Strive. Forge. Conquer.ㅤ ✉️ business@expel.gg

Austin, TX
I have the utmost respect for people choosing to do this instead of downloading cheats.
TikTok is now using magnifying things attached to their crosshairs. On call of duty.
349
6,758
142,289
4,640,437
hacking
999
7,432
84,309
5,899,121
WARZONE PLAYERS If you stick with your team in a team based game, YOU SUCK. Instead, you should run around by yourself, spamming weapon swaps, and run into buildings half cocked to ensure a loss. Finally, make sure to immediately blame the opposing team on Twitter. 🤦🏼‍♂️
theres no way a Victory is that important for you to play like this 😭. its just NO WAY
160
457
7,328
805,468
Dear @CallofDuty, You seemingly don't understand how to make your Warzone fanbase happy. Here's a thread to help: 📉 Fix Your Awful Servers: Fortnite rarely has any sort of problems with their servers, even though they constantly have more players online. "Desync" shouldn't be an issue, so higher tick rates would help too. 🎯 Stop Removing Playlists: Solos, Duos, Trios, & Quads for every single mode. It's really not that hard to understand. If Fortnite can do it, so can you. 🧪 QA Test at Scale Before an Update: Instead of simply releasing an update, have 300+ creators play it for 1 day, 1 week before launch. We will immediately tell you around 95% of problems. 🪲 Fix Bugs More Often: Passing bug patches off as "seasonal updates" is possibly the laziest thing I've ever seen a company do. If there's a bug, have it patched within a week, or hire more developers. 💰 Quadruple Buy Stations: It's nearly impossible to purchase back teammates past 4th circle in 50%+ of matches, especially in Al Mazrah. It would make lobbies healthier, and keep players happier. 🤖 Remove Bots: In general, bots are annoying, but they also add in 20-30ms of lag when they're introduced into the match. This isn't DMZ. We don't want them, so why keep them? 🔑 Stop Changing Strongholds / Blacksites: We don't need a new activity to complete these when a new season arrives, we want consistency. Adding more bots & a "Capture the Flag" function makes zero sense, and slows down the pace. 🎧 Optimize Audio for Footsteps: While more controversial in Multiplayer, Warzone players specifically cannot hear footsteps with the open-world environment. "I couldn't hear them" shouldn't be said when they were 2 feet away... sprinting. 👂 Listen to the Community: While there's plenty more that can be fixed, these issues are the main ones that shouldn't even have to be spoken on, yet they are - 6 months after release. In-game, weekly surveys for players to choose from a list will answer more questions. ⭐️ Understand: We want to help, but without showing us you care, we're going to slowly switch to other titles. You're losing your hold on the market, and soon enough, you'll just be another "has-been" game we all used to play "back in the day."
618
921
5,886
2,582,967
Warzone 2 is like playing Warzone 1 on easy mode. Don't listen to the "Movement Kings" or "Rebirth Demons," it's all about playing strategically rather than running right at everyone. This is less of an arcade shooter and more of a traditional BR. Positioning > Everything ✅
208
308
5,674
Proximity Chat Boxing 😂
34
447
5,271
I'm cancelling my Twitch contract, and this thread explains my choosing to do so. I recommend reading the whole thread if you have time, because some of this may impact your decisions on streaming / content creation. Click this tweet to see more.
216
822
4,951
Replying to @zchmz
I try to do this a lot, but people just won't listen. They'd rather be mad and blame it on me than their own poor game knowledge. Ol' boy took it like a champ tho
3
11
3,576
146,169
Dear Movement Kings, Warzone 2 was built to make the average player enjoy playing. Removing "Advanced Movement" was crucial to ensuring the majority of players would continue do so. Gain perspective, and be less selfish. Otherwise, stay mad. 😘
314
165
3,384
Sign this petition to make windows just large enough to exit properly. It's been 4 long years of this happening. 😭
Does this happen to anyone else?!
38
158
3,143
486,587
"f*ckin' hacking piece of sh*t" on the most casual elimination of all time. the gulag after had me rolling 😅
249
71
2,726
568,218
Black Ops 7 is the closest we've gotten to Black Ops 2 era gameplay. If "open" matchmaking becomes default, get some better maps, and switch Dexterity to a default perk, this game is damn near perfect for what we've been wanting for years.
238
120
2,721
178,287
In case you're wondering if Warzone 2's anti-cheat actually works, this just happened:
60
90
2,311
IF YOU USE THIS, YOURE CHEATING!!! ARTISWAR AUDIO HAS INVADED PLAYSTATION!!!
PS5 is adding a new Audio Focus setting with the next software update that lets you amplify quieter sounds like footstep audio
85
70
2,101
656,335
People that like / agree with SBMM in casual modes have no understanding of how it actually affects players, and I genuinely could care less how much knowledge they have on the game. SBMM is fine in a scenario where players are given rewards for climbing the ranks, but they aren't in regular multiplayer. You're basically shown that the better you are, the less fun you'll have. If it were solely ping based, you'd know that the better you get, the more you'll excel versus the enemies, giving incentive to become better. Of course, that would also come with more playlists, as they can fill every lobby. -oh, and wouldn't you know it, better server connections across the board. SBMM disincentivizes players from becoming better, but it also makes them lose understanding of how many people are actually good / bad. This exactly is what's lead to the massive cheating pandemic in multiplayer games. After interviewing 100+ cheaters in Call of Duty, by far the most common answer I've been given as to why they choose to cheat is "every player I'm fighting cheats, so why shouldn't I?" Probably less than 1% of players cheat. But, thanks to SBMM, people can't believe their eyes when they're shown a player that's better than them. Sure, there's times where it's spectator bugs, and things of that nature, but in most cases it's just skill. Now we have a player base completely divided due to a matchmaking system, which has the sole goal of making money for a company that doesn't give a f**k about your experience, only the amount of time you play. Oh, and don't get me started on how terrible Engagement Optimized Matchmaking is. Imagine the TikTok algorithm, but for multiplayer games. They find what makes you stay on and find a way to repeat that as much as possible, even if it ruins the experience for you or other players. Regardless, my point is this: I don't want easy players all the time. If I did, I'd hop into a private match and turn on Recruit level bots. I want the chance to experience matches where I'm benefitted for being a good player, not punished. That means I want to fight, win, and lose against good, bad, and decent players. But if every single game is against players at a similar / better skill level, then each lobby becomes the exact same. There's nothing new, nothing different. The only reason I play multiplayer in this age is because I have to unlock things for Battle Royale modes - which they know, and gives reason to why they don't allow you to immediately use all items in BRs. If you can't see past the bullshit and realize that you should always be given a chance to play against every player-type, you have zero perspective. SBMM is negative on all fronts aside from making money for the companies that implement it in casual game modes.
271
211
1,979
819,518
Replying to @SoonerCreative_
This man lol
3
2
1,782
187,067
TimTheTatman just made WELL OVER 50,000 DOLLARS in the first 56 minutes of his first YouTube stream.
40
49
1,662
Without SBMM, reverse boosting wouldn't be possible. Things like this wouldn't happen. It's laughable that people think this is what lobbies would look like with connection based matchmaking. It's not. Good, bad, and average players would be in the same lobby. Not this crap.
89
78
1,584
522,055
Played Warzone 1 for some hours. It's actually terrible compared to WZ2. Solos experience is meh, quads is the worst thing known to man. Warzone 2 was an upgrade, just needs QOL updates and it's golden. Can't believe this is even a debate.
271
80
1,510
335,013
Warzone 2's Fast TTK is crucial to it's continued success. Normal players, without 8 hours to play daily, struggled to keep up in Warzone 1 because Raven continued raising the TTK. This, instead, welcomes everyone with open arms. Adapt your playstyle to include the low TTK. 🙄
304
63
1,433
Replying to @RavenSoftware
Appreciate the patch. Just a word of advice for the future: Vault weapons when they are broken so we don't break the game for a week at a time. Simply removing them and focusing on them would be much easier to deal with from a player's perspective.
51
37
1,329
bro there's no cheating on console!! stop it!!!! false info being spread all the time!!!!!!!!!! that's how y'all sound sometimes.
6k bought in the past month 😭
174
58
1,244
446,663
This is proof that Ricochet will absolutely catch streamers of any size and notoriety. No one is safe, so if they're cheating, they'll have already started getting banned. It's easy to say "streamers are protected or whitelisted," but that's obviously not the case.
Warzone streamer @NitroLukeDX appears to have been hit with one of Ricochet Anti Cheats new counter measures while live on his stream. He seems to have been unaware that the enemy players disappearing on his screen is because of RICOCHET and is not a “glitch” like he claims.
85
63
1,102
711,205
Black Ops 6 has the worst unlock process of any modern COD. Over 40 of my 50 hours played has been with double weapon XP, but I still don’t have all the weapons max level. For the causal player, this is a nightmare. Especially knowing I’ve top fragged 90% of matches.
Shroud on what he hates about Call of Duty titles "I hate unlocking stuff, it's like hey be the worst version of yourself until you finally get something good, and then level that good thing up until you have all the best things"
302
36
1,095
285,664
I'd like to add, you can do whatever you want - believe all, some, or none of what I'm saying. I'm sharing this information to help individuals understand better what they may want from content creation. Other streaming platforms are getting better, do your research. Good luck.
25
23
980
Dear @CallofDuty Community, Due to the virality of my previous COD tweets, I've learned a ton from developer "feedback." Here's a thread to explain: 📉 Call of Duty Isn't Getting Better: If your expectations were meaningful changes coming anytime soon, I'd stop holding out hope. Even if we gave them a list of problems a year ago, it still wouldn't be possible. 🔒 Developers & Gamers are Disconnected: Unlike the relationship you can build with a streamer, the same can't happen with a developer. They have seemingly no interest in explanation for problems at hand, which can be found via quote tweets on my original thread. Only 1 of over 100+ explained anything without being asked. Additionally, it's not really in their job description. 🕹️ Our Feedback Isn't Good Enough: Developers need a way to replicate what we're showing them. Without giving them clear instructions as to what's happening, possibly with video evidence, we're going to make it nowhere on many bugs. 🪲 Game Bugs Have a Tier System: Clearly some bugs are more important than others, but the choice as to which bugs are and aren't is entirely up to those producing the game. This can be for a list of different reasons, but it doesn't mean they don't know about an issue that's been there for months - it just doesn't matter as much. 💰 Call of Duty is Solely a Business: This may seem obvious, based on the different ways they monetize us, but many people believe it's not COD's job to cater to it's consumers. We could play a different game, and while that doesn't make COD better for everyone, it's still an option. 💺 "Arm Chair Developers" Coined by those in the industry, this term is used by industry folk to describe the casual player with an opinion on how games should work. We don't know what we're talking about, but we shouldn't be expected to. Be civil and share your feedback with care. ⌛ Companies Run on a Set Timeline: Even if many of these companies wanted to make the changes being asked of them, they have timelines in place that physically cannot be changed as it would hurt more than just themselves. This could be ad agencies, printing companies, partners, and many more. 🧙 More Developers Isn't Really an Option: While it would be great to just throw more people at a problem, there's a lot more to it than that. The people being added are likely uninformed on the process, and frankly, too many cooks in the kitchen doesn't help. 💣 We Don't Matter: I don't mean the average player, I mean you and me. If we're on social media, that makes us the outliers, believe it or not - the "Vocal Minority." Most players have no clue what's wrong with the game, and will happily play it without a care in the world. 💎 Our Pleads ARE Being Heard: Based on "server instability" being added to Infinity Ward's Trello Board, it's safe to say they see what we're saying. Sure, they may not care, but we don't know if that's the case or not. Guess we'll have to wait and see, or switch to another game.
193
108
988
525,378
A lot of viewers will begin to see you as someone who has "made it," even if you're still struggling to continue growth. This means they'll move on to the next person with less than 50 viewers, and trust me, there's always someone else. People support underdogs, that's okay.
6
26
908
Replying to @tdawgsmitty
If I say BO4, can I keep Blackout? If not, cold war gotta go.
11
1
917
111,937
Replying to @zSmitOfficial
27
9
937
140,646
Replying to @Mericamemed
Bumblebee a freak for letting them make out on his hood.
9
5
901
13,303
How we feelin rn
4
873
55,684
I'd be really embarrassed to be a COD Partner right now with the cheating situation in Warzone. It's getting worse daily, with no thoughts or mentions of an actual anti-cheat. I'm genuinely disgusted by the lack of interest Actv. has in fixing their game.
75
60
886
Resurgence ruined Warzone 🤠
What's an opinion that will have you like this?
124
33
891
260,680
People cheat in Warzone because they're losers, it's that simple. 😂
141
26
883
218,557
trust issues
23
35
834
97,345
1.) Twitch Partner is completely useless for most creators and, in most cases, detrimental to your career in creation. While I'm legally unable to speak on my contract or the contract of others, I'll speak on "rumors" that have been spoken on in the past:
3
18
776
I would literally do anything to get a last minute invitation to the #CODNEXT event. If my content has impacted you in a positive way, please show some love on this tweet! 🙏❤️
120
102
776
COD JUST SAID "Y'ALL DON'T EVEN KNOW IF THEY'RE CHEATING" LOOOOOOL I've been saying since the beginning of Ricochet that most people have no idea what they're looking for, and I'll be damned if I wasn't right. Sorry, just taking a moment to feel good about this before everyone comments about me being wrong, even though proof exists.
161
41
812
150,940
Additionally, companies don't care about your check mark, they care about your average concurrent viewers (ACV). Stop thinking it makes you more valuable.
2
30
754
Everyone wants to be a Twitch Partner, but the truth is that the most important thing you get from it is a "check mark." The sub split increase is not 70/30, and is only increased (slightly) for Tier 2/3 subs - which most people don't get many of.
5
16
728
As for it being detrimental to your career, this part is a bit tricky. Most people want to help "small creators," but the truth is, once you reach partner, you're no longer perceived the same in the eyes of a viewer.
3
20
723
Please do not fall into the "Twitch Partner" contract scam as I did. The platform will eventually die without a change in structuring, and if you put all your eggs in that basket, you'll go down with the ship.
6
23
709
3.) Exclusive contracts without guaranteed pay are simply not worth it. If you're allowing yourself to be locked into a contract because you believe the social status is worth it, you have the wrong mindset. I thought more would come from it, but believe me, nothing did.
1
27
709
Call of Duty's "Skill Based" and "Engagement Optimized Matchmaking" systems only work when people don't know they exist. People are finally starting to understand the extent that the current system manipulates them, and I firmly believe this is part of the reason we're seeing so many people leave right now. Yeah, there's a ton of problems across the board - especially not having an anti-cheat, but knowing the game itself is trying to force an outcome for the players defeats the purpose of playing entirely. I think we're only a few years away from even the casual players realizing things like this and turning to other games, leading to an even larger drop-off in the player base than we're already seeing. Players don't want to be manipulated, and definitely not point blank lied to. The time is coming where Activision is forced to understand that.
108
66
713
85,111
Warzone Players: GIVE US A NEW MAP Also Warzone Players: BRING BACK VERDANSK Genuinely feel bad for the developers at this point.
119
26
714
.@RavenSoftware did I do it right?
17
37
694
Replying to @CODUpdates
I'm not sure if this is poorly worded, but the bullets are absolutely connecting, and you know this because of the thousands of clips available online. The bullets should be doing damage, but there's some sort of problem with the game detecting the hit itself, not the blood effects magically showing up.
15
6
686
82,605
In search of lower skill Warzone players (seriously). Respond to this if you want a chance to be in a series with me.
788
37
684
Replying to @ModernWarzone
GOOD. For anyone confused, this means it's going to be a valuable movement mechanic for positioning yourself in a gunfight, however you won't be forced to spam it constantly in hopes of traversing the map faster. This is what Slide Canceling should have been from the start.
14
5
664
42,498
TTK would be fine if aim assist wasn't as strong. Every single person I fight misses ZERO shots. If you think aim assist is not a problem, you've done too many drugs in your life. Also, been using controller, it's a joke how easy it is to get kills, but I'm not willing to switch fully because of how it affects my posture., as well as the amount of time it would take to get my movement back up to par. Just make shit balanced. Holy
338
41
659
594,216
dang
24
55
642
97,093
2.) Creator support is abysmal. I asked a month ago (live chat) to either begin negotiations on my Partnership contract or end it entirely. This individual then told me they would forward me to the department to cancel my Partnership after explaining there were no negotiations.
3
10
597
If you're locked into a contract, in most cases, this means you're not legally allowed to post your content, edited or not, on other platforms within 24 hours. Note: Read your contracts, as they may not be fully exclusive for streaming, but only time-locked.
4
11
589
how to cheat in warzone
32
24
620
121,407
After a month, I've still not been given an opportunity to actually speak with anyone on cancelling my contract and I'm assuming it's because they're trying to lock me into another 2 year contract. This isn't the first time I've not been helped by Twitch, but I'll save others.
1
9
573
Replying to @RavenSoftware
LMFAO AIGHT GUYS WE GET IT, YOU WANT US TO BUY BLUEPRINTS HAHAHHA
11
6
581
I’ve only played just a few matches of Casual Solos, and I’ve already heard the following: > “All these sweaty players need to get out of my lobby” > “Go play Rebirth Solos” > “WOW, so you’re just gonna stomp bad players?” > tons of hackusations All I ever do is take up for casual players, but this is truly the weakest set of players I’ve ever seen. Activision took away the mode I played every single day, and it’s my fault for simply being good and wanting to play solos. News flash, it’s only going to make the community more divisive to have things like this. Incredibly bad move on @RavenSoftware’s part, and this is coming from someone that’s consistently praised them in the past.
104
14
597
108,208
Replying to @IceManIsaac
🍒 🍨
2
569
137,797
Replying to @tdawgsmitty
i really don't want people gambling on cod again.
7
576
25,509
It's laughable seeing all these people that complained about Warzone now complain about Warzone 2. Learn the game. Figure it out completely. Give it a whole month. Then, if you still don't like it, stop playing. It's not Warzone 1. That's the WHOLE POINT. 🙄
65
42
567
1,000 LIKES and I'll make a YouTube Series on getting better in Warzone. Retweet this to make it happen.
33
109
564
I was fine with this, but when I finally received an email, quite some time after, I was told, yet again there was no negotiations, and they were closing this ticket. I tried to explain that I said I wanted to cancel, but they told me I didn't even mention that in this ticket.
1
8
537
like this if you have a k/d ratio
62
35
560
Dear @RavenSoftware, We're on the right path with Warzone, but there's still a lot of work to do. Here's what we want to see changed next: 📈 Improve Server Quality Even after the recent "server improvements," there's still hit registration issues. Not to mention, it was demoralizing to see y'all silently patch "erroneous blood effects" (client side) instead of actually fixing the server issues - which was proved to be the problem. We realize this isn't a small ask. However, this is likely the cause of trouble most players deal with in the game on a daily basis, and also leads to a ton of problems when actually putting out updates. 🛑 Remove Shadow Bans Limited matchmaking is pointless. If the goal is to keep cheaters from playing, it doesn't do that, and tends to only punish innocent players. I'm not sure if this is still in place simply to make people believe they're actually removing cheaters, but we know now that isn't the case, and has been proven on repeat. Players are being put in this state and then released after an extended time whether they're cheating or not. Killcams and spectating are in the worst state they've ever been in, even though we know they can be fixed - look at WZ1. I understand this isn't a priority, but it should be. This is making people believe folks are cheating because they trust the system. Most people don't know it's not accurate in the slightest. This leads to constant false reports, and THAT, for some reason, is the way "shadow bans" are dealt. It's a gross system built on negligence, and should be removed entirely. Cheaters are just switching accounts and spoofing their HWIDs, while regular players are stuck in limbo on repeat. 🎧 Audio Complaints about audio have officially reached a fever pitch. This is by far the worst audio experience we've had in 5 years, and to see a $20 upsell for "better audio" in the game is insulting. It quite literally sounds like you're in a tunnel all the time, and it's nearly impossible to understand the direction footsteps and gunshots are coming from. I have no idea who decided this audio was what should be shipped, but it makes players feel they're insane. I'm also not sure how we keep going backwards with audio, but I've never read so many complaints about this - and that's saying something. 🪂 Perks Some perks seem to still be having issues. Quick Fix isn't always doing what it's supposed to be doing. High alert is basically pointless, seeing as it doesn't actually show you the direction of the person looking at you. Dexterity needs a MASSIVE buff. There's no reason to use this perk when you only get 3 additional meters of reduced damage for falling. 🔧 Weird Mechanics • Why does your parachute always deploy when you jump off a ladder? • Why do you sometimes try to crouch and you'll slide, or slide and you'll crouch? • Why have key binds for KBM been completely scuffed when it comes to changing weapons? • Why do you sometimes pull out your melee weapon quickly, and other times it's incredibly slow? There's more, but these are just my top 4 that I'm dealing with consistently. People will likely leave more in the responses. 🎮 Revert Sensitivity Change Most people don't get a lot of time to play Call of Duty. That means people don't often "fine tune" their sensitivity, but when they did, they already had some really good ways of doing that. This update was not only incorrect on the values players were given by default for their previous sensitivities, but makes it more difficult for the average player to understand their sensitivity. We've had the past system for years with no issues. I realize this is likely not going to happen, but WOW, what a weird thing to do. 💰 Add Back Static Buy Stations in Solos Solos seems to be the only mode with rotating and randomized buy stations. There are often times where you have to move 800 to 1000+ meters to reach one. Not to mention, this leaves a ton of end game circles (circle 4+) with no buy stations - around 5 minutes depending on the area. This is a simple change that's already been implemented into all the other modes. Don't forget about the solos players, please. 🔫 Weapon Leveling Speed This may be one of the community's top issues, and we're very aware it comes to corporate greed. Every single year, we see it's becoming more focused on retention and less about fun. Players shouldn't have to spend 100+ hours to be able to get the attachments on all their weapons. I'm not sure if y'all realize how crazy that number is or if no one did the math, but that's almost 3 full work weeks. This is obviously leaving people with 2 options: • Spend the time to level and compete • Spend money on blueprints with better attachments Retention hacking your player base is gross. It's fine to give people a (fun) reason to grind - camos, achievements, etc. However, it's wrong to force them to grind endlessly or pay for something that will otherwise put you at a massive disadvantage. Also, WHY ARE WE RELEASING BUNDLES FOR WEAPONS BEFORE THEY'RE UNLOCKABLE??? Stop that! It makes the event pointless, and leaves no excitement for something that already isn't that exciting for anyone. 🚧 Misc. Information Frankly, I think Warzone really is on the right track. Due to the speed of these updates, we're in what seems to be a better state than what WZ3 had (to each their own). Sucks that a ton of players ended up leaving due to bugs and a poor integration, but we can't help that now. Yes, there's lots that needs change before Verdansk, but I'm smelling the comeback of the decade if y'all continue at this pace. I appreciate you listening to the community. To all the developers working your ass off to make the game better than ever, thank you. I hope this came across as helpful and not whiney.
105
48
565
99,182
I miss Verdansk’s Warzone as much as the next guy, but people need to stop saying “the movement was better.” There might be small aspects that felt snappier, but the current movement in Warzone is better than anything we’ve ever had. People saying this probably just haven’t mastered it, or their settings are wrong. Both valid, but doesn’t change that we’re living in the best movement era we’ve had. I wish aiming felt snappier at times, and I wish that we didn’t have as many penalties for jumping, but I’m happy with omnimovement - especially after learning hybrid.
164
21
557
123,522
THIS WAS MY FIRST KILL IN WARZONE 3!
27
25
548
143,759
Before the S3 update, I was having little to no issues aside from servers being chalked 25% of the time, but it's just so much worse now. • Latency is incorrect (always shows 1-2ms) • Can't Zoom in Map (KBM) • Mouse doesn't feel right • Movement is chalked • Laggy lobbies The list goes on, but I'm just exhausted with this happening every single update. I just want the game I love to succeed, but it seems like they don't.
80
19
520
97,266
been like this for years. they're in the business of making money and spending our time. that's why it counts outside of a match.
8
1
522
33,320
Replying to @ModernWarzone
Beside Wasteland, this was one of the easiest nuke maps there were. You take high ground in the mansion and you're absolutely vibin'.
13
7
519
61,162
Greatest Warzone Play of Season 6! Nothing is going to beat this! 🤯 32 Kills, countless quickscopes, and this INSANE gas play!
54
23
506
Replying to @ModernWarzone
the number of southern folks about to get banned from gamechat is wild
17
5
503
41,022
Cheating is officially nearing an all time high in Warzone It's one thing to see things like this in ranked when they're getting something for it, but I'm starting to see things like this every other game.
113
16
521
192,016
Replying to @ModernWarzone
REMOVE THAT SHIT RIGHT NOW there's literally no way to outplay people when this exists.
43
4
509
45,895
Replying to @charlieINTEL
This was immediately proven incorrect, and COD is gaslighting us.
When intentionally making myself lag I can make my gameplay look a lot like many of the bad hit reg or "skill-based damage/hit reg" clips that have been shared lately. In short, the blood effects are client sided, and the hit reg is bad – probably because of desync/bad servers. This is just me delaying my outgoing packets though, it's not what's happening in most clips and I'm not saying I can show what is. However, I do think this is a good demonstration of what the game can look and behave like under bad networking conditions/with a disconnect between server and client. It seems obvious to me that many of the hit reg clips that have been shared recently are showing some form of desync and/or some issue related to lag compensation, probably because of bad servers. I'm no netcode expert though, and don't know enough to explain exactly what's happening. I guess you could say that right now there is an issue that could result in "erroneous visual blood effects". However, there is obviously also just as much of an issue with the hit reg, and I hope they don't just hide the blood and say that they fixed it. If that's all they do, I think we will still see many strange clips though. It will be interesting to see what the fix brings. I think there are at least two things going on with the blood: • Purely client sided blood effects, that often don't match actual server authorized hits. The effects of this are much worse and more noticeable when there's lag/desync. The client sided blood is maybe not intentional, as there appears to be a first blood effect when your client thinks a bullet hit, and then a second blood effect when you get the hitmarker. From my testing MWIII does not have client sided blood effects, and I suspect that BO6 recently introduced this for whatever reason. • "Hitboxes" for the client sided blood effects seem to not line up with the actual hitboxes, meaning that sometimes actual (near) misses will still show the client sided blood effects. There will be a few cases where shooting clothes and gear on the operators, outside of the hitbox, still gives blood splatter. Alternatively, the actual hitboxes are too small. I guess that it's also possible that something else is broken regarding the hit reg or netcode too.
19
29
499
49,048
Replying to @ModernWarzone
this is the better option
3
2
478
15,637
I love this game, but the fastest way to lose your audience (especially in a free to play game) is to try to force them to buy things. Please recognize that the more you do this, the more audience you lose. The more people start to hate this game. It’s already on it last leg.
19
11
481
Girl Dad 🥹🎉
155
5
540
29,429
Who is on XBOX and hasn't bought Cold War yet?
98
8
452
Iron Trials is the MOST FUN I've ever had on Warzone. It genuinely adds a skill gap to the game, and that makes me very happy. No more cheesy kills. Only skill.
32
16
455
Replying to @ATVIAssist
We are actively not paying attention to anything the community asked for including transparency and massive game breaking glitches that appear in all of our titles. Please stay tuned for more apathy.
13
11
446
Replying to @charlieINTEL
COD was more fun when every creator wasn’t dropping meta loadouts every day. Yeah, I know this includes me, but I’ll be damned if it isn’t true.
19
9
455
21,409
No hate toward this guy, but this argument has to be one of the dumbest I’ve been seeing. It’s a team mode. If people are playing AS A TEAM, then they’re in the right. There’s nothing worse than having a teammate that constantly dies because of stuff like this. 😤
8
9
445
18,858
The COD community is the most ungrateful group of humans in the world. Genuinely baffled at how we ended up in a place something new finally comes along, and it's just not good enough. There are bugs and problems, but just hating because it's not what you're used to is WILD.
85
26
447
It’s time for a Reality Check:
109
33
456
Replying to @WxrrenSmith
if you're a fucking moron just say so
9
434
9,075
Replying to @RavenSoftware
i don't know who is actually going to read this BUT JUST VAULT THE MTZ it makes no sense that you won't remove it for a short period of time while you figure out the nerf. it's goofy that it's continuing to ruin every single match because yall refuse to remove it.
88
11
429
69,012
Basically 5% of Warzone players were on PC, right? Now that cheats are available for console, the game is literally done for. With the mindset of "everyone is cheating" combined with a lack of understanding due to "SBMM," all console players will be buying these cheats. GGs
69
31
426
Just played Warzone 2 on controller for the first time after spectating a Playstation player hitting shots that made me think he was cheating. Today, I learned that Warzone 2's aim assist is basically aimbot. Oh, and it was on default AA settings.
132
13
423
164,020
🔴 "Dear @CallofDuty" Thread Update: I formulated this list with the goal of making something completely unbiased - for good & bad players combined. These were items that, at launch, should have come with Warzone 2, but 6 months later, we're having the same issues, with cries outpouring from a lost community that feels forgotten and unheard. However, as I'm finding in quote tweets from actual Call of Duty studio developers, and those that work on many more titles within the space, it's come across as whiney and uninformed. It's shown that these developers don't understand, while they live in a world that fully comprehends the ins and outs of the work they do, no one else does. I realize I don't know anything of how much work it takes to pull this off, but these are things that should have been in the game the day it was released - and the expectations of these items are not your fault, but it's unfairly been forced onto you as a responsibility. Not only is it sad to see that offense was taken from this tweet, which is understandable because they see their creation as an extension of themselves, but these developers have chosen to completely ignore this thread because "that's not how it works." Maybe if someone within Activision, or it's child companies would find a way to setup a public call to clearly explain what kind of timeline and the amount of effort it takes to move the mountains we're asking, we'd try harder to understand. Maybe if a single person could walk us through how titles like "Fortnite," have a developer team that's patching out problems within a day, if not same day, and with a player base much larger than CODs, has nowhere near the server issues, we'd be more accepting. The truth is, these things are never going to happen. Whether it's due to NDA's, or a refusal to do so because they simply just don't want to, it's not our fault for not understanding - because we can't. If your expectation is that, every single person that's asking about problems like these, should simply go to the same college as the developers and learn all of this over the course of many years, that obviously isn't an option. It doesn't make sense because there's millions that just want an explanation and clear line of communication from the company that used to produce their favorite game to play, but has now began forcing their developers into pushing out titles long before completion just to guarantee fourth quarter profits for the shareholders. The most frustrating thing of this message falling on deaf ears, or at least those of apathy, is that we want better for you, the developers, and if that could be recognized, we'd all be much better off. I know it's easy to imagine a world where we're pitted against each other, but that doesn't have to be the case. We're two sides of the same coin; the creator and the consumer. If you'd show us you care, that you're listening, and that you're trying to make these changes, we'd be more than happy to wait, but we need that communication - server issues haven't even been acknowledges, which is baffling. With all of that said, I wish nothing but the best for every single developer that's working on any title in the space. If you need more time, you deserve more time. The only problem is, that time needs to happen before the title is released to the public, completely bug-ridden, and before it ruins any chance it has of building a meaningful connection with an audience that wants one.
Dear @CallofDuty, You seemingly don't understand how to make your Warzone fanbase happy. Here's a thread to help: 📉 Fix Your Awful Servers: Fortnite rarely has any sort of problems with their servers, even though they constantly have more players online. "Desync" shouldn't be an issue, so higher tick rates would help too. 🎯 Stop Removing Playlists: Solos, Duos, Trios, & Quads for every single mode. It's really not that hard to understand. If Fortnite can do it, so can you. 🧪 QA Test at Scale Before an Update: Instead of simply releasing an update, have 300+ creators play it for 1 day, 1 week before launch. We will immediately tell you around 95% of problems. 🪲 Fix Bugs More Often: Passing bug patches off as "seasonal updates" is possibly the laziest thing I've ever seen a company do. If there's a bug, have it patched within a week, or hire more developers. 💰 Quadruple Buy Stations: It's nearly impossible to purchase back teammates past 4th circle in 50%+ of matches, especially in Al Mazrah. It would make lobbies healthier, and keep players happier. 🤖 Remove Bots: In general, bots are annoying, but they also add in 20-30ms of lag when they're introduced into the match. This isn't DMZ. We don't want them, so why keep them? 🔑 Stop Changing Strongholds / Blacksites: We don't need a new activity to complete these when a new season arrives, we want consistency. Adding more bots & a "Capture the Flag" function makes zero sense, and slows down the pace. 🎧 Optimize Audio for Footsteps: While more controversial in Multiplayer, Warzone players specifically cannot hear footsteps with the open-world environment. "I couldn't hear them" shouldn't be said when they were 2 feet away... sprinting. 👂 Listen to the Community: While there's plenty more that can be fixed, these issues are the main ones that shouldn't even have to be spoken on, yet they are - 6 months after release. In-game, weekly surveys for players to choose from a list will answer more questions. ⭐️ Understand: We want to help, but without showing us you care, we're going to slowly switch to other titles. You're losing your hold on the market, and soon enough, you'll just be another "has-been" game we all used to play "back in the day."
55
45
425
1,073,959
Replying to @CallofDutyWire
Nah nah nah, go play Cold War on max settings. Compare THAT, knowing it's a Treyarch title, to what we have now. Most beautiful COD game of all time, and the frames are SUPER high. I can't believe how poorly these games are optimized now.
32
9
418
32,301
Maybe I'm glazing, but I've yet to see a single cheater in Warzone. Sure, I've seen some sus plays once or twice, but they usually had wild movement to go with it, or just played insanely well upon spectating. Seems like - for now - Ricochet is actually working.
112
11
427
69,257
Replying to @CallofDuty
If the anti-cheat isn’t coming to tomorrow, this is the biggest clickbait I’ve ever seen. Trust me, I know clickbait.
18
3
396
It won't matter if Ricochet actually works in Verdansk, because Spectating & Killcams are wildly incorrect. The system is completely busted and has millions of users falsely reporting innocent players, leading to shadow bans, and widespread negativity. @RavenSoftware What's broken? • Shots don't line up properly • Adjusting aim often looks like snaps for spectator, even if it's much slower • Minimap doesn't indicate shooting or UAVs properly • Compass doesn't indicate shooting or UAVs properly • Perks don't show for spectator • Awareness / High Alert indicators don't show for spectator • Inventory items may be incorrect at times • Visual Recoil doesn't appear • Recoil itself doesn't appear unless it's a bad build • Audio is completely different, often entirely incorrect This a bigger deal than people make it out to be, and most have no idea it's a problem to begin with. The average player isn't memorizing the 200+ bugs in the game, instead they just hop on and take things at face value. If the anti-cheat is to be respected with the upcoming changes to it, there also needs to be an overhaul in the Killcam & Spectating system. It WON'T matter if there's not a single cheater in the game. If these systems aren't adjusted people are going to continue to believe every single player that eliminates them is cheating. The true problem with these bugs is that it makes every player look as though they have inhuman abilities in the game. It makes every interaction with another player incredibly suspicious, and frankly, tiring. Seriously, this needs to be addressed, and I have no idea why people haven't made a bigger deal of it.
82
54
419
62,070
The new Armory Unlock method is going to be terrible for the average player, and is only in the game to force players to play more. It's not a grind, there's nothing cool about it, and it's not exciting to unlock these items. It's over 40 in-game hours wasted.
29
21
378
70,839
This is the craziest win you'll ever see... ever.
38
49
386
Replying to @AverageJoeWo
Yeah, because Ricochet isn't working yet.
13
1
396