For updates please visit: Mastodon: @dolphin@http://dolphin-emu.org Bluesky: bsky.app/profile/dolphin-emu…

TW: suicide Near was the author of groundbreaking emulators: bsnes, higan, ares. They were an inspiration for many of us in the emulation scene. Last year they committed suicide after suffering from online harassment for too long. @Cloudflare, put a stop to this. #dropkiwifarms
This is one of the last things that Near said before taking their own life after intense harassment from Kiwifarms. Evil trumphs when good men do nothing and @eastdakota, CEO of @Cloudflare, has the ability to do something. #cloudflareprotectsterrorists #dropkiwifarms
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We've read many of your comments regarding the Steam release of Dolphin. And there's one feature many of you have been asking about... Prepare yourself for Steam Achievements for Dolphin! Hand-crafted to show off your best emulator skills. dolphin-emu.org/blog/2023/04…
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Introducing the Integrated GBA! Check out our latest article, where we detail our new Integrated GBA emulator powered by mGBA and the history of GBA <-> GCN connectivity emulation. And yes, you can use it on netplay! dolphin-emu.org/blog/2021/07…
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Just Dance 2020, coming soon to Dolphin!
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Signature collection for the #StopKillingGames initiative against planned obsolescence of video games is ending in a few weeks. If you're from Europe, please sign the petition and support game preservation! Links below:
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Our logo is on actual real cars that are driving around right now! Of all cases where our logo has been borrowed, this is one of our favorites.
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Sometimes it's good to play on the little screen. mGBA can now connect to Dolphin and has brought several fixes to GBA <-> GCN connectivity! dolphin-emu.org/blog/2021/04…
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Yes.
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When we said we liked the car with our logo on it, this is not what we meant.
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Dolphin is such an IPC focused load that we're used for benchmarking! In the Zen 4 announcement, we were shown as a leading example of its IPC improvements.
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Steven Universe just did a very interesting little homage. To whoever made this happen, you're awesome!
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One of the most important changes in Dolphin history has been merged. Ubershaders is here! Read on to learn more! dolphin-emu.org/blog/2017/07…
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Our Twitter account is in violation of Twitter's new social media promotion rules. We are not planning to address this. As previously mentioned, you can follow us at social.dolphin-emu.org/@dolp… on the Fediverse / Mastodon if this account gets suspended. nitter.app/TwitterSupport/status/…
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One does not simply render on Intel graphics.
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Release 2506 is live! In this Progress Report, we have better audio during slowdown, better frame pacing, we listen to anisotropic filtering, PS3 guitar support, Wii Speak emulation, 120 FPS support, and more! dolphin-emu.org/blog/2025/06…
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While testing the map bug, our tester found something amazing with free camera. This is not a bug.
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Sometimes you have to give into temptation. Dolphin now runs natively on Apple's new M1 Macs. dolphin-emu.org/blog/2021/05…
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With the final game fixed, Dolphin can now boot every GameCube game! Here's how we did it dolphin-emu.org/blog/2016/09…
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The Jan 22 and Dec 23 Progress Report is up! This time, we have toy generation, CPU Vertex Culling, Sonic gets crisp, CTGP-R works, we finally get AIs to stop bugging us, and VBI Skip - one of the best performance hacks ever found! dolphin-emu.org/blog/2023/02…
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Replying to @CRANTIME
Not at all. We chose to distribute our logo as public domain, so anyone can use it however they wish.
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The Sept, Oct, and Nov 2022 Progress Report is up! This time we have a better FPS counter, our Android GUI has been overhauled, ubershaders is now more uber on modern APIs, android says no, we support WiiConnect24 at last, and more! dolphin-emu.org/blog/2022/12…
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The Feb, March, and April 2023 Dolphin Progress Report is up! This time, we provide documents, are Infinity based, kill renderer, let bosses mock us, add Sharp Bilinear, rebuild Android input, and see the return of the Ascii Art Shader! dolphin-emu.org/blog/2023/05…
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The Feb, March, and April 2024 Dolphin Progress Report is live, and it's the tenth anniversary of the Progress Reports! We've gone over the top, with videos, experimental browser features, a bunch of great changes, and the end of an era! dolphin-emu.org/blog/2024/04…
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The April and May Dolphin Progress Report is up! We're not even going to try to summarize this one. Sit down, relax, grab a beverage, and enjoy the largest Dolphin Progress Report EVER. dolphin-emu.org/blog/2021/06…
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No Progress Report this month! Instead, we've got something a little special coming.
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The Nov and Dec 2023, Jan 2024 Dolphin Progress Report is up! This time, we have a Sonic Mania fix, stop Windows from ballooning its page file, custom aspect ratios, see a classic anew, a fix for double input on Deck, important work emails, and more! dolphin-emu.org/blog/2024/02…
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Release 2412 and its Progress Report are live! This time, we muffle some cars, fix bounding box AGAIN, light the school of darkness, topple MetaFortress's ruins, officially support Flatpak, and more! dolphin-emu.org/blog/2024/12…
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Dolphin Android users: if you want to live on the bleeding edge, you can now join our open testing program on the Play Store and get the latest development changes for the emulator early! Join via play.google.com/apps/testing… or via the Dolphin Play Store page on your Android phone.
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We cannot use anything of any sort from a leak. In fact, we can't even look at it. Dolphin is only legal because we are clean room reverse engineering the GameCube and Wii. If we use anything from a leak, Dolphin is no longer legal and Nintendo *will* shut us down.
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Ever wanted to buy a game in an emulator? Now you can, with Wii Shop Channel Support in Dolphin! dolphin-emu.org/blog/2017/03…
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Release 2503 is live! In this Progress Report, we have input mapping fixes galore, we fix a game for them, track your play time, new per-game settings GUI for graphics, improved Wii Remote TASing, and cheats in RetroAchievements?! dolphin-emu.org/blog/2025/03…
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Introducing Dolphin's Netplay Server Browser! Now you can find public netplay games within Dolphin itself. And we have a bonus new feature - Golf Mode! Check out our quick Netplay update for the details! dolphin-emu.org/blog/2019/04…
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The July and Aug 2022 Progress Report is up! This time, a major performance regression was fixed and it wasn't us, SDL has returned, we remembered to EFB flush, BBA HLE and Android BBA are here, we have an all new Metal Graphics Backend, and more! dolphin-emu.org/blog/2022/09…
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We hope you had a happy April Fools, everyone.
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The August Progress Report is up! This month we had too much progress to roll into a bi-monthly report, spurred on by gaming communities teaming up with Dolphin to help push things forward. dolphin-emu.org/blog/2021/09…
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After a 2 years break, Dolphin for Android is back on the Play Store! From now on, our beta versions will be updated there every month (synced with our monthly Progress Reports). Give it a try at play.google.com/store/apps/d… (No, your potato phone still won't run games at 60FPS.)
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"How come I can emulate this Wii game just fine but this GameCube game is slow?" Well, it's not that simple. Learn more about this in our latest Myth Debugging article! dolphin-emu.org/blog/2018/07…
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Due to a technical issue most of the Dolphin builds will be unavailable for download for the next few hours. The latest beta build should stay available in the meantime.
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The Nov, Dec, and Jan Progress Report is up! This time, we have a pink game getting muted, fixed VP6, Kirby removes their blindfold, Rygar, macOS Notarizing, everyone's favorite - CHARTS! (with performance improvements if you are into that), and more! dolphin-emu.org/blog/2022/02…
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Waggle no more, MotionPlus emulation is here! Read about the crazy ride to emulate this feature in the link below! dolphin-emu.org/blog/2019/04…
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The Sept and Octo Progress Report is live! This time, we have flickering colors, cheat GUI on Android, slow descent into madness with texture cache, HLE Riivolution support, an exploration and fix for the "Sonic 06 of the GameCube", and more! dolphin-emu.org/blog/2021/11…
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Another huge game-changing feature has arrived in 2017 - Hybrid XFB! dolphin-emu.org/blog/2017/11… By revamping the final step before display, Hybrid XFB fixes rendering issues in hundreds of games, allowing better visuals, more accuracy, and improved performance all around!
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In the US, Dolphin Emulator is now more Dolphin than actual Dolphins on Google.
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We just passed 10,000 followers here on twitter. Thank you everyone!
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The May and June Dolphin Progress Report is up! This month, we point at the right window, fix the sun, support Xlink Kai, add a thermal hack, go wide, introduce a new compressed disc format optimized for Dolphin, and more! dolphin-emu.org/blog/2020/07…
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No Progress Report this month. We'll be having a merge party and be back with a huge report at the end of September!
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macOS users: If you want to continue using Dolphin in macOS, please do not update to macOS 10.15! Every macOS release tends to break Dolphin in some way, but this year is especially problematic. We'll have details on this in the future.
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The June and July Progress Report is live! This one is a little messy, but that's how development is sometime. Those that really enjoy our frank discussions about emulation development are in for a treat! dolphin-emu.org/blog/2019/08…
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We're still working hard on this month's Progress Report. Not only are there complex technical sections requiring in depth research, but also some new analysis we've never done before. It all caught us off guard. However, the worst is past, so the Report should be ready soon.
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The July, Aug, and Sept Progress Report is up! These months, we have... way too much. An Android UX overhaul, stuttering fixes, better emulated Wii Remote pointer emulation, GC Pokémon patches to work around save protection, and way way WAY more! dolphin-emu.org/blog/2020/10…
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The Feb and March Progress Report is up! This months, we have improved the Software Renderer, added not one but two hacks to Android, improved Free Look, and we made VC games slower! (it's for randomizers) dolphin-emu.org/blog/2021/04…
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The Feb and March Progress Report is live! This months, we go dark, allow even -more- input shenanigans, go dark again, and add a new way to use Wii Remotes! dolphin-emu.org/blog/2020/04…
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This upcoming Progress Report will be a little late. Our developers just keep making cool new features and fixes, so we have a lot to cover this report! But we're doing our best, and it should be ready in a few days. Here's a little teaser.
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The Dec and Jan Progress Report is up! This months, we end a two year experiment, dual-wield DS4s, put some frames through their paces, fix a precious movie tie-in game, have great exPEXTations, and support Windows 10 on ARM! dolphin-emu.org/blog/2020/02…
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You can now also follow us on the Fediverse / Mastodon: @dolphin@dolphin-emu.org (or social.dolphin-emu.org/@dolp…) (We do not have plans to deprecate this Twitter account at the moment. Expect similar content on both sides.)
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The Progress Report should be ready to launch within the next 24 hours. There's no way anything can go wrong at this point. ....right?
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The May and June 2022 Progress Report is live! This time, we have HLE audio support for homebrew, popup fixes, improved Action Replay support, a whole new way to modify game visuals, and a tester slowing eaten alive by QTEs. dolphin-emu.org/blog/2022/07…
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There will be a Progress Report this month! It's a little late, but we're working as hard as we can, pushing through colds and IRL obligations as we attack this single month beast. But it's nearly done, so it shouldn't be much longer! Probably.
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The Oct and Nov Project Report is live! This time, we have an ascii farewell, disappeared cubes, virtual notches, finally shortening a very tall window with very complex yet powerful means, Dynamic Input Textures, and more! dolphin-emu.org/blog/2020/12…
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We've created Hotfix Release 2503a to fix some problems in Release 2503, such as broken GBA connectivity in some games, crashing on older macOS versions, and an incorrect Dolphin version number on some platforms.
Release 2503 is live! In this Progress Report, we have input mapping fixes galore, we fix a game for them, track your play time, new per-game settings GUI for graphics, improved Wii Remote TASing, and cheats in RetroAchievements?! dolphin-emu.org/blog/2025/03…
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Our tester is really letting Dolphin go to his head.
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The Great VideoCommon Unification is complete! This change will set up the future of Dolphin's video emulation going forward. Click the link below to see what that means for users in our feature article, and to finally see that surprise! dolphin-emu.org/blog/2019/04…
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The November Progress Report is up! This month, we fix up Freeloader, allow users to set the custom texture path, bring cool 3D visualizers, let homebrew talk with Dolphin, we do not yield (to the UI), and we didn't stop to think if we should! dolphin-emu.org/blog/2019/12…
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The Dec and Jan Progress Report is up! These months, we have better simulated tilting, worse Android storage (not our fault), Driver roadblocks, Resident Evil 2/3 fixed, tons of technical rambling, and more! dolphin-emu.org/blog/2021/02…
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The Wii Shop closes today. If you have any Wii Points remaining, hurry and spend them! Downloading purchases will still be available for a TBA period of time, though probably not for very long.
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The Dolphin Progress Report will be late this month. We're doing our best and hopefully it will be done soon!
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The 3 month Progress Report is here! This months, we have some pro doodles, windows hotplugging, Mii sync, Sonic glares, idle loops, rolling, OpenGL back on macOS, and more! dolphin-emu.org/blog/2019/05…
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This month had lots of exciting progress! ...but it was all laying the foundations for bigger changes coming up, so there is nothing for us to really talk about yet. So we'll be combining the February and March Dolphin Progress Reports. See you next month!
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The April Progress Report is up! This month, we have renaming folders, fixed homebrew on netplay, better dumb high res monitor support, fix a flat crash, lots of android fixes, and support for the Metroid Prime 3 E3 2006 beta in master! dolphin-emu.org/blog/2020/05…
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Xenoblade Chronicles 2 came out. We're combining the November and December Progress Reports. These two things are definitely not related.
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Wha-what? You want a Progress Report even after three articles this month? Okaaaay, it has been a while... *yawn* it might be a little late though...
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Be advised that malicious developers are impersonating our app on the Android Play Store to bundle ads with copies of Dolphin. Google has so far refused to take action. Fakes: - play.google.com/store/apps/d… - play.google.com/store/apps/d… Our official Play app: play.google.com/store/apps/d…
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The October Progress Report is live! This month, we moved some things, brought waggle to more controllers, added emulated input parser expression verification, said goodbye to Xaudio2, yelled at a cloud AI, and more! dolphin-emu.org/blog/2019/11…
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Since people are asking about the performance impact of the #Meltdown mitigations for Dolphin: go update your OS instead of being concerned about your framerate. (But if for some reason you really care: most likely none, especially on Ivy Bridge and higher. No impact on AMD.)
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As of today, Nintendo has disabled Wii Point purchases, effectively ending the ability to buy games on the Wii Shop. In memorial, here is a recap of us purchasing games in Dolphin. piped.video/watch?v=gHJ0Nw20…
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There will no Progress Report coming this month. We'll be back with the December and January changes in early February.
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To anyone who is considering buying a Galaxy S8 for Dolphin, here are a few things you need to consider...
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Hey @Capcom_Unity, we have one word for you: "Assholes". Go fix your broken DMCA bots. lumendatabase.org/notices/11…
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No Progress Report this month. We're taking a little break, but we'll be back next month with December's and January's changes! This has nothing to do with everyone being at #35c3.
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Remember little game devs, put some effort into those background characters.
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The August and September Progress Report is up! This months, we removed a popup, made walls solid again, fixed stereoscopy then removed 3D Vision, and stopped picking up random bananas! dolphin-emu.org/blog/2019/10…
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Do you have anything you want to ask the Dolphin development team? A few of our developers will be taking part in an AMA on the /r/pcgaming subreddit on August 21 (this Wednesday) at 2PM Eastern Time. Come prepared with your best questions!
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