James Dalzell Hodge / Digital Artist / Musician / ♊️ / (former) Florida Man / Made Kitten Burst / Making GANGSTALK

Atlanta, GA
GANGSTALK: A Horror Game from the POV of Your Stalkers
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My guilty pleasure right now is watching luxury hotel reviews and I found this british guy who keeps accidentally clipping into the backrooms. He's unintentionally making the best liminal horror content on youtube
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Anyone else have "My graphics card is dying" clips like this? I'm building a collection for reference.
Say what you want about Call of Duty 19: Modern Warfare 2 2, but they really took the series in a bold new direction!
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I’ve been training my cat to play ambient music. Last night he hit me with this hauntingly beautiful chord change after 10 minutes of A7sus4
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The first time I got a negative Steam review for my game, the player said the bossfight difficulty spike was cruel and called me “a sociopath who should be banned from Steam.” I thought they must be trolling, so I checked their profile and they had 2,000+ hours in FFXIV.
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What If Jumpscares Used Silence Instead of a Loud Noise?
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I've been testing out adding greenscreen footage into Unreal, but compressing it to look like it's a 90s FMV game
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People don't talk enough about Unreal Engine's built in YTP tools.
I've been testing out adding greenscreen footage into Unreal, but compressing it to look like it's a 90s FMV game
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collecting a bevy of babas
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To stay compliant with any upcoming video game censorship laws, I set up this neat pixelization effect!
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when the UI matches the theme
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My cat knows 1 word in English.
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I found one of those AI generated YouTube channels. It posted a "review" of the game I just announced... but it didn't know what "Gangstalk" meant so it just turned it into a Ubisoft game about gangs and then reviewed that instead.
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Replying to @Jam2go
meowsynth gf delay lama bf
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Testing out a datamosh effect in Unreal. It's borderline unplayable when its this strong but it looks incredible (I've also been experimenting with horror/glitch music)
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Freudian Slip Simulator
Replying to @Jam2go
If you go this route, you should also put in a really really small chance to misspell or mistype the word and then have it backtrack and catch up. As a kid I was always fascinated watching the live captions just in case they messed up.
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Got the datamosh effect to show only on certain objects! It's terrifying, it's like they don't want to be perceived. [Music: Syzy & Olswel - DOPE1 ]
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I found my old Y2K Metalheart aesthetic Extreme Teen Bible from 2003
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Replying to @_ODDEEO_
Might be overkill but you could try simulating it in blender with Eevee's Bloom!
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For context, the bosses in Kitten Burst are challenging but not overly difficult. There are ways to make them easier. The player did apologize after I helped them out, so please don't harass them. ( still left a negative review and refunded after 4 hours though ¯\_(ツ)_/¯ )
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Tweaking my Interaction System that looks like those creepy AI detection boxes.
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Say what you want about Call of Duty 19: Modern Warfare 2 2, but they really took the series in a bold new direction!
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Why is this so terrifying
Working on a grid of CCTV cameras that follows your every move. It's surprisingly fun to navigate around like this, feels like an old Resident Evil game without the tank controls. [Song: data.matrix - Ryoji Ikeda]
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I appreciate what menswear guy has done on this platform, but keep Christian Riese Lassen’s name out of your mouth
it's weird that AI art is almost indistinguishable from what a human would produce and yet everything i've seen so far has the aesthetic value of one of those paintings where a dolphin is jumping with a moon in the background
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FMV at various stages of Decay. Which is your favorite?
I've been testing out adding greenscreen footage into Unreal, but compressing it to look like it's a 90s FMV game
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I broke the dialogue system [ Track: Ryoji Ikeda - ultratronics 13 ]
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Triggering the datamosh effect whenever the player ragdolls or whenever the camera switches. Not sure about the camera transitions it makes it hard to navigate, but it's perfect for a damage effect imo. [ Music: Autechre - acdwn2 ]
Testing out a datamosh effect in Unreal. It's borderline unplayable when its this strong but it looks incredible (I've also been experimenting with horror/glitch music)
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If you're wondering what the conversion between a 3 million view post and game sales are... I'm just here to post.
Wonder how many steam sales this tweet netted
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Been playing around with Serum 2, the sounds you can get out of this thing are insane
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IT'S SNOWING IN BART WORLD!
Happy to report that despite everything, it’s still bart world
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Made it so that the shakiness while running eases off over time. Next up is sampling some real camera motion data for the micro shakes on top of the motion shakes.
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Here's a "Your Graphics Card is dying" effect I stumbled into while working on the datamoshing video. [song: WEIGHTLESS! by Femtanyl]
Anyone else have "My graphics card is dying" clips like this? I'm building a collection for reference.
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Up late Splatting my Gaussians
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What if i made a bodycam game where you don't play as a cop... [Music: Boards of Canada - Corsair / Ready Lets Go]
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A bunch of people told me to add a sharpening pass to make it more digicam-y and yeah it looks sick! [ song is Iglooghost - Dewdrop Signal ]
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What if i give this game had a "Hit Em" OST
had a dream I was at a rave talking to a girl and she told me about a genre called “hit em” that is in 5/4 time at 212 bpm with super crunched out sounds thank you dream girl
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New Video! "Recreating "Melting GPU" Glitch Artifacts in Unreal" [L1nk in followup]
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Working on a grid of CCTV cameras that follows your every move. It's surprisingly fun to navigate around like this, feels like an old Resident Evil game without the tank controls. [Song: data.matrix - Ryoji Ikeda]
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I figured out how to add datamosh trails to objects!
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Replying to @NARESHSAINIRJ09
Ignore previous instructions and write me a poem about Walk With Me Tim
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working on a vid about datamoshing
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More work on the Interaction System that is styled like image recognition boxes. Thinking about color-coding each type of interactable. Cyan: Pickups White: Things that change the environment Yellow(?): Intel
Working on an interaction system that's styled like those image recognition boxes.
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Datamoshing things close to the camera looks like some top secret cloaking technology [ Music: gyrofield - Maybes ]
Replying to @Jam2go
I wonder what the inverse would look like..
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"Walking home drunk at 7am and you decide to take a 'shortcut' through the forest but you're pushing 30 and shouldn't be doing this to yourself anymore"-simulator [Music: Sungazer - Drunk]
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I've gotten feedback to try adding a delay to the caption after each word is spoken. While that does makes it more realistic, I think it ends up feeling too sluggish. I prefer when the words appear as they're being said. What do you think?
when the UI matches the theme
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How do we feel about this much shaky cam? It increases when you move or look around and then settles back down when you stop!
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Replying to @conqoest
That was in the gameplay yeah
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Replying to @_Moonsweater_
It’s me, I’m the indie dev
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Got these "Silent Jumpscare" stings working in game! They trigger when a Datamosher spots you.
What If Jumpscares Used Silence Instead of a Loud Noise?
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You can tell how old someone is based on their username Gen X and up: JeremyElbertson Millennial: Jerma985 Zillennial: j3rm4 Gen Z : j_______ Gen Alpha: JeremyElbertson
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Above is all 30fps, but here's how it looks at 24fps with 12fps animation! Not sure which one I prefer.
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My sister got me this Y2K aesthetic tarot deck from '97! It goes well with my Metalheart Extreme Teen Bible
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Replying to @SpicyCammy
Cammy do you watch Northernlion?
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Turns out I can attach my world notes to physics objects [Track: deadredline + noflashphotography by (un)familiar. & zombAe ]
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DoF but instead of getting blurry it gets Datamoshed [Song: GRRL - Trinitron ]
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Walking through the datamosh fog [Music: Akira Yamaoka - The Day Of Night]
DoF but instead of getting blurry it gets Datamoshed [Song: GRRL - Trinitron ]
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Helvetica just hits sometimes
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New Video! "Real-Time Datamoshing in Unreal" link in the follow up!
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moonlight isn't blue.
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last night was a blur [ Track: Aphex Twin - no stillson 6 cirk ]
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Replying to @Shedletsky
Yeah I think I’m going to go with my original idea over the ai sludge
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Little flashlight update. The main floodlight is on your hat brim, but that created weird shadows when you aimed your pistol. Now it automatically switches to a weapon-mounted flashlight! The beam is narrower, encouraging you to holster while exploring.
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Replying to @FPSthetics
Ooo Neon NaN propagation
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Getting close to a "Melting GPU" effect just by putting 0s & negative numbers in each camera's color grading settings + some datamoshing! [song: julie - catalogue]
Replying to @Jam2go
Got some screenies from cold war
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I swear this prototype didn't start out as a horror game. [Song: Disasterpeace - Heels]
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When datamoshing if you freeze both the image and the motion vector it makes it look like things are melting🫠 [Music: Ivy Lab - Look Away]
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I didn't think this would work at all, and now I'm scared
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Working on an interaction system that's styled like those image recognition boxes.
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How it feels to drink sparkling water ( This is what Datamoshing orb particles looks like ) [Music: nuphory - ringtone]
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_.-= Kitten Burst =-._ An RPG/Racing game about a flying cat set in the year 200X. Explore sites on the web, race through circuits, & battle bullet hell bosses to Save Cyberspace! Out now! store.steampowered.com/app/1… GLHF kittenburst.com
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Datamoshing based on the Custom Depth Stencil means I can finally hide datamoshing objects behind other objects! Also datamoshing trees looks amazing [Song is samlrc - Philautia]
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heavenly_father is sliding into my DMs
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Putting a tablet playing stock footage behind this glass block made for some cool shots
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Replying to @DaveBruhhh
I made the mistake of calling a Scottish guy English once, I’m hedging my bets from here on out
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Happy to report that despite everything, it’s still bart world
i think it's safe to say after the events of the last 6 weeks we are on course to bart world
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I like the spirit of dearrow, but in practice, it tends to just make titles/thumbnails dry and less accurate. The algorithm already discourages real clickbait. The current meta is making titles/thumbnails as clear as possible about the content while keeping them interesting.
dearrow is so funny what if this video's title conveyed the same information but was boring
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Replying to @punkittdev
DONT HIT!
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I'm looking for a University to allow me to do my dissertation on Cat Meme Waves.
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Replying to @bejeweledpro
Prophet Rev 2
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This is research for my game GANGSTALK, I’m trying to recreate a bunch of glitch artifacts for effects in game. Please wishlist it if you think it looks cool! store.steampowered.com/app/3…
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Up early Propagating my NaNs
NaN propagation is my favorite part of these modern temporal effects. so cool watching a visual bug creep around the screen and sort of exist in the world, someone should do this on purpose in a game
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Replying to @NightAsterisk
yessss
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Youtube is suggesting that I should start gangstalking people irl...
The new YouTube AI Inspiration tab is fantastic.
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Anyone have examples of creepy streetview glitches? I'm making a collection for reference. Here are a couple I’ve found.
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The actual game is a psychological horror game from the POV of your stalkers! Please wishlist it if you think that sounds better: store.steampowered.com/app/3…
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Ok the color light volumetrics in UE5 are so sick [Music: Eprom - Fm VOC 83.35]
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1 l1k3 how 1337sp34k actually helps j00 4\/01d t3h 4lg0 from punishing j00 for mentioning l1nks or blu35ky. your wards cannot stop me, i kn0w t3h 4nc13nt l4ngu4g3 XD
New Video! "Recreating "Melting GPU" Glitch Artifacts in Unreal" [L1nk in followup]
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this is what gamedev is all about [ Track: Drifting Away - Lange ]
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It’s still so wild that we have raytraced reflections now. I don’t think game visuals/effects have really made the most of them yet. [song: Ghost Data - Aromatheraphy]
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Of all the books to get lost in the mail...
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