My little game won @fwa of the Month🤘 Thanks! foodforfish.org
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My WebGPU Engine and UI lib are cleaned up. Made a browser based painting/3D modeling tool. So, now it's time to start working on my new website!
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Thanks! No, It's just a tool for my own use. Its far from production ready. But it will be opensource
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[Blog post] Made myself a 6-axis robot arm bit.ly/1v9Nvyc
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[Blog post] Making a 3D Game with OpenGL: Deferred shading and stuff bit.ly/NT3vP6
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[Blog post] Arduino Painting Machine: neuroproductions.be/arduino/…
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One ready, three more to go.
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Replying to @mrdoob
ow cool, I didn't know that. I Just blocked all mobile :) Ill try to get a device that supports it, so I can test
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Replying to @mcneiilly
Thanks! Typescript
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Aha! That's how they make those cool ribbons: http://www.neuroproductions.be/ff/PerlinNoiseTest.swf
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[Blog post] A take on Generative Art: http://bit.ly/bz9OTB
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[Blog Post] Arduino video game for the neighbourhood: bit.ly/1gbnR6X
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Yeah, the first Neuro Productions iPad app: cubeconstruct.net/
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no :) just the text
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ok, its getting faster: 4800 triangles - 1h render time --> http://bit.ly/bNRGX8 #flashraytracer #ambientocclusion
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Replying to @marknadal
Yes, I use SDF fonts :)
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[Blog post] Alice in Wonderland (the Bitmap) : http://bit.ly/6bYdXY
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[Blog post] Particle Transition Test : http://bit.ly/bbgaVj
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Replying to @clementroche_
Thanks! Theatre.js looks much more advanced then my animation editor :p
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National television is filming some kids playing my arduino game: bit.ly/1gbnR6X #morgenopketnet
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After you won so many FWAs, it's nice to see one with your name under it! Great job!
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Damn, that's slow, 1 hour render time -> http://bit.ly/9iGnAH #flash-raytracer #ambient-occlusion
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Maybe I should start advertising my "hidden" YouTube channel. New Video! -> piped.video/watch?v=cRS4M_eJ…
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RT @katopz Mark Knol via Smashing Magazine, http://trunc.it/1i9du >> Great work Mark!!
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Replying to @tanmayyb
Hi Tanmay, its xcode. cheers, Kris
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reading some great CG lectures: http://www.cs.brown.edu/courses/cs123/lectures.htm
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ok, basic raytracing seems to work: http://www.flickr.com/photos/7706926@N07/4963621607/ , now add some more advanced features
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sakri Cool :) RT @sakri New blog entry : In your own words http://www.sakri.net/blog/2010/02/13/in-your-own-words/
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[Blog post] 3D Fractals (Ray-traced with Flash) : http://bit.ly/9CX47j
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Replying to @state51
seems like its released already :) thanks!
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Beautiful: a 3D Mandelbrot, the mandelblub : http://www.skytopia.com/project/fractal/mandelbulb.html
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Updated my blog post with a cool video by @babyC : http://bit.ly/btWgUe
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Cube Construct is now a free app, enjoy :) : itunes.apple.com/us/app/cube…
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Destructible Environment test: vimeo.com/53678454
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Converting 2 webcams in infrared webcams, and soldering http://twitpic.com/4cayh Wait and see ;)
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Very Nice! RT @gwenvanhee :Chrome Experiments - "Code::Brush" by Gwen Vanhee - bit.ly/SKo7Mw
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@quarkcannon @brammichielsen I got a 2 and/or a 3 :)
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Thanks Reinder! :)
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[Blog post] Web crawler – Link Visualisation : http://bit.ly/bW7f61
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very cool app by @zuppaman : lab101.be/projects/nid-and-s… Too bad it's an app store reject.
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I redesigned my website this weekend, I hope you all like it :) -->http://www.neuroproductions.be/
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Replying to @vormplus
@vormplus You have to make time for the important things in life, like useless robot arms :)
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And of course the obligatory blog post and source code! neuroproductions.be/experime…
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Replying to @nicoptere
Thanks man!
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RT @bervis Just playing around with FFT and Alchemy. http://bit.ly/15dpsl ... an equalizer. Use 44.1kHz 16bits stereo WAV files.
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Blog post: 3D Pixel Fun - http://bit.ly/mU2lR
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[Blog Post] Outlines and other Dynamic Text pimping : http://bit.ly/auKtOF
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[Blog post] Trying HTML5 as a Flash developer : http://bit.ly/c0aANW
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Playing with strange attractors: http://bit.ly/bYYUGe
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[Blog post] Blowing Up Images (part 2) - http://bit.ly/btWgUe
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Not what I was looking for, but I like it. vimeo.com/38364182 #OpenGL #GLSL
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Blog post: “ZBrush modelling” in Flash - http://tinyurl.com/flash-zbrush
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Replying to @matiNotFound
Thanks! It's a bug :)
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Blog post: 3D Normal Mapping with Pixel Bender - http://bit.ly/17O2Ke
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Replying to @ixiiiiixi
Thanks Amelie! :)
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[Blog Post] Hairy Kinect Pictures: bit.ly/z3SYwf
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Hacking an ESC and poor english: new rolling cube video! piped.video/watch?v=8ZZBXTHl…
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Cool ! RT @derschmale: Blogged: Slice-based volume rendering using Pixel Bender - http://tr.im/tchE
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@state51 You're claiming the music on one of my videos piped.video/E_6e71BJOzM The music is a public domain recording by Kimiko Ishizaka: opengoldbergvariations.org/ Please release the claim. Thanks!
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