Official release, outage, and flight updates for @Halo. Report in-game issues to the dev team and get in touch with support agents at aka.ms/HaloSupport

Redmond, WA
🆕 We've redesigned ticketing at aka.ms/HaloSupport to provide players with a simpler form. These changes will help you get back to playing faster. Thank you to all ticket submitters for helping us make the games better for everyone!
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Please be patient, Spartans! We're aware of an issue where players are hitting a blue screen upon trying to launch #HaloInfinite. Beta build is working through our systems and should hit your console as an update shortly. We're working as hard as we can to get you in the game.
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#HaloInfinite players can now earn XP by completing matchmade games. The "Play 1 Game" Daily Challenge is worth 50 XP each. The Challenge deck is also being updated to better serve players of all skill levels. (1/4)
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When the #HaloInfinite Campaign launches tomorrow at 10am PT, players who have downloaded the Multiplayer Beta will have a smaller download size. While download sizes may vary by platform, this guide will give you an idea of what to expect tomorrow.
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The time is here, Spartans! You should know be able to download the #HaloInfinite beta! If you're still experiencing an issue downloading the game, please restart console or Xbox app on PC. If you encounter a blue screen after that, please file a Halo Support ticket.
Please be patient, Spartans! We're aware of an issue where players are hitting a blue screen upon trying to launch #HaloInfinite. Beta build is working through our systems and should hit your console as an update shortly. We're working as hard as we can to get you in the game.
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XP rewards for the first six Daily Challenges in #HaloInfinite have been increased. Your first match rewards 300XP, the next 2 matches reward 200XP each, and the next 3 matches reward 100XP. After completing these first 6 Challenges, all match completions reward 50XP each.
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An update for #HaloInfinite is now live on all platforms. If you're currently playing, close and relaunch Halo Infinite to install the update. Download size is approximately 1 GB or less. More info in the December 15 update section of our release notes. support.halowaypoint.com/hc/…
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We know many Xbox players are waiting a long time at "Pending" on the Xbox Insider Hub app right now. The servers are under extremely heavy load; please be patient, try again if the "Pending" times out, and stay tuned.
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New playlists and Challenge changes are now live in #HaloInfinite. If you're currently playing, close and relaunch Halo Infinite to see the changes. More information in the December 14 update section of our release notes. support.halowaypoint.com/hc/…
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As a result of these changes, all progress on active Daily and Weekly Challenges will need to be reset, however, all players who sign-in between November 23-30 will receive this week's Ultimate Reward: the Sigil Mark VII Visor. (4/4)
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Halo Xbox 360 services are going offline in December. Just a reminder that the affected games will remain playable indefinitely, but some experiences will be impacted. Please visit aka.ms/Halo360 for a full breakdown.
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December 2021 is when we'll be sunsetting Halo Xbox 360 online services. The affected games will remain playable indefinitely, but some experiences will be impacted. Please visit aka.ms/Halo360 for a full breakdown.
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Players will be able to download and play the #HaloInfinite Campaign tomorrow, Wednesday 12/8, at 10am PST. There is no preload for full Campaign download.
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A #HaloInfinite patch is now live with changes to skill jumps, weapons jamming, and the "tank gun" glitch. If you're currently playing, close and relaunch to install the update (2 GB or less). More info in the "May 25 Patch" section of our release notes: support.halowaypoint.com/hc/…
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A small update for #HaloInfinite is now live on all platforms. Improvements include a round timer for Oddball in matchmaking, more accurate Halo Credits balance on Steam, and BTB stability improvements. More info in the Resolved Issues section here: aka.ms/HaloInfiniteUpdate (1/2)
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The #HaloInfinite Mid-Season Update is now live with improvements to audio, stability, first-person animations, & more. If you're currently playing, close and relaunch Halo Infinite to install the update (1.3 GB or less). Full Patch Notes are available at aka.ms/HaloInfiniteUpdate.
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The Fracture: Tenrai event ends on Tuesday, November 30, at 10 AM PT. The Fiesta event playlist will be unavailable until the Tenrai event returns to #HaloInfinite in January 2022. More info: aka.ms/HaloTenraiLaunch
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A reminder that Halo Xbox 360 services are going offline in December. The affected games will remain playable indefinitely, but some experiences will be impacted. Please visit aka.ms/Halo360 for a full breakdown.
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#HaloInfinite Season 2 is now available for download on all platforms! Download this update to connect to online services like multiplayer and customization. Patch notes breaking down the new content, balance changes, and bug fixes can be found at aka.ms/HaloInfiniteUpdate.
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Halo Xbox 360 services are going offline in December 2021. Just a reminder that the affected games will remain playable indefinitely, but some experiences will be impacted. Please visit aka.ms/Halo360 for a full breakdown.
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A reminder that Halo Xbox 360 services are going offline in December 2021. The affected games will remain playable indefinitely, but some experiences will be impacted. Please visit aka.ms/Halo360 for a full breakdown.
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Halo: Reach's addition to Halo: The Master Chief Collection and it's arrival on PC also brings about the launch of our new Halo Support site! aka.ms/HaloSupport
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A #HaloInfinite hotfix is now live with updates to Oddball and minor matchmaking improvements for BTB. If you're currently playing, close and relaunch Halo Infinite to install (1GB or less). More info in the January 19 update section of our release notes. support.halowaypoint.com/hc/…
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Additionally, XP Boosts will now last for 1 hour rather than 30 minutes. The in-game tooltip may continue to show 30 minutes as their expected duration, but the Boost's timer will start from 60 minutes once activated. (3/4)
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Three changes were made to the Halo 3 Refueled playlist via a backend update today: • Players will now spawn with an MA40 Assault Rifle and BR75 Battle Rifle in all modes. • The map Banished Narrows will now have symmetrical power equipment spawns. Instead of an Overshield in one base and an Active Camo in the other, both sides will now have an Active Camo spawn. • Multiple performance improvements have been implemented on the map Sylvanus. Full map & mode combos for all playlists: aka.ms/HaloInfinitePlaylists
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In December 2021, just later this year, we're going to be sunsetting Halo Xbox 360 online services. The affected games will remain playable indefinitely, but some experiences will be impacted. Please visit aka.ms/Halo360 for a full breakdown.
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The August Drop Pod update for #HaloInfinite is now live with cross-core visors, Active Challenges in the pause menu, bug fixes, minor balance changes, & more. If you're currently playing, close and relaunch to install the update (2 GB or less). More info: support.halowaypoint.com/hc/…
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A #HaloInfinite update is now live with changes to BTB, Oddball, and Custom Games. If you are currently playing, close and relaunch Halo Infinite to install the update (1.1 GB or less). More info in the February 3 update section of our release notes: support.halowaypoint.com/hc/…
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The #HaloInfinite team has also resolved issues with the following Challenges which were causing progress to not be tracked: Heat of the Moment, It Bears Repeating, Jorge Would Be Proud, and Ultra Tech. (2/4)
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We are currently investigating reports of matchmaking errors in #HaloInfinite. When we have an update, we will share it here.
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#HaloInfinite multiplayer beta is available to play right now! Instructions on how to download are here: support.halowaypoint.com/hc/… (1/3)
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We are currently investigating reports of #HaloInfinite matchmaking errors, particularly when searching for a Big Team Battle match. When we have an update, we will share it here.
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A reminder that Halo Xbox 360 services are going offline in December 2021. The affected games will remain playable indefinitely, but some experiences will be impacted. Please visit aka.ms/Halo360 for a full breakdown.
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When playing #HaloInfinite Campaign offline or after using Quick Resume, unlocks obtained via MJOLNIR Armor Lockers will not appear in the Customization menu. The team is working on a fix that will retroactively grant those unlocks when reconnecting to the internet. (1/2)
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Halo Xbox 360 services are going offline in December 2021. Just a reminder that the affected games remain playable indefinitely, but some experiences will be impacted. Please visit aka.ms/Halo360 for a full breakdown.
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Halo 2: Anniversary has officially taken flight! Please check your email for invitations and instructions on our new process for invites. Don't forget to bookmark aka.ms/HaloSupportInsider for known issues, articles, and to submit tickets.
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A small update for the #HaloInfinite Technical Preview on Steam has been published. We're hoping this mitigates some of the stuttering issues as a result of this morning's maintenance. PC players, please update your game to continue playing. There is no update for Xbox consoles.
We are currently investigating reports of stuttering impacting PC players in the #HaloInfinite Tech Preview. Stay tuned for updates.
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The #HaloInfinite team will continue to investigate ongoing Big Team Battle matchmaking errors over the next few weeks. BTB has now returned to 12v12 matches, up from its temporary reduction to 10v10. Solo players and smaller Fireteams may have more success when searching. (1/2)
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The #HaloInfinite team is continuing to investigate matchmaking errors in Big Team Battle. To aid the investigation, BTB will temporarily reduce from 12v12 to 10v10 players. We'll monitor how this change impacts the issue, so stay tuned for updates and the return of 12v12.
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The #HaloInfinite team has made a backend change that may impact your connection to online services. If you're currently playing Halo Infinite and have lost connection, please close and relaunch the game to reconnect.
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Players in the Technical Preview with high-end GPUs but poor performance: please check your framerate settings and make sure they're set to Minimum Frame Rate to 30 (or higher) and Maximum Frame Rate to native refresh rate (usually 60). This may result in a dramatic improvement.
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A patch for #HaloInfinite is now live on all platforms. This update contains fixes for the 120Hz option on Xbox Series consoles, Armor Hall stability, and more. More info on these changes in the March 15 Patch section at the top of our recent Patch Notes: support.halowaypoint.com/hc/…
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The Steam Input issue affecting Xbox gamepad aiming and movement in #HaloInfinite has been resolved. Thank you for your patience.
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We have concluded our maintenance for the #HaloInfinite Technical Preview. Please restart your game and download the required update in order to continue playing. To review patch notes and report any issues, please visit aka.ms/HaloInsiderSupport.
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The #HaloInfinite Custom Games Browser is now live! If you're currently playing, close & relaunch to install the update (2.2 GB or less). Read more about all the new features, bug fixes, and balance changes included in this update in our Patch Notes: support.halowaypoint.com/hc/… (1/2)
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The team has made changes to our online services to help reduce the number of matchmaking errors when searching Big Team Battle. If you're currently playing #HaloInfinite, please close and relaunch the game to ensure you receive these changes. (1/2)
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A #HaloInfinite update is now available for download on all platforms. If you're currently playing, close & relaunch to install the update (2.2 GB or less). The full patch notes covering balance changes and bug fixes is available here: support.halowaypoint.com/hc/…
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The Ranked Arena playlist will update at 10 AM PT today to remove the map and mode pairing of Behemoth and CTF. No download is needed, but players who are in-game at 10 AM should close and re-open #HaloInfinite to ensure their playlists update. More info: forums.halowaypoint.com/t/ja…
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Our Halo 3: ODST flight has received an extension until next Monday, August 31. Head to halowaypoint.com to see if you're invited and check it out today!
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Bot backfill difficulty has increased from Marine to ODST. This means that when a player leaves an in-progress match and is replaced by a Bot, the Bot will be more skilled than before. If you're currently playing, close and re-open #HaloInfinite to see this change.
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A new backend update for #HaloInfinite has improved Challenge tracking after leaving Last Spartan Standing matches early. Challenge progress should now be more consistently tracked once the match has concluded. (1/2)
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We are currently investigating reports of stuttering impacting PC players in the #HaloInfinite Tech Preview. Stay tuned for updates.
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A #HaloInfinite Drop Pod update is now live with improved menu load times, new Ranked matchmaking features, bug fixes, and more. If you're currently playing, close and relaunch to install the update (2 GB or less). More info here: support.halowaypoint.com/hc/…
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The team is continuing to investigate reports of #HaloInfinite Achievements not unlocking. We will continue to share updates when we have them.
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The Halo Support site has been upgraded! In addition to a shiny new coat of paint, the new top navigation bar will help players find the information they need or submit a ticket faster than ever. Let us know what you think: support.halowaypoint.com/hc/…
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The #HaloInfinite team has deployed a backend update that allows Rumble Pit and Last Spartan Standing matches to progress Free-For-All Challenges. If you're currently playing, close and relaunch Halo Infinite to get this update. (1/2)
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If you purchased the Premium Pass Bundle in #HaloInfinite, your 25 level boost to the Battle Pass comes in the form of 100 XP Grants. Navigate to the Battle Pass menu to redeem them from the Boosts sub-menu.
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Invited Halo Insiders can now access the Insider Support section of the site for instructions on how to install the game, troubleshooting for common problems, known issues, and a breakdown of the flight content and scheduled play sessions: insidersupport.halowaypoint.…
Replying to @ske7ch
As a reminder, invited Insiders can now access the Insider Support Site for instructions and helpful articles (rather than wait for your message/mail to arrive). aka.ms/HaloInsiderSupport (only flight participants can access this!) (2/4)
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In preparation of tomorrow's launch of Halo 3 on PC, Season 1 will be going offline for maintenance this evening. While you wait for H3 and Season 2, be sure to review the latest Known Issues, recent articles, and more! aka.ms/HaloSupport
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Some Big Team Battle objective items such as the Flag and Power Seeds can be attached to the back of the Razorback. This allows drivers to make an impact in objective game types without passengers.
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A new #HaloInfinite update is now available to download on all platforms! Full patch notes breaking down all the new content and bug fixes can be found at aka.ms/HaloInfiniteUpdate. Read on for a patch notes summary: 🗺 New Multiplayer Map: Dredge – Dredge is based on the multiplayer map Countdown from Halo: Reach. A new “Dredge 24/7" playlist featuring different game modes on the map is currently available in matchmaking. 🎥 Death Cam Improvements – The following improvements have been made to the spectator camera used while respawning in a multiplayer match: • Players can now rotate the camera while spectating other players. • Swapping between different players while spectating is now faster. 🗨 Personal AI Dialogue Toggle – Personal AI dialogue can now be enabled or disabled using the new Personal AI Chatter option in the Settings menu. 🌊 Reactive Water Plane – Similar to the Water Plane object introduced to Forge in the Season 4 update, but the Reactive Water Plane's surface responds dynamically to player collision, projectiles, and vehicles. 📃 Collapsible Forge Menus – Players now have the option to expand or collapse every sub-menu featured in both the Forge Menu and the Node Graph Menu. 📺 Observer Mode Improvements – The following improvements have been made to Observer mode in Custom Games: • Observers can now hear the in-game announcer's voice lines. • To improve legibility for both broadcasters and viewers, two new options are now available for the Event Feed: Background Mode and Background Opacity. 🐞 Resolved Issues – 50+ bug fixes in this update, including: • When entering a Big Team Battle match, Fireteam members will now appear together during the match's opening camera sequence and see one another's Pings. • Pelicans vehicle drop-offs in Big Team Battle have been improved to deliver the same vehicle for both teams in the same wave. • The Extermination medal can now be earned when playing any Arena game mode in Halo Infinite. • Sprinting then sliding down a slope no longer results in players coming to an abrupt stop. • Weapon Charms are now less likely to detach from a weapon after players remain idle in gameplay. To view all the bug fixes and learn more about the new features, check out the full patch notes at aka.ms/HaloInfiniteUpdate.
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An issue was discovered in the final few hours of the #HaloInfinite Tactical Ops event last Tuesday, 3/22, that prevented all event challenges from progressing. Thank you to everyone who filed a ticket at aka.ms/HaloSupport to report this issue.
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We're continuing to monitor and investigate reports of matchmaking errors when searching Big Team Battle in #HaloInfinite. Stay tuned for updates.
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All bug/in-game issue tickets submitted at aka.ms/haloinsidersupport go to our Dev team at 343. System and repro details matter, so if you find a bug submit a ticket because tweets aren't logged. (1/2)
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Earlier today, the 343 Bots in #HaloInfinite Multiplayer were updated to use Multi-Core helmets & newer customization items, including some that appear in future Operation passes and Shop bundles. If you're currently playing, relaunch the game to ensure you receive this change.
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We are currently investigating reports of Steam Input affecting Xbox gamepad aiming and movement in #HaloInfinite. When we have an update, we will share it here.
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This #HaloInfinite patch is expected to release on Wednesday, March 15. This update includes fixes for the 120Hz option on Xbox Series consoles, Armor Hall stability, Flag juggling, mode info in the Customs Browser, & more. Full patch notes will be shared when the patch is live.
A small #HaloInfinite patch addressing various issues is planned to be released next week. We'll update here when we've confirmed the release date and when patch is available for download so stay tuned!
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Waterworks and Exiled, remakes of Halo 2 and Halo 4 multiplayer maps, have been added to the Squad Battles matchmaking playlist via a backend update. If you're currently playing #HaloInfinite, close and relaunch the game to ensure your playlists are updated.
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For players in the Technical Preview: a good way to explain your issue when you submit a ticket (at aka.ms/haloinsidersupport) is by telling us what you expected to happen vs. what actually happens. Including a screenshot or clip can help you tell the rest of the story.
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#HaloInfinite ranks have been reset and the skill rating system has been updated. No download is required and all players will need to complete 10 placement matches to receive their new rank. More information about these changes is available here: halowaypoint.com/news/halo-i…
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Maintenance has officially begun on the #HaloInfinite Technical Preview. Matchmaking may be intermittent or unavailable while players transition to updated servers. When done, Halo Insiders will need to update the game to resume playing.
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The dev team is awarding 3 Season Points to any player who logs into Halo: The Master Chief Collection (MCC) during Season 7. It's OK if you weren't affected by the matchmaking issue. You can still get these points just by logging in to MCC this season.
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All in-game Daily Challenges for the #HaloInfinite Technical Preview can now be earned in Bot Slayer. In case your Weekly Challenges cannot be progressed, players have been granted Challenge Swap tokens. Please restart your game if you don't see them available to you yet.
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The hotfix to improve Big Team Battle matchmaking stability is planned to release mid next week. Due to the inconvenience caused by this issue, all players who sign into #HaloInfinite in the month after the update will receive 5 XP Boosts and 5 Challenge Swaps.
The #HaloInfinite team is currently testing a fix for the ongoing Big Team Battle matchmaking errors. We don't have a release date for this hotfix yet, but the team is working to have it available as soon as possible. Stay tuned for updates and read more: forums.halowaypoint.com/t/ha…
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Some players have reported receiving an invite for Xbox even when they didn't sign up for it. If you signed up for PC but the system specs you provided were below our minimum specs for Halo Infinite, you may have received an Xbox invitation instead.
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Ahead of Season 2's launch at 11am PT on May 3, online services for #HaloInfinite will undergo maintenance starting at 10am PT. These services will be available when the Season 2 update is installed. Stay tuned here as we'll announce when Season 2 is live on all platforms. (1/2)
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This account provides info on releases, updates, bugs, service outages, and flights. We’re unable to provide direct support over Twitter. The best and only way to officially report an issue and get support is by submitting a ticket at aka.ms/HaloSupport.
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BTB success rates have returned to normal since yesterday's patch. Thank you to all #HaloInfinite players who submitted tickets on this and more. Your tickets help the dev team learn more and drive bug fixes. We're excited to continue this work, but for now we'll see you in BTB.
A #HaloInfinite update is now live with changes to BTB, Oddball, and Custom Games. If you are currently playing, close and relaunch Halo Infinite to install the update (1.1 GB or less). More info in the February 3 update section of our release notes: support.halowaypoint.com/hc/…
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Starting today, #HaloMCC players will now receive more XP for medals earned and time spent in online matches. This change, along with the addition of 51 new medals to Halo 3 multiplayer in Monday's update, means that multiplayer XP values are now aligned across all MCC titles.
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The #HaloInfinite Season 5 update is now available to download on all platforms! Full patch notes breaking down all the new content and bug fixes can be found at aka.ms/HaloInfiniteUpdate. Read on for a patch notes summary: 🎁 New Battle Pass and Progression Improvements – A new 50-tier Battle Pass including Weapon Coatings, Emblems, and Flood-themed armor. 🕹️ Match XP in Custom Games – Players can now progress their Battle Pass and Operation Passes by earning Match XP in Custom Games. 🗺New Multiplayer Maps: Forbidden and Prism – Forbidden is set in a long-abandoned Forerunner structure while Prism is set in a Banished blamite mine. A new “Forbidden and Prism 24/7" playlist featuring different game modes on both maps is currently available in matchmaking. ⚔️ Extraction – The Extraction multiplayer mode is now available for all players via Matchmaking and Custom Games. Two teams of four players compete to arm and defend Extraction Sites on the map. 🎯 New Weapon Variant: Bandit Evo – The Bandit Evo features similar damage and performance as the M392 Bandit Rifle, but with a 1.6x holographic scope. If players are damaged while using the Bandit Evo's sight, they will be descoped back to their standard hip-fire view. 🧰 Forge: AI Toolkit – Forge players now have a new AI Toolkit to create and share experiences using Campaign AI in Forge. The AI Toolkit enables players to spawn AI, control where the AI navigates, change the AI's team, and use a node graph to further modify AI behavior. 🖼️ Forge: Barrage and Permafrost Canvases – the new Barrage canvas features scarred terrain from a Banished bombing while the Permafrost canvas features frozen ponds and snow-covered terrain. 🎨 Forge: Banished and Snow & Ice Palettes – 185 Banished-themed objects and FX as well as 114 Snow & Ice-themed objects and FX are now available for use in Forge maps. 🪖 Multi-Core for All Helmets and Additional Coatings – All helmets in Halo Infinite, regardless of when or how they were released, can now be used on any Armor Core. Additionally, 28 Armor, 2 Weapon Coatings, and 1 Vehicle Coating released prior to Season 4 can now be used on any Armor, Weapon, or Vehicle Core. 🎖️ Rewards for Reaching Max Career Rank – Players who achieve the maximum level in the Career Rank system, also known as Hero rank, will automatically receive the Infinite Mark VI Armor Kit for the Mark VII Armor Core and a few other customization items. 📑 Menu Improvements – Many menus have a new look for Season 5: Reckoning: • The main menu and multiplayer menus now feature a background scene that will rotate to reflect recently released content. • Players will now see their Spartan and up to three Fireteam members with their selected Stance in the multiplayer menus. Players' spawn effects will also play when they join the Fireteam. • Players can now purchase multiple levels of a Battle Pass at once. 🗓️ Upcoming Operations: Combined Arms and Winter Contingency III - Events are evolving into longer-running "Operations." Operations feature a themed 20-tier reward track that will be available to all players for free during its 4-6 week duration. 🐞 Resolved Issues – 60+ bug fixes in this update, including: • Improved stability for Halo Infinite on both Xbox consoles and PC. • The Search Region option, found in the Gameplay tab of the Settings menu, will no longer reset between multiplayer matches or relaunches of Halo Infinite. • Bots will no longer enter gameplay and attack players during the match's non-interactive intro sequence. • Players will no longer hear voiceover lines for BUTLR when a different Personal AI is equipped. • The Reactive Water Plane now consistently displays water splashing effects for players and vehicles. To view all the bug fixes and learn more about the new features, check out the full patch notes at aka.ms/HaloInfiniteUpdate.
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Originally, Halo Xbox 360 online services were going to sunset in December. This date has been moved back to January 13, 2022. The affected games will remain playable indefinitely, but some experiences will be impacted. Please visit aka.ms/Halo360 for a full explanation.
The latest Community Update has arrived! In this edition we cover: 🖼️ Fresh #HaloInfinite Art ⚔️ MCC Season 8 🔥 Halo 5 Playlists 🛍️ The latest from @HaloGear 🎮 Info on Halo titles for Xbox 360 ➕ And more! ➡️ aka.ms/AutumnArchives
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The investigation into #HaloInfinite Big Team Battle matchmaking errors is ongoing. The team has identified that solo queueing may have a higher chance of joining a match successfully. Stay tuned for further updates on the status of BTB.
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#HaloInfinite Content Update 31 is now available to download on all platforms! Full patch notes with all the new content & bug fixes can be found at aka.ms/HaloInfiniteUpdate. This update includes: 📶 Overhauled Network Model 🛡️ Easy Anti-Cheat on PC 📈 Experimental Deterministic CSR Payouts 🔥 Firefight Custom Game Mode Variant ⚖️ Weapon Balance Changes 🐞 35+ Bug Fixes Additional information on this update: aka.ms/MarchUpdatePreview
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We are deploying a hotfix to solve the "Leaving matchmaking..." issues preventing some players from joining matches. Thank you for your patience.
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Due to a recently discovered exploit, the #HaloInfinite team has deployed a backend update to temporarily remove the map Recharge from the Ranked Arena matchmaking playlist. Next week, a patch will fix the map's issue and Recharge will return. Stay tuned here for updates.
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The #HaloInfinite team is still actively investigating server issues (incl. fluctuating ping and packet loss) in multiplayer matches. This is a high priority and we are working with external partners to identify a root cause. Thank you for your patience & stay tuned for updates.
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#HaloInfinite Content Update 29 is now available to download on all platforms! Full patch notes breaking down all the new content and bug fixes can be found at aka.ms/HaloInfiniteUpdate. Read on for a patch notes summary: 🆓 New Armor Core – The Mark IV Armor Core is available to all players for free and will unlock immediately after the update has been installed. 🗺 New Arena Map: Illusion – On Illusion, players will fight in a symmetrical ONI lab experimenting with active camouflage. Players who enter the experiment zone will become invisible until they sprint, fire their weapon, or leave the zone. A new “Illusion 24/7" playlist featuring different game modes on Illusion is currently available in matchmaking. 🎁 New Operations – The “Spirit of Fire” Operation, which launches alongside this update, features a free 20-tier reward track themed around the Halo Wars series. Looking ahead, “Cyber Showdown III” launches in March and “The Yappening II” launches in April. ✨ Multi-Use Shoulder Pads – All shoulder pads in Halo Infinite, regardless of when or how they were released, can now be used on any Armor Core. 🔓 Unlocked HCS Armor and Weapon Kits – All HCS Year 1 Launch Armor and Weapon Kits have been updated so that their included customization items can now be equipped separately. 🏃‍♂️ Armor Hall Performance Improvements – To improve performance and load times in the Customization menus, the preview tiles throughout the various Armor Socket menus have been updated from dynamic images to static images. 🖼 New Main Menu Background – The title screen, main menu, and multiplayer loading screen have been updated with a new background scene depicting the damaged Zeta Halo ring. 🎯 Balance Change: Bandit Evo – The Bandit Evo’s error angle no longer has bullet spread (also known as “bloom”) when firing. 🧠 Forge: AI Toolkit Updates – This update introduces several new additions to the Enemy AI toolkit: AI patrol zones, a vehicle spawner, and new AI trait nodes. 💜 Forge: Covenant Objects – Players now have access to new Covenant-themed Forge assets: • 11 primitive shapes • 17 structure pieces • 34 accent pieces • 54 decals 🛠 Forge: Mode Creator – Forge creators can now build a multiplayer game mode within Mode Brain objects in Forge then publish it as a Mode. 🎨 Forge: Customizable Foliage and Decals - Players can now adjust up to three colors and the metalness of the most used foliage objects in Forge. 🥪 Forge: New Placeable Weapons – The Infected Energy Sword, the Sandwich, and the Mythic Sandwich can now be placed in Forge maps. 🕹️Forge: New Sandbox Nodes – Two new Script Brain nodes have been added to improve gameplay scripting: On Repair Field Heal and On Player Infected. 🐞 Resolved Issues – 40+ bug fixes in this update, including: • Improved stability for Halo Infinite on both Xbox consoles and PC. • Plasma and Hardlight Coils now consistently inflict their expected area-of-effect (AOE) damage when destroyed by gunfire. • The selected Brightness setting value is now applied consistently across Forge and non-Forge multiplayer maps. • Doors throughout the map House of Reckoning will now open consistently when approached by players. • Players who have completed all of their unlocked Battle Passes and Operation Passes but have locked Battle Passes or Operation Passes that are incomplete will no longer receive a "Congratulations" message after finishing a multiplayer match. To view all the bug fixes and learn more about the new features, check out the full patch notes at aka.ms/HaloInfiniteUpdate.
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We've released a small update for the #HaloInfinite Multiplayer Technical Preview on PC. It should reduce hitching and improve performance for some PC players. There is no update on Xbox.
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Two rotational playlist slots were updated and the Halo 3 Refueled playlist was extended via a backend update today: • Big Team Battle (BTB) rotational playlist: Big Team Social has rotated out, Big Team Heavies has rotated in. • Free-For-All (FFA) rotational playlist: Lone Wolves has rotated out, and Rumble Pit has rotated in. • The Halo 3 Refueled playlist will remain available for an additional week. It is now scheduled to rotate out of matchmaking on December 5, 2023. • The maps featured in the Halo 3 Refueled playlist have been added to the following playlists: Quick Play, Super Fiesta, Tactical Slayer, Team Doubles, and Team Slayer. Full map & mode combos for all playlists: aka.ms/HaloInfinitePlaylists
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A #HaloInfinite patch is expected to release on Thursday, Oct 26. This update includes Vsync improvements on monitors with a refresh rate of 120Hz or higher, Armor Hall stability, & improvements when selecting items in Forge. Stay tuned for patch notes when this update launches.
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We are aware of players negatively impacting the experience for others by attempting to artificially advance through the progression system in MCC. We have investigated these reports, taken action on known offenders, and will follow-up with additional action as needed.
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The Ranked Free-For-All (FFA) matchmaking playlist in #HaloInfinite has been updated! The players per match has increased from 6 to 8 players and King of the Hill has been removed. If you're currently playing, close and relaunch Halo Infinite to update the playlist.
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The #HaloInfinite December Mid-Season update is now available to download on all platforms! Full patch notes breaking down all the new content and bug fixes can be found at aka.ms/HaloInfiniteUpdate. Read on for a patch notes summary: 👑 New Mode: Firefight King of the Hill – A team of players battles against Banished forces to capture and maintain control of a zone. Skulls, which act as gameplay modifiers, can be earned or lost when capturing the hill. Matchmaking playlists for this map contain an all-new map based on the House of Reckoning and a new networking model. ⚕ New Equipment: Repair Field – When deployed, the Repair Field equipment sticks to a surface then creates a spherical zone in which both players and vehicles are healed. The Repair Field heals Spartans and vehicles regardless of team affiliation. 🌐 Customs Browser: Fireteam Joining – If enough player slots are open, Fireteam Leaders can now bring their Fireteam with them when joining a match listed in the Customs Browser menu. This will allow groups of players to join Customs Browser sessions without needing to leave their existing Fireteam. 🎯 Forge: Bosses and High Value Targets – 20+ bosses and High Value Targets from the Halo Infinite Campaign can now be added to Forge maps. 💀 Forge: Skull Nodes – Skulls, which originally acted as gameplay modifiers in the Halo Infinite Campaign, can now be added to Halo Infinite multiplayer maps via Forge's Node Graph menu. ⚔ Forge: Team-based Auto-Turrets – The Auto-Turret object will now attack players according to its Set Team option. 🛑 Forge: Scalable Blocker Objects – Blocker objects can now be scaled to different sizes. This change will allow map creators to place less blockers on their map and thus improve performance. 🖌 Forge: Global Material Swatches – All Forge objects now have a large list of material swatches. This allows older objects to utilize newer materials, and regions that were previously incompatible with tiling materials to now use them. ☣ Infection Custom Game Improvements – Several new options have been added to the Custom Games Mode Editor menu for the Infection game mode. Examples include: • Various new traits for Survivors, Infected, and the Last Spartan Standing. • Players can now disable Iratus's announcements in Infection. • The Danger Zone feature can now be enabled and customized in Infection. 🎖️ Ranked Demotion Protection – When a player moves up to the next rank tier, they will now have three "protected" matches where a loss will not return them to their previous rank. This change only applies to rank tiers, such as Silver, Gold, or Platinum, and does not apply to sub-tiers such as Silver I, Silver II, etc. ⚖ Penalty Changes for Uneven Ranked Matches - If you were on a Fireteam with the first player who left an in-progress match, you will lose 5 CSR points upon losing or leaving. If the player who left the match was not on your Fireteam, you will lose 0 CSR points upon losing or leaving. All players who leave an uneven Ranked match after the first player leaves will not be at risk of an automated matchmaking ban. 🔇 Ranked Extraction Game Mode Changes – Starting with this update, players in a Ranked Extraction match will notice the following changes: • Players can no longer hear the enemy team converting the Extraction Device from any position on the map. • The heads-up display (HUD) element showing the current progress of the Extraction Device's activation or conversion is no longer visible in the Ranked Extraction variant. 🎨 Multi-Core for Additional Coatings – 94 Armor Coatings, 45 Weapon Coatings, and 24 Vehicle Coatings. can now be used on any Armor, Weapon, or Vehicle Core. The full list of updated Coatings is available in the full patch notes article. 🐞 Resolved Issues – 60+ bug fixes in this update, including: • Improved stability for Halo Infinite on both Xbox consoles and PC. • Reduced instances of getting “Unable to join” errors when joining sessions via the Customs Browser menu. • Players can now set base and power equipment to have infinite charges during Custom Game matches. • Switching between the main menu's tabs no longer results in missing lighting or effects in the Play tab. • Players' Spartan Voiceprint selection will no longer revert to the default Voiceprint when Halo Infinite is relaunched. • The Bandit Evo's scope is now consistently visible upon being picked up from the ground or a Weapon Rack. To view all the bug fixes and learn more about the new features, check out the full patch notes at aka.ms/HaloInfiniteUpdate.
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A small #HaloInfinite patch addressing various issues is planned to be released next week. We'll update here when we've confirmed the release date and when patch is available for download so stay tuned!
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We have identified an underlying issue causing the "Leaving matchmaking..." issues preventing some players from joining matches. The team is working on a hotfix to resolve this issue as quickly as possible.
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To help people get installed and ready for the Halo Infinite Technical Preview this weekend, we have a new How to Install article up and we've opened the Insider Support content to everyone: support.halowaypoint.com/hc/…
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