imagine hating on something this beautiful
Liquid Glass is a design cancer.
It consumes and overwhelms everything it touches by adding intense distortions, drop shadows, lighting effects, and unnatural spacing to controls and UI in ways that make them harder to see and understand.
It is pretty, and seductive, but it makes every interface it touches worse by prioritizing fun effects over common sense design principles like contrast, uniformity, readability, and sane information density.
Liquid Glass is the antithesis of great UI design: it is fashion. Form over function.
Great design “isn’t just what it looks like, it’s how it works”. And Liquid Glass makes nearly everything it touches look pretty, but work worse.