them dear.
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Replying to @jeffgerstmann
What a run, Jeff...! I don't know how you did it. Thank you for building something that resonated with so many people who care about games, and all the best in whatever comes next.
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I’m very grateful for the initial response to Hades. Launch is only the beginning in this case though it’s wonderful to see folks having fun with the game and connecting with the characters right away.
We launched a new game this week!! Battle out of hell in our new rogue-like dungeon crawler, now available in Early Access!
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This detail from Art of Fighting 2 is a good example of one of those strictly-unnecessary, maybe-even-questionable choices you sometimes run into in games, which then have the effect of making that game unforgettable and even influential to you (or me, in this case).
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It’s an honor to see Hades recognized in the Hugo Awards, which I’ve known all my life as a high-water mark for great fantasy and science fiction. Congratulations to all my colleagues at @SupergiantGames, each of whose contributions made this possible. We’re in great company!
The finalists for the 2021 Best Video Game 🎮 Hades (Supergiant Games) - Greg Kasavin @kasavin Animal Crossing: New Horizons (Nintendo) (1/3) #DisConIII #Worldcon #Worldcon2021 #HugoAwards Image: The finalists' named in this thread next to a drawn Hugo Rocket
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It’s been a thrill working on this — we really hope you enjoy it, and thus launch is just the beginning.
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We’re getting there!
Thank you for your patience during the Hades II Technical Test, which helped us identify and address a number of key issues we weren't able to find before.🌒 We plan to start winding down the Test on Monday, then launch Hades II in Early Access relatively soon after that!
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I finally started to wrap my head around the size of this new update when I realized it had more new voice lines in it than pretty much all of Bastion. This is our last Major Update in Early Access -- next stop will be our v1.0 Launch sometime later this year.
The BLOOD PRICE UPDATE for #HADES is HERE!! 🩸💰😱 It's our biggest Major Update yet. See for yourself! ✅Play now in Early Access: PlayHades.com ✅Full patch notes: supergiantgames.com/blog/had…
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We’re getting there…!
HADES II Development Update! 💀🌒🌕🌘💀 We've been making steady progress since our reveal at The Game Awards, and getting close to an Early Access launch some months from now, in Q2 2024. More details and answers to your questions here: supergiantgames.com/blog/had…
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Writing for Logan is like having a cheat code, as he could make the worst trash sound amazing yet inspires you to do your best. Getting to experience his incredible range across our different games has been one of the highlights of my time at Supergiant.
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I always wanted to work on a game with characters compelling enough (and I guess popular enough) to warrant a GoodSmile figure! Excited for Zag to be able to join the alabaster Hades figurine who watches over my desk -- a buddy of mine brought him for me all the way from Athens.
#WonHobby33 Figure Update! Good Smile Company Hades POP UP PARADE Zagreus Online Exhibition: s.goodsmile.link/6CZ Web Gallery: s.goodsmile.link/6D0 #hades #PopUpParade #goodsmile
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I’m so grateful that Transistor is looked back on fondly enough to be the subject of a piece like this. Thank you for making it possible for us to make our games.
Learn about Transistor's difficult development in our latest documentary. We shine a light on the never-before-seen original protagonist for the game & explore how @SupergiantGames pivoted to create Red. Not to mention the combat, music & more! piped.video/watch?v=SL2Pk2jP…
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It means a lot knowing our work on Hades has been of some academic interest, so I’m looking forward to this conversation next week. One of the game’s goals was to expect no prior interest in Greek myth yet still be faithful to and honor the spirit of the source material.
🤩 We are thrilled to announce Greg Kasavin (@kasavin), Creative Director & Writer @SupergiantGames is joining SASA Gamers Kate Minniti (@ammit_) & @Alex_Vandewalle at AIMS! 🗓Dec. 17 @ 2pm EST ➡️Register, here: antiquityinmediastudies.word… ➡️Follow SASA: twitch.tv/saveancientstudies
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My colleagues and I from the Hades team are looking for a 3D character artist to join our ranks. I feel extremely fortunate to get to work with one of the best art directors in the business, and our 3D modeling pipeline is a vital part of bringing our games to life.
Career Opportunity: We're seeking an experienced 3D Character Artist to join our team! Visit supergiantgames.com/blog/3d-… for details and instructions on how to apply! #gamejobs
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Amazing to see Hades nominated in all these categories. I was happy to see our boy Zagreus up for Outstanding Achievement in Character. He doesn't care for the spotlight quite like his Olympian relatives, but after thousands of years of obscurity, hopefully he doesn't mind.
We're pleased to announce the nominees for our 24th Annual #DICEAwards! A total of 57 games received nominations this year, led by The Last of Us Part II with 11, Ghost of Tsushima with 10, and Hades with 8. See the full list of nominated titles here: interactive.org/news/24th_an…
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Among the honors of the day at the #BAFTAGames Awards, @Kojima_Hideo presenting the Game Design category and declaring Hades the winner was a moment I'll long remember. The games he's worked on have long inspired me. 本当にありがとうございました!
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I still have the first book I ever got about Greek myth, from a book faire when I was seven years old in the first grade. These stories captured my imagination, as they’ve done for many others over thousands of years. I never expected I’d get to help tell such stories myself.
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And yeah, speaking as someone who’s played basically every Nintendo console and handheld over the years, it feels good to finally have a couple of the games I’ve worked on headed over that way.
Bastion & Transistor are coming soon to #NintendoSwitch! We'll have them playable at PAX this week! Details: supergiantgames.com/blog/bas…
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I owe so much to Bastion. You can grab the iOS version for straight up nothing right now. We had to republish the app (explained on our web site) so all the reviews and ratings are starting from scratch. Hope it holds up for you after all these years!
🚨Our self-published version of Bastion is now available for iPhone and iPad!! Better yet, it's FREE through the end of the year! Thank you for all your support, and we hope you enjoy it. apps.apple.com/us/app/bastio…
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She's still working through it.
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I was convinced I’d never again play a strategy RPG that made me feel like I was playing the original Final Fantasy Tactics or Fire Emblem for GBA but Unicorn Overlord is doing it. What a beautiful game! I’ve always enjoyed Vanillaware’s games though this is already my favorite.
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This past year marked my 10th as a game developer. I helped ship Pyre, which I think contains some of my best work and let me speak truly in a way I otherwise can't. Also I survived my 40th birthday. In 2018, I want to recover good habits around self care and personal writing.
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We did it!! Congratulations everyone at @SupergiantGames for this amazing honor, and thank you so much to everyone who voted!
The #HugoAwards have begun (discon3.org/hugo-ceremony/), and this is the first year ever that this legendary award has a Best Video Game category. It's an honor that Hades is in the running -- many Hugo Award-nominated/winning authors have inspired me over the years.
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Nebula-nominated novels have been foundational to my love for and understanding of fantasy and sci-fi ever since I was a kid, so it's a great honor to be in the running here. I'm thankful game writing is a recognized category. Congratulations to all the finalists!!
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So many of my tastes and instincts as a game developer and writer have been shaped by Japanese games and other media ever since I was a kid, so just on a personal level it's really exciting to have Hades launching in Japan. We even got an amazing review from @famitsu!
HADES is now officially available in Japan on @Nintendo Switch! Players who already own the game get the Japanese text option in today's update. A great big ありがとうございました to our partners at 8-4 for all their efforts localizing the game! store-jp.nintendo.com/list/s…
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Here's @noclipvideo's retrospective on Bastion. My joke is it's the world's most boring "Where Are They Now" show -- all seven of us have stuck together ever since, still making games we care about. We're extraordinarily fortunate that we could, and it's a hell of a motivator.
In the first of three documentaries exploring the legacy of @SupergiantGames we talk to the team about how the studio was formed, and the design of their breakthrough hit, Bastion. The Making of Bastion - Documentary piped.video/watch?v=uo7TcJ2E…
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I may never get to work on a fighting game but damn it I worked on a good character select screen at least.
Pyre Characters: 21 Character display: 5/5 Music: 5/5 Narrator announces the character: Yes Characters have selection quotes/poses: Yes Characters have art/model: Yes Overall score: 6/5
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When I was a kid, my favorite game studio was Origin Systems (known for Ultima and Wing Commander). Their motto was 'We create worlds', which was very inspiring to me. Over the last 10 years, I finally got my shot. I want to do everything I can to keep it up for the next 10.
Happy New Year!!🎇🎆 Thank you so much for all your support of the four games we've made over the past decade. We'll see you in the next one!
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Each day I’m struck by how fortunate I am to get to work on things I care about with such a talented group of people, and that my family is part of my life. This year even more than usual, nothing like that could be taken for granted. Holidays are hard — please take care.
The Head Chef of the House of Hades got wind of something called a 'Thanksgiving' today? 🧐🧅🦃Time to break out the fancy cutlery. We hope you have a safe and happy holiday if you're celebrating, and enjoy this little moment by @Thinh_Anim, @artpaiges, and @kirbyLFO. #HadesGame
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Many aspects of what we did on Pyre influenced Hades, certainly in some of my work: A narrative that always moves forward (no game-over state); a big cast of colorful characters you get to grow close with; and a story whose conflict is not about a life-or-death struggle.
Right now our god-like rogue-like #HADES is 20% off on Steam in celebration of its Early Access launch there!🎉 And for good measure, you get a FREE giftable copy of our third game, Pyre! It's about freedom, faith, and... sports?! store.steampowered.com/app/1…
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I’ve been to Japan twice, and some my best memories come from those two trips. It’s been 20 years (!!) since the last one, but next week I’m finally going back, this time with family in tow. Tokyo + Kyoto, just like my first visit. It’s finally kind of starting to sink in.
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Been in game development now for close to 10 years including AAA experience and when I play a Naughty Dog game it's still sorcery to me.
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Some more older games whose writing / worlds stuck with me: - Ultima: Martian Dreams ('91) - Metal Gear Solid ('98) - Thief: The Dark Project ('98) - Phoenix Wright: Ace Attorney ('01) - Fire Emblem ('03) - Killer7 ('05) - Portal ('07) - BioShock ('07) - Valkyria Chronicles ('08)
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Excited that the Hades Iliad Community Project is premiering soon! You can tune in for the live broadcast in less than 30 minutes. I'll be on the stream near the start!
The Hades Community Iliad Project release stream is starting later today at 6 PM EST! Happening over at my place: twitch.tv/wriste13. Come by and support the readers with me and @kasavin . More info at teddit.net/r/HadesTheGame/co…. @SupergiantGames
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Can't overstate how big a deal it is for our team to have built up Hades over a full year of Early Access dev, and now to have it also up on Steam. If this marks your first time playing Hades (or Pyre for that matter!), I really hope you really enjoy it!!
Our god-like rogue-like dungeon crawler, #HADES, is OUT NOW on Steam Early Access!! 💀😱🔥 Pick it up and help us make what might just be our best game yet: store.steampowered.com/app/1… Act now and get 20% off -- plus a FREE, giftable copy of our acclaimed party-based RPG, Pyre!!
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I guess this marks the day my daughter became a True Artist.
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This is the game I've been working on since Transistor. I think it's cool.
Trailer and screens of Pyre, our third game: piped.video/watch?v=FvxfmnrN… At PAX East this week!
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Who wore it better?
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Very grateful for and relieved by the warm response to Hades from Xbox and PlayStation players! This has been a huge project for us since our 1.0 launch. Thank you to @PrivateDivision for all their work on the physical editions! I love that we got a full-color booklet in there.
HADES, our Game of the Year-winning rogue-like dungeon crawler, is OUT NOW on #PlayStation and #Xbox, including #XboxGamePass!! 🔥 Xbox: supergiant.games/hadesxbox 🔥 PlayStation: supergiant.games/hadesps New physical editions also in stores now! supergiant.games/hadesphysic… #HadesGame
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OK, more seriously. I'm so grateful to @amirsrao and @gavinvsimon for giving me a chance to write stories, and for my colleagues @SupergiantGames for inspiring me, and our wonderful voice cast and test team. I couldn't have this you, or without my family's support. Thank you!!
It’s BAFTA number 4 for the King of the Underworld! Hades takes the win in the #BAFTAGames Narrative category 📝🏆
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Especially as a longtime reader of Eurogamer, this is a real honor -- and a surreal bit of news to wake up to on the last day the year. Thank you to the editors for thinking of Hades, and congratulations to everyone at @SupergiantGames!!
It's Eurogamer's game of the year! And it's Hades! eurogamer.net/articles/2020-…
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Really creative unofficial Hades zine here up for preorder, with half the proceeds going to a charitable cause.
💀ONLY TWO MORE DAYS UNTIL OUR PRE-ORDERS CLOSE💀 If you want to get your copy of #HadesHighSchool and some ✨God Tier✨ merchandise, don't miss your chance before June 6th! 💎Our bundles: hadeshighschool.bigcartel.co… 🏫Info about the project: hadeshighschoolzine.carrd.co
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Ain't everyday I get to do an interview with @Nintendo, and get a new profile pic out of it for good measure. They asked some really insightful questions about Hades!
[トピックス]「Hello! インディー」 第40回 やられることで進んでいく、冥界の家族ドラマ。『HADES』開発者インタビュー。 topics.nintendo.co.jp/articl…
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Got my @HadesHighSchool goods in the mail this afternoon, and it’s such a lovely, fun, imaginative creation. Thank you to everyone who contributed!!
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Thank you, gods....
Hades just earned Game of the Year in the Game Developers Choice!!! We’re beyond grateful, and deeply honored to have been in consideration at all alongside such inspiring games. From all of us, thank you!!
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One of my favorite things today is this Nintendo video announcing Hades to its players in Japan (where it will be out soon enough): piped.video/watch?v=_CkWv1WP… I owe so much to Japanese games that it means a lot just seeing and hearing this, if that makes any sense...
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