Service updates & support for #RocketLeague. Follow @RocketLeague for daily news, @RLEsports for competitive, and @RLSideswipe for the latest on Sideswipe.

San Diego, CA
On December 5th, 2023 at 4PM PT, @RocketLeague will be removing Player-to-Player Trading. Learn more about these changes here: rl.gg/P2PTrading
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We wanted to provide an update regarding our continued efforts around DDoS attacks and their impact on Rocket League matches. We have a new set of server-side DDoS protections in the works, including refining the detection system to catch match disruptors, that will be rolling out in the next few weeks. We’re also doing regular sweeps to remove cheaters from the in-game global leaderboards. We’ll update once these protections go live. Thanks for your patience while we continue making improvements under the hood to ensure fair play online for all.
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Hi everyone, we have several updates to share on the recent denial-of-service (DoS) server attacks that have affected Rocket League and our players. We’ve deployed multiple changes to help better detect and defeat the methods used in DoS attacks over the last several weeks. Since these changes went out with update v2.51 last week, DoS reports from players have dropped significantly. With new detection methods in place, we are instantly removing players who use these attacks from online matches, and then banning the accounts in waves. In addition to the changes we’ve made, we've sent a Cease & Desist to a DoS tool distributor. We will not tolerate bad actors who ruin the experience for other players. Anyone caught distributing or using DoS tools will be banned and may face legal consequences. We'll continue developing more ways to catch DoS exploits. Thank you for sticking with us while we’ve worked behind the scenes to solve this.
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We accidentally released an unfinished project in Rocket League this morning. We are working on a fix as we speak.
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We’ve heard your feedback on the recent server connectivity issues, and an investigation is ongoing. We’re not only looking at game server performance, but also at how Rocket League's game traffic is being routed by ISPs, particularly in Europe. We’ll provide an update once there is more to share. 🫡
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Welcome! This Is Your Hub For Everything Related To Service Issues and Game Updates in @RocketLeague.
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Today's update is now LIVE on all platforms! Please restart your console if you don't see the update available for download. rl.gg/S4PatchUpdate
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An update about bots in online matches has been shared on the r/RocketLeague subreddit. Read it in full here: teddit.net/comments/10g5ods
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We are aware of a bug in Rocket League that dramatically affects crowd audio. We are working on resolving this issue.
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Due to gameplay inconsistencies with the arena, Neo Tokyo (Hacked) will be removed from Competitive Playlists. We will re-add the arena when these issues have been corrected in a future update.
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We have a game update releasing on all platforms Tomorrow, May 4 at 4PM PDT! (11PM UTC)
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We are aware that some players may be experiencing longer matchmaking times than normal. We are currently investigating the issue and will update accordingly. You can also keep up with updates at the following link: status.epicgames.com
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Due to visual issues, we've removed Futura Garden from the Competitive playlists rotation. You can still access this Arena in Casual, Exhibition, Online Free Play and Free Play playlists. We're working to address the issues and will let you know when the Arena will return to Competitive play.
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PSA: We will have an update released on all platforms Tomorrow, April 14 at 4PM PDT! (11PM UTC)
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Heads up! We have a game update incoming tomorrow on all platforms at 4PM PT (11PM UTC).
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Update on Competitive: The MMR adjustment we made to 2v2 Doubles at the start of Season 11 is having a more significant impact than intended. We are re-adjusting that change today. [1/2]
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We are aware players are having trouble accessing online services in Rocket League. Updates to follow when access is restored.
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We've removed the Cristiano Wheels from the Daily Item Shop due to an error with it granting more items than intended. Players who had purchased it while in this state will keep the items granted.
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We've seen a lot of feedback on ball visibility on the new 4v4 arenas Sunset Dunes and Midnight Metro. Later this season, we'll be swapping out the texture on the arena walls to make the ball easier to see and track in the air. Keep the feedback coming, and good luck in your Quads matches this week!
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Scheduled maintenance has begun! Updates to follow here, and on status.epicgames.com.
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Heard loud and clear: Drops are back for this weekend, and Drops will return as rewards in Weekly Stages later this month.
IYKYK 6 7. Drops are back this weekend
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Starting tomorrow, August 19 at 8 PM PT, Rocket League will undergo maintenance for about an hour and will not be playable during that time. 🛠️Updates to follow once maintenance begins.
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Heads up! Alongside the release of the Birthday Ball Challenges, we have added "This is Rocket League!" to the Quick Chat catalog. It can now be used across the game, including in Online Matches. Enjoy, and have fun!
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Update v2.12 is live on PC, PlayStation, and Xbox! For players on Nintendo Switch, the update should be available shortly at 5PM PST (1AM UTC). rl.gg/PatchNotesV212
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⚠️ Heads up! We’ve lowered the price of the Diesel cross-game car bundle to 2400 credits. Any player who purchased the bundle will receive a 1500 credit refund in their wallet within a week.
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⚠️Due to an issue, we've expired the original Champions Road 2025 Twitch Drops and launched a new campaign that grants random painted Drops every 30 minutes in addition to the originally listed rewards. The total watch time to earn everything is now 5.5 hours instead of 10. GLHF!
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We're aware of a bug that is causing players to respawn in an incorrect position if demolished right before entering overtime. We'll address this bug in a future update.
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⚠️ An outage affecting several services on the internet is also impacting Rocket League log-ins. We're investigating this now, and will update you when we have more details.
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⚠️ We're working to resolve a log-in issue with Rocket League and Rocket League Sideswipe. We'll update this post with a reply once it's fixed ASAP.
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Heads up! We're releasing an update for Rocket League on all platforms Tomorrow, September 8 at 4pm PDT. PS5 players: The 120 FPS bug will be fixed separately in an update coming soon. Thank you for your patience as we continue to work on this issue.
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We've identified an issue where Flip and Dash animations are not working correctly if a player is experiencing high ping. We're working on a fix and will update as soon as this is resolved.
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On October 14, we’re adding an Exact Amount offer to the Credit purchasing page that lets you “top up” your balance to the exact amount needed for the item you’re trying to buy. The Exact Amount offers will be available in increments of 50 for Rocket League to align with item prices. To prepare for this, players with Credit balances will be rounded up to the nearest 50 today. These Credit adjustments will roll out throughout the day.
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Rocket League v2.04 is now LIVE on all platforms! Today's update includes 120 FPS support on the PS5, and temporarily removes voice chat from the game client on all platforms. Patch Notes: epic.gm/PatchNotesV204
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We've started deploying new server-side DDoS protection measures to our live server fleet. Initial protections are live, and players should experience more stable games as a result. That said, our work isn't done yet. We’re continuing to refine these systems to catch additional exploits, monitor server performance, and share updates as our protection measures evolve and roll out. Thanks for sticking with us while we keep leveling up Rocket League’s defenses.
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Heads up! We have a game update incoming tomorrow on all platforms at 4PM PT (11PM UTC).
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The Black Fennec currently in the Jordan Item Shop Tab was incorrectly priced at 500 Credits. We have adjusted to the intended 700 Credit price point. Any players who purchased the Black Fennec at 500 Credits will retain their item and will not be charged the Credit difference.
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‼️ We're aware and investigating issues affecting Rocket League Matchmaking. We'll provide an update once the issue is resolved.
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Today's update is now LIVE on all platforms! Please restart your console if you don't see the update available for download. rl.gg/PatchNotes
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Heads up! We have an update coming to @RocketLeague on all platforms. 🗓️: Tomorrow, September 6 🕓: 4PM PT / 11PM UTC
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🚨 We're investigating Rocket League login issues on all platforms. We'll follow up here with an update once the issue is resolved.
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Heads up! v2.48 will release on all platforms Tuesday, 1/28 at 4pm PT (12am UTC on 1/29). Among other features and bug fixes, v2.48 will restore 120 fps support on Xbox Series X|S consoles. We'll post patch notes here tomorrow alongside the update.
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Update: Matchmaking has been restored. However, Trade-In is currently disabled and items acquired by players may not be visible for up to 15 minutes. nitter.app/RL_Status/status/13798…
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PSA: Players may experience trouble connecting to PsyNet and accessing online features. Thank you for your patience as we investigate. Follow the status here: status.epicgames.com nitter.app/RL_Status/status/13798…
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Heads up! We have a game update incoming tomorrow on all platforms at 4PM PT (11PM UTC).
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Today's update is now LIVE on all platforms! Please restart your console if you don't see the update available for download. epic.gm/PatchNotesV200
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Heads up! Rocket League Hotfix v2.50 releases on all platforms tomorrow, March 25 at 4pm PT / 11 pm UTC. Fixes include: 🔧Various Futura Garden Arena visual and performance issues 🔧Flip and Dash animation issues 🔧Region selections not being honored We'll post full patch notes alongside the update.
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We are aware that players cannot log in and matchmake at the moment. We are actively investigating the issue and will let you know once this has been resolved.
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Heads up! Rocket League Update v2.51 releases on all platforms tomorrow, April 22 at 4pm PT / 11 pm UTC. v2.51 includes the kick off of our updated RLCS Shop, including Universal Decals and Takeover Goal Explosions! We'll post full patch notes alongside the update.
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We are aware of an issue where some players may be unable to log into the game. We are actively investigating and we’ll provide an update once we know more.
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We are aware of matchmaking and login issues with Rocket League and Rocket League Sideswipe. We are actively investigating and we’ll provide an update once we know more. You can follow along here and status.epicgames.com
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Update: We're still working on getting login issues resolved. We apologize for the downtime, and thank you for the support as we work to get you back into matches as quickly as possible.
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Today's update is now LIVE on all platforms! Please restart your console if you don't see the update available for download. epic.gm/PatchNotes
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Heads up! Rocket League v2.23 will release on all platforms tomorrow. 🗓️: November 29 🕓: 4PM PST / 12AM UTC (Nov 30)
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PSA: An Epic Online Service outage is preventing players from logging into PsyNet. We're working towards resolving this issue as soon as possible. Status updates found here: status.epicgames.com/
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We are investigating an online access outage in Rocket League. Updates to follow here and on status.epicgames.com/
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We have an update releasing on all platforms Today at 4PM PDT! (11PM UTC)
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We have an update coming to Rocket League on all platforms tomorrow, December 1 at 4pm PST (12am UTC on December 2). This update will address the bugs tied to the post-match celebration screen.
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We're aware that players may be unable to log into Rocket League at the moment. We'll provide an update when we have one.
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Earlier today, we mistakenly granted the "CRL Fall 2024 Contender" title to players who should have received the "RLCS 2025 Contender" title. We are in the process of correcting this. We will continue to distribute other RLCS titles to qualifying players over the next few days.
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Today's update is now live on all platforms! epic.gm/PatchNotes
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After our v2.46 update, we're aware that Xbox Series X and Series S players are missing the "Video Quality" setting. This is capping players to 60 FPS or below. We're currently investigating and will provide an update when we have one.
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Due to a global internet traffic issue, online services in Rocket League are currently unavailable. Updates to follow when service is restored.
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v2.34 will be released on December 5 at 4pm PST / December 6 at 12am UTC on all platforms. When the update is released and the new Play Menu is live, there will be two known issues in Competitive for the remainder of Season 12. -The countdown to the end of the season will no longer be visible. Season 12 is scheduled to end at 7:30am PST / 3:30pm UTC on December 6. -Competitive Dropshot will not be available for the remainder of Season 12, and will not be visible in the Competitive card.
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Today's update is now LIVE on all platforms! Please restart your console if you don't see the update available for download. epic.gm/PatchNotesV198
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PSA: @RocketLeague will undergo scheduled maintenance on June 9 at 7pm PDT (2am UTC on June 10). Online access in Rocket League will be down for 90 minutes during this maintenance period.
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The Jack Skellington Goal Explosion was incorrectly labeled as a Black Market item instead of Exotic, with a price of 2000 Credits instead of the intended 800. This has been corrected. For anyone who purchased the GE at the higher price, we are processing refunds for the difference.
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Update on PS5 120 FPS support: After working on the issue this week, the performance mode bug preventing 120 FPS play will be fixed in an update coming in early September. This bug is currently on our Known Issues list, which you can read here: rocketleague.com/known-issue…
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👥We're aware players experienced a period of imbalanced matchmaking in Rocket League. This issue has been fixed and all competitive matches will now populate normally. Apologies for the inconvenience.
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Incoming! ⚽️🏎️ Rocket League v2.38 will release on all platforms tomorrow, April 16 at 4pm PT / 11pm UTC.
Starting tomorrow, nameplates over your teammates will show how much boost they have left! Remaining boost will be displayed in a small circle next to their display name 👀 Read more about nameplates, plus changes to item rarity names in the update: rl.gg/NameplateBoost
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Rocket League v2.28 is live on all platforms! Check out the patch notes below. rl.gg/RLv228
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Scheduled maintenance has ended! Thank you for your patience and good luck in your matches!
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v2.23 is now available for download on all platforms! Check out the patch notes here: rl.gg/PatchNotesV223
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Heads up! Update v2.49 will release on all platforms Friday, 3/14 at 7am PT. This update prepares Rocket League for Season 18 which releases at 9am PT later that day. Patch notes will be posted shortly after the Season is live.
Experience the next generation of competition ⚽️ Season 18 takes off on March 14! rl.gg/season-18
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We have an update coming to @RocketLeague on all platforms Tomorrow, February 8 at 4pm PST (12am UTC on February 9). v2.11 prepares Rocket League for future content releases, and no Patch Notes will be posted.
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[Thread] We are fixing the Tournament Credits conversion issue that happened with the start of Season 5.
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Rocket League will undergo scheduled maintenance tomorrow, October 5 between 9pm-10pm PDT (4am-5am UTC on October 6). This maintenance period is expected to last one hour. We will update here on the 5th when maintenance begins.
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We've pushed a small PC-only update to resolve a loud audio bug that popped up in v2.53. We'll be fixing this bug on other platforms in a future update.
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🚨 We are investigating an issue causing MMR for some players to be significantly different at the start of Season 20 compared to the end of Season 19. We'll follow up here with updates once the issue is resolved.
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Incoming! Rocket League v2.22 will release on all platforms tomorrow. 🗓️: November 1 🕓: 4PM PT / 11PM UTC
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We are aware that some players may be experiencing longer matchmaking times than normal. We are currently investigating the issue and will update accordingly. You can also keep up with updates at the following link: status.epicgames.com
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Heads up! Rocket League v2.33 will release on all platforms tomorrow, October 17 at 4pm PDT / 11pm UTC.
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Heads up! We're turning on matchmaking penalties for early leavers in the Pizza Party mode. We're looking into adding these to all future LTMs as well. Stay in the game, and good luck in your matches!
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We are aware that some players may be experiencing longer matchmaking times than normal. We are currently investigating the issue and will update accordingly. You can also keep up with updates at the following link: status.epicgames.com
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Rocket League v2.33 is now live on all platforms! You can read the patch notes below: rl.gg/v233
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Today's update is now LIVE on all platforms! Please restart your console if you don't see the update available for download. rl.gg/PatchNotesV203
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We are aware players are experiencing matchmaking and general connection issues in Rocket League. We're investigating and will provide an update once this is resolved. You can follow along here and on status.epicgames.com
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⏰Heads up! Rocket League Update v2.55 releases on all platforms tomorrow, August 20 at 4pm PT / 11pm UTC. v2.55 includes bug fixes, restores 120 FPS support on Xbox and more. We'll post full patch notes alongside the update.
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Today's update is now LIVE on all platforms! Please restart your console if you don't see the update available for download. epic.gm/PatchNotesV207
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Heads up! An update is rolling out on all platforms December 6 at 7pm PST (3am UTC on Dec 7). This update helps prepare Rocket League for Season 9, and no patch notes will be posted. Patch notes will be shared when Season 9 begins on December 7 at 8am PST (4pm UTC).
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Rocket League v2.34 is now available on all platforms. You can read the patch notes here: rl.gg/v234
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Scheduled Maintenance Alert: Matchmaking will be unavailable for up to 30 minutes tonight at 8:30pm PDT (3:30am UTC on April 13). The 9pm/4am Tournament check-in will be unaffected by this maintenance window.
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We’re currently investigating the matchmaking issues players may be facing in Rocket League. We’ll share an update once the issue is fully resolved.
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Heads up! Rocket League v2.25 will release on all platforms tomorrow. 🗓️: January 24 🕓: 4PM PST / 12AM UTC (Jan 25)
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Heads up! The next game update for @RocketLeague, v2.21, will release on all platforms tomorrow. 🗓️: October 11 🕓: 4PM PT / 11PM UTC
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Rocket League v2.49 is now live on all platforms! Today's update introduces new mutators, crossbar ping sound effects and more! You can read patch notes here: rl.gg/v2-49
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We're investigating an issue where players are unable to log in to Rocket League, and will provide more info when we have a fix.
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Rocket League is experiencing matchmaking and general connection issues as we roll over into Season 18. We're investigating and will provide an update once this is resolved. You can follow along here and on status.epicgames.com
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An update on 4v4 Quads placement matches: Some players have noticed that they started 4v4 placement matches at a lower MMR compared to other Competitive Playlists they play in. For placement matches, we normally start players at Diamond, Gold, or Silver MMR levels, depending on their skill level (high MMR players start placements at Diamond, etc.) Earlier today, we temporarily turned this bucketing off for 4v4 Quads while we investigated several broader issues with Competitive matchmaking -- some of you noticed this temporary 600 MMR starting position. However, the normal placement match bucketing has now been turned back on. While some players may start their 4v4 Quads Competitive season at a lower Rank than normal compared to where they play 2v2 or 3v3, the majority of players will complete placement matches and achieve Rank as intended. We apologize for the day one thrash, and we're looking forward to seeing more of your feedback on 4v4 and its two new Arenas in the coming days and weeks.
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