Unity is the leading platform for creating immersive and interactive 2D, 3D, and VR games on 20+ platforms Discover more: unity.com/

San Francisco
We have heard you. We apologize for the confusion and angst the runtime fee policy we announced on Tuesday caused. We are listening, talking to our team members, community, customers, and partners, and will be making changes to the policy. We will share an update in a couple of days. Thank you for your honest and critical feedback.
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Powerful, flexible, sophisticated. @weta_digital’s VFX tools will empower game developers, artists, and consumer creators to stake their claim in the digital world ✨
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⛰️ Shouting the news from the peaks of the Misty Mountains: Unity intends to acquire @weta_digital, picking up its industry-leading tools and engineers. We can’t wait to see our creators and artists push the boundaries of RT3D. on.unity.com/3n0aa5C
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🔔 Reminder 🔔 Applications for the 2024 #UnityForHumanity Grant are still open! If your work is centered on fostering inclusivity, equity, or sustainability, then seize this opportunity to catalyze your project’s potential impact! Explore more and apply: on.unity.com/3RrtE0V
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Today we announced a change to our business model which includes new additions to our subscription plans, and the introduction of a Runtime fee. We wanted to provide clarifying answers to the top questions most of you are asking. Yes, this is a price increase and it will only affect a small subset of current Unity Editor users. Today, a large majority of Unity Editor users are currently not paying anything and will not be affected by this change. The Unity Runtime fee will not impact the majority of our developers. The developers who will be impacted are generally those who have successful games and are generating revenue way above the thresholds we outlined in our blog. This means that developers who are still building their business and growing the audience of their games will not pay a fee. The program was designed specifically this way to ensure developers could find success before the install fee takes effect. We want to be clear that the counter for Unity Runtime fee installs starts on January 1, 2024 - it is not retroactive or perpetual. We will charge once for a new install; not an ongoing perpetual license royalty, like revenue share. We looked for ways to lessen the impact on developers, and provide ways to bring the Runtime fee to zero. If you’re using any of our ad products, Unity Gaming Services or cloud services, etc. please contact us to discuss discounts. We are actively listening to and following your questions closely. Please review our FAQ (on.unity.com/3PAiqHH) on today’s announcement. We also invite you to continue to discuss these changes with us on our forums: on.unity.com/3RmyLRx.
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*Rustle rustle* What's that sound? 🤔 Could someone... or some *thing*... be lurking in the room behind you? 🦖 Have some #AprilFoolsDay fun with these cute #unity3D Zoom backgrounds: on.unity.com/3LwsHQc Bonus points if you share them below 👇 #MadeWithUnity
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📣 Introducing Unity 6, the next major release of #Unity. We’re bringing back the clarity of our original release naming in one powerful, polished version. Unity 6 will be our next Long Term Support version, coming in 2024 🧵 (1/5) #Unite2023
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We want to acknowledge the confusion and frustration we heard after we announced our new runtime fee policy. We’d like to clarify some of your top questions and concerns: Who is impacted by this price increase: The price increase is very targeted. In fact, more than 90% of our customers will not be affected by this change. Customers who will be impacted are generally those who have found a substantial scale in downloads and revenue and have reached both our install and revenue thresholds. This means a low (or no) fee for creators who have not found scale success yet and a modest one-time fee for those who have. Fee on new installs only: Once you meet the two install and revenue thresholds, you only pay the runtime fee on new installs after Jan 1, 2024. It’s not perpetual: You only pay once for an install, not an ongoing perpetual license royalty like a revenue share model. How we define and count installs: Assuming the install and revenue thresholds are met, we will only count net new installs on any device starting Jan 1, 2024. Additionally, developers are not responsible for paying a runtime fee on: - Re-install charges - we are not going to charge a fee for re-installs. - Fraudulent installs charges - we are not going to charge a fee for fraudulent installs. We will work directly with you on cases where fraud or botnets are suspected of malicious intent. - Trials, partial play demos, and automation installs (devops) charges - we are not going to count these toward your install count. Early access games are not considered demos. - Web and streaming games - we are not going to count web and streaming games toward your install count either. - Charity-related installs - the pricing change and install count will not be applied to your charity bundles/initiatives. For additional questions, we have updated our blog and FAQ resources. ⬇️ Blog: on.unity.com/3ZiIwlB FAQ: on.unity.com/44NMZ0R Forums: on.unity.com/45RgrnV
Community note
Unity states that only ~10% of their customers will be affected, making it sound less bad than it is. As of the gaming report 2022 Unity had 230.000 developers - thats around 23.000 developers affected by the change. Lots of studios have posted statements about moving engines. investors.unity.com/news/news-deta
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🤩 We’re geeking out that @rosariodawson has joined us as a judge for this year’s #UnityForHumanity Grant! Apply by December 9 to inspire her with your social impact creation! on.unity.com/3EAnsOI
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We’re excited to announce today that we’ve partnered with Microsoft to develop a cloud infrastructure to empower game developers and 3D artists everywhere with the power of Azure. Learn more about this partnership. on.unity.com/3A22AOm
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Unity stands with the people of Ukraine 🇺🇦 Here’s what we’re doing to provide support: assetstore.unity.com/ukraine
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We’ve partnered with @Meta to give away over 5,000 VR headsets to schools in the US to help teach VR creation skills 🎓 Read more: on.unity.com/3igRajg
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🎞 A new real-time cinematic demo is here: Enemies 🎞 Created by Unity’s Demo team, Enemies showcases high-fidelity digital humans, an all-new, strand-based Hair solution, and our latest graphics advancements. Watch the new demo on YouTube: on.unity.com/3IFgWW5
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We’re taking real-time character creation to the next level 🙋‍♀️ 👹 🐊 Unity + @ZivaDynamics are making realistic, lifelike character creation accessible and scalable for all artists. Read more on the blog 👉 on.unity.com/3Ao5zio
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🌟 Unity 6 Preview is now available 🌟 We’re thrilled to announce the release of Unity 6 Preview, ready for you to download today. Explore the release highlights >> on.unity.com/Unity6Preview #Unity6
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We’re so excited about our collaboration with @Apple, and how devs can use our RT3D tools to bring new and existing apps and games to Apple Vision Pro and create incredible spatial experiences for users. Learn more: on.unity.com/3WMDixv
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⌛ Time’s running out! The #UnityForHumanity Grant closes soon, so be sure to apply by December 9 for your chance to receive a share of $500K! 💰: on.unity.com/3XIqokc
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Have you heard the news? 🌟 @rosariodawson will be this year’s #UnityForHumanity Summit keynote speaker! 🎥 Here’s a sneak peek! Register for free to see the full virtual event: on.unity.com/3suTi8J
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✨ The #UnityForHumanity Summit is back and better than ever! ✨ Join us on November 2 for the third annual fully-virtual day of inspiring sessions, networking, & incredible creators across the globe. Register today to save your spot (it's free!) 👇 on.unity.com/3qZPyvq
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Unite is less than 3 weeks away and we can’t wait to see everyone! If we aren’t able to see you in person this time around, be sure to subscribe to our YouTube Channel and tune in on November 16 at 10:00 am PT to watch our #Unite2023 Keynote broadcast: on.unity.com/45MfvAn
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Unity Muse is now available in early access. Get ready to easily explore ideas and iterate faster with powerful AI capabilities like Chat, and Sprite and Texture generation. (1/3) #Unite2023 #UnityMuse
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Blinking now included. 😏
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🥁 Drumroll please! 🥁 We’re thrilled to announce actor and activist, @rosariodawson will kick off this year’s #UnityForHumanity Summit as our keynote speaker on November 2! ⭐ FREE to register, you won’t want to miss it: on.unity.com/3E6B2Kd
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Join us today at 4pm ET for a live fireside chat hosted by Jason Weimann where Marc Whitten, head of Unity Create (including Unity Engine and Editor), will answer your top questions: piped.video/live/qyLcI5O9iUY
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Check out Fantasy Kingdom in Unity 6, a stylized environment showcasing the latest capabilities for rendering, lighting, and scaling richer worlds, with significant performance improvements. This demo is a modified and expanded version of "Fantasy Kingdom" by @SyntyStudios (2/5)
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This just in! The Universal Render Pipeline 3D Sample just dropped in the #Unity Hub! 🌟 It includes 4 scenes with different art styles, rendering paths, and complexity you can explore to learn how to use #URP features for accelerated multiplatform development. Get the details here: on.unity.com/3u7H2PK #Unite2023
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Unity support for @Apple Vision Pro is now available. Be one of the first to build and bring Unity apps to Apple Vision Pro, a new era in spatial computing, with robust XR tools, flexible workflows and cross platform compatibility. #VisionPro on.unity.com/3ubvkUL
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Hi everyone, we’ve heard your questions and feedback and are working hard to answer them as soon as possible. We’ve aggregated some of your top questions in our forum, and will plan to address them in the main forum thread here: on.unity.com/3PBclus
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🎉 We’re bringing the #UnityForHumanity Summit to YOU on November 2! 💡 Find out how this virtual event brings together creators from around the world, plus explore our full list of speakers and sessions: on.unity.com/3yd5e2h
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The AI fun continues ✨ You can use Unity Sentis in open beta to build AI-powered experiences in the Unity runtime. Sentis reduces the complexity of importing and running AI models and enables creating lifelike NPCs and new interactions for richer gameplay. See it in the demo below that uses four chained AI models to create an open-ended dialogue and quest experience. Learn more about Sentis: on.unity.com/3szS7si #Unite2023 #UnitySentis
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Replying to @Personuo
Hello Personuo! This is Dana 👋 I am here to help clarify a bit - 1) The 2.5% rev share is not a separate thing to the Runtime Fee - it's one of the two ways developers can choose their calculating the fee 2) Unity Personal is completely exempt from the Runtime Fee Does that make sense?
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Replying to @CactusVRStudios
We leverage our own proprietary data model, so you can appreciate that we won’t go into a lot of detail, but we believe it gives an accurate determination of the number of times the runtime is distributed for a given project.
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Our beta program for visionOS starts rolling out to participants today! 🎉 Read on to learn more about developing for Apple Vision Pro and how to prepare your games and apps for this exciting new spatial computing platform ⬇️ #UnityPolySpatial on.unity.com/3pRUC83
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Make 3D creation accessible to every team.   Unity Studio is a web-based, no-code 3D editor for building and sharing interactive scenes across industries.   🎥 Get a glimpse of Unity Studio in action 🔗 on.unity.com/UnityStudio   #UnityStudio #3DDesign #NoCode #Unity
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Unite is back, live and in person on November 15–16 in Amsterdam. #Unite2023Amsterdam will feature exhilarating deep dives, breakout sessions, networking, and more! 📆 Mark your calendar and be among the first to know when early-bird registration opens: on.unity.com/3K7hsPg
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And just like that, #Unite2023 has come to an end. We wanted to thank everyone for a wonderful event. If you were a Speaker, a Sponsor, an attendee, or watching virtually from home, we appreciate you all greatly and can't wait for the next Unite ❣️
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🤔 Stuck on how to start your #UnityForHumanity Grant submission? Get hot tips and advice from past winners in our latest blog on.unity.com/3FZwCWb
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Unity 6 will help you: ⭐ Deliver advanced visuals with astonishing performance ⭐ Accelerate multiplayer game creation and scale ⭐ Explore new creative possibilities with AI tools ⭐ Reach players anywhere with next-level mobile features and innovative VR device support (4/5)
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Introducing, Unity Cloud ☁️ Bring order to the chaos that is game development - Start exploring today. Unity Asset Manager is built for the rigors of game dev with Version Control integrations; ease workflows with between your Unity Editor, and Cloud or Unity Gaming Services projects; control your IP with centralized Admin and SSO in a new, customizable dashboard. Unity Cloud, now in early access: on.unity.com/3Gj7CIJ #Unite2023
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Want to make your first game in Unity? We made a zine for that. 🗺️ Find Kirk at PAX East and grab a free zine filled with tips, links, and space to sketch your game idea. Let’s build something. #IndieDev #PAXEast #MadeWithUnity
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We’re innovating to maximize the use of device CPU and GPUs so that you can push visual quality and scale to create larger, richer worlds, as efficiently as possible. (3/5)
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Save September 18–20 on your calendar and join us in the beautiful Spanish city of Barcelona for #Unite2024 🎉 📌 Bookmark our Unite page to get updates in real-time on conference highlights and early-bird registration: on.unity.com/3J774Hc
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Earlier this year, we delivered DOTS as part of Unity 2022 LTS to help you create bigger and more ambitious projects. Check out how these amazing #MadeWithUnity games are already using the tech ⏬ (1/5) #Unite2023
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ICYMI, earlier this month, we shared that we are working with @Apple to help you bring your apps and games to Apple Vision Pro. Download the visionOS SDK to get started now: on.unity.com/3NmTh0G
We’re so excited about our collaboration with @Apple, and how devs can use our RT3D tools to bring new and existing apps and games to Apple Vision Pro and create incredible spatial experiences for users. Learn more: on.unity.com/3WMDixv
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On the multiplayer front, we're excited to unveil Megacity Metro, a cross-play sample game based on DOTS pre-integrated with several of our gaming services, including Authentication, Multiplay Hosting, Matchmaking, and Vivox Voice Chat. (1/4) #Unite2023
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Ready to level up your game in the world of Unity? Join us at #Unite2024 September 18–20, where innovation meets inspiration! Dive into the latest trends, techniques, and tools driving the future of real-time games, apps, and experiences 🚀 🔗 unity.com/unite
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Looking to supercharge your vision? The 2024 #UnityForHumanity Grant is now open! If you have a groundbreaking real-time 3D project or idea that aims to create a world that’s more equitable, inclusive, or sustainable, then apply now! But wait - there’s more! Singer-songwriter and mental health pioneer Jewel will help select a grant recipient with a project that focuses specifically on themes of wellness. Learn more and apply today to make an even bigger difference! on.unity.com/3QFzH1D
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Stay tuned for more updates next year! (5/5)
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Unite is just days away! We are extremely excited and can't wait to see everyone IRL ❤️ Unable to attend this year? Don't forget to turn on notifications and tune in on November 16 at 10:00 am PT to watch the #Unite2023 Keynote broadcast: on.unity.com/47mfKDE
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We’re excited to have you join our team, @majornelson! Welcome!
I am thrilled to announce that I'm joining the Community team at @unity ! Building on my long history as a developer advocate at @Xbox, I'm excited to collaborate again with developers, harnessing our collective creativity to shape the future of real-time gaming and experiences. Let's make magic happen! #Unity #GameDev
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We want to end this keynote the way we started it, celebrating you and your amazing work - let's hear it for our 15th Unity Awards Winners! 🌟 Congratulations, your trophies are on the way 🏆 Find the winners for all the categories: on.unity.com/3uewqie (1/2) #Unite2023
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2,000+ Unity employees and leaders around the world have donated +$1.2M in support of Ukraine, with CEO @johnriccitiello personally matching each employee donation. And we are not finished! Thank you to our amazing team for their support during this difficult time 💙💛
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We're thrilled to announce that we have entered into an agreement to merge with ironSource to accelerate a unique end-to-end platform that powers creators’ success! Learn more on our blog. on.unity.com/3nWCEN5
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🌐✨Dive into Unity’s lightweight Product Configurator Template to create stunning 3D experiences without extensive coding. Learn to utilize variants for impactful configurators. Sign up now: on.unity.com/3Tlh8kW #Unitytips #MadeWithUnity #UnityWebinar
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Mark your calendar 📆 Live on November 1-2, #Unite2022 will be an engaging free hybrid experience for all creators – no matter where you are. A live keynote, interactive, expert-led sessions, local experiences, and more! Check out what we have planned: on.unity.com/3SiZfl8
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Concerts in the metaverse have us dancing in our seats. 🕺 Discover how @futurefestxr is using Unity to change the future of Live entertainment. Learn more on our blog: on.unity.com/3dSEEVt
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The game industry vets from Keepsake Games are gearing up for the launch of Jump Ship, the first-person co-op multiplayer game set in outer space. Get ready to gear up and Jump Ship. 🚀 Check them out: on.unity.com/3A9JRD2
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You're invited to a Void Crew (@JoinVoidCrew) Creator Spotlight ft. a epic, co-op, space adventure by @HutlihutGames! We'll be discussing a custom tool kit and how early access helped shape the game. Join LIVE for Steam key giveaways! Nov 21st, 9am PT --> on.unity.com/CS
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#MadeWithUnity games make up 50-60% of early titles in the latest XR platforms, like Meta Quest 3 and PlayStation VR2. We're committed to help you release on emergent platforms from day 1, and add more ways to build mixed reality experiences for Meta Quest 3. (1/2) #Unite2023
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AFK Holidays! You can say this is our social media-equivalent of a vacation email. The Unity team is taking a well-deserved break to recharge over the holidays, but don’t let that stop you from reaching out. Happy Holidays! See you in 2022 ✨
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"Unity’s software powers more than half of today’s web games"
The browser is back! @Unity we are all in on the web. More work to do still, but committed to the space long term for sure.
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🚀 Discover how #UnityIndustry is reshaping innovation across automotive, healthcare, manufacturing & more! Dive into immersive, interactive applications with advanced visualization, AR/VR capabilities, and realistic simulations Watch now: on.unity.com/4munprJ
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Exciting news for student creators! 🌟 ☁️ Early access to Unity Cloud 🎟️ 20% stackable discount in the Asset Store ⚙️ Version Control to level up your projects Find out more about the Unity Student Plan's new perks: on.unity.com/46zU06A
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All donations from these initiatives will be going to the charities below. We may add additional charities to this list over time. 🔵 novaukraine.org/ 🟡 internationalmedicalcorps.or… 🔵 unicef.org.au/appeals/ukrain… 🟡 canadahelps.org/en/charities…
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#Unite2024 is open for registration! Join us in beautiful Barcelona on September 18–20 to learn about the latest Unity developments, dive deep into technical talks, connect with new and old friends, and attend memorable parties! Grab your early-bird tickets before they’re sold out: on.unity.com/Unite2024
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As AI continues to shape the world around us, we’re committed to developing and deploying AI solutions in a way that’s transparent, fair, accountable, and in accordance with government regulations across the globe. Learn more 🔽🔽 on.unity.com/463nWbV
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🥳 Congratulations to the 2023 #UnityForHumanity Grant winners! Check out the 8 incredible projects in the thread below that are changing the world through real-time 3D technology - and they are all #MadeWithUnity! on.unity.com/3nPU4OR
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🏆 Calling all nominations for the 15th Annual Unity Awards! Want to celebrate a Unity trailblazer, storyteller, or creator? Now is your chance! Submit your picks before September 11, 12 pm ET Submit here: on.unity.com/3OVkCYD #UnityAwards15
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Replying to @IndieGameDAV
I totally hear your frustration!❤️ Just to echo what Marc said, we are so sorry for our earlier actions. Genuinely disappointed at how our removal of the ToS has been framed across the internet. We removed it way before the pricing change was announced because the views were so low, not because we didn't want people to see it. And we have heard the concerns from the community about ToS loud and clear. This new Runtime Fee policy will only apply beginning with the next LTS version of Unity shipping in 2024 and beyond. And Marc's response is true, you can stay on the terms applicable for the version of Unity you are using as long as you keep using that version. We do have a fireside chat ongoing with Marc where he will answer some Q's live, if you aren't happy with my answer, we welcome your attendance and questions piped.video/watch?v=qyLcI5O9…
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🚨 Last call 🚨 Only THREE days left to apply for the 2024 #UnityForHumanity Grant! We’re excited to review this year's submissions and to witness the impact that your projects will deliver. If you have a project focused on cultivating inclusivity, equity, or sustainability, apply NOW to amplify your vision! on.unity.com/3TMibvM
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Voting for the 15th Unity Awards is now officially open 🌟 Check out the nominations across all categories and vote for your favorites here: awards.unity.com
Voting for the 15th Unity Awards is now officially open 🌟 Vote now for all categories: awards.unity.com #MadeWithUnity #UnityAwards15
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Do you have unanswered questions about your Unity project? Join us virtually on November 16th starting at 8 am EST for a Unite Ask the Experts session where staff are on standby to help. Full details can be found on Unity Discussions: on.unity.com/3sgqu7M
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Want to learn how to create compelling VR experiences? 😎 Our free Pathway on VR development course offers industry insights from established creators, eight unique projects, and more to help you build the right skills ✨ Get started on.unity.com/3D753Jp
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Looking for something to watch this weekend? Well, you're in luck! 🥳 Some of our most popular #Unite2023 Sessions are now available: on.unity.com/3NsbbA6 New sessions will be added every week leading into the New Year, stay tuned!
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ICYMI: The tools that brought you Avatar and The Lord of the Rings are coming to Unity creators 🦗✨ We can’t wait to share more – but for now, take a peek at how the US$1.6 billion (NZ$2.3 billion) deal with @weta_digital unfolded. #VFX stuff.co.nz/business/3004538…
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We're about to go LIVE with our #Unite2023 keynote 🎙️ Make yourselves comfortable and follow along for this year's announcements!
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Today, in further support of Ukraine, we are launching a fast-track job application process—including relocation support—for candidates who are currently in Ukraine; or displaced due to conflict. Learn more about the program: on.unity.com/3HR4EJI
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Calling all students 👋 Have you already signed up for our Student Plan? Enjoy a free license, as well as an asset pack and 6 months of Layer.AI Pro! More details: on.unity.com/45UZYP8
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The people make the place ❤️ Our work on “The Metaverse” would be nothing without our amazing people. Thrilled to work on what we believe will be the next version of the internet. Thank you @constellationr for recognizing us as a top vendor in Metaverse Development for Q3 2023!
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We're so honored to share that Unity has been named #1 in Augmented and Virtual Reality in @FastCompany's Most Innovative Companies of 2023! Read more about this #FCMostInnovative news: on.unity.com/3Yjr66d
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Replying to @tTaseric @Personuo
Hey there! 👋Yes, happy to! As Marc said in our note, the Unity Personal plan is EXEMPT - no Runtime Fee for games built on Unity Personal. The cap for personal has been bumped up to $200,000. If you are on pro or enterprise you are only subject to the runtime fee if you meet these requirements: 1) upgraded to the Long Term Support (LTS) version releasing in 2024 (or later) 2) Crossed two thresholds: $1,000,000 (USD) in gross revenue (trailing 12 months) AND 1,000,000 initial engagements Even if you cross them, you will still be able to choose to pay the Runtime Fee based on monthly initial engagements or 2.5% of your game’s monthly gross revenue. Ultimately, you will be charged the lesser of the two.
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🎉 We love how @Shopify brought the fun to their virtual hangouts! #MadeWithUnity 🥳 on.unity.com/3NdFQ11
Daniel Beauchamp
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The future is looking bright ☀️ as we examine real-time 3D’s role in advancing #healthcare, training, and wellbeing in the 🏥 “Hospitals of the future” session at the #unityforhumanity Summit. Sign up for this FREE virtual event: on.unity.com/3AdDk4F
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We had a blast hosting the VisionOS workshop today. Looking forward to #AWE2024 starting tomorrow!
Look at all those headsets! 🤩 We just kicked off the VisionOS Workshop sponsored by @Unity. #AWE2024
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Don’t miss it: Join us on November 20, 2024 at 8:30am PT/4:30pm UTC to discover tips for how artists can streamline and enhance workflows, helping shift focus back to bringing creative ideas to life. Register now: on.unity.com/3CAMI9h #gamedev #speedtree #artists
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Happy Halloween! Join Unity Host Jackson Stevens (@FlannelJax) and special guests Sam Barlow (@mrsambarlow) and Chantal Ryan (@thoughtrise) as they play horror games and discuss what makes great horror game design! LIVE: October 31st, 9am PT @ on.unity.com/HallowStream
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🚀 Attention #XR devs! 🚀 Unity’s Android XR tools, built with @Google & @SamsungMobile, powered launch titles for Samsung’s new Galaxy XR headset, including Google Maps Immersive View made with Unity 6. See what’s possible with Android XR + Unity: on.unity.com/3JiV60L
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For nearly a decade, @WeAreGameheads has been fostering game development skills and providing industry experiences for underrepresented youth in Oakland, California with support from the Unity Charitable Fund. Unity's Jessica Lindl recently spoke with Gameheads partners Kevin Johnson and Trinidad Hermida to explore the ongoing efforts and opportunities aimed at building a more inclusive and diverse games industry. Listen to the full conversation here: on.unity.com/3MPH9G3
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Educators, this one’s for you! 🎓 Our free, on-demand course – Create with VR – gives you all the tools you need to teach VR with confidence. Get started: on.unity.com/3HiSfBr
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We’re thrilled to announce Unity’s third annual ESG report! Over the past three years, we’ve made significant strides in our commitment to operating responsibly and integrating ESG into how we govern our business. While we recognize there’s more to be done, we’re committed to transparency and excited to keep you updated on our journey. Check out the report for all the details: unity.com/esg
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Replying to @kursadkr
Hey there! This is Dana and I totally get that - we actually made a calculator so you can! :) unity.com/runtime-fee-estima…
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Take your Unity skills further with @MetaHorizonDevs at #Unite2025! 💥    Join Meta experts for four speaker sessions to explore tools, programs, and tips that make it easier to build for VR in Unity See session details 👉 on.unity.com/4hNlIUD #Unite2025
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